Difference between revisions of "Abysmor"
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{{Monster| | {{Monster| | ||
name=Abysmor| | name=Abysmor| | ||
image=[[File:Abysmor.png]]| | |||
hp=46,000| | hp=46,000| | ||
exp=??| | exp=??| | ||
summon=--| | summon=--| | ||
convince=--| | convince=--| | ||
abilities=| | abilities=Melee (0-1000?), Curse Bomb (2000-2500?), other curse attacks...<br><br> | ||
<big><u>Special abilities:</u></big><br> | |||
'''Abyssal Dive''': Chooses a random player to jump to, the player cannot move and a green area (3x3) is marked around the player, other players must enter the marked area within about 6-8 seconds to reduce damage which is then taken by the knight (down to ~5000 curse damage with at least 4 players in the marked area).<br><br> | |||
'''Abyssal Slash''': The blocker (the one who is being actively attacked) is marked and has about 8 seconds to use or have someone use a [[Divine Flame]] on them to avoid certain death (infinite curse damage).<br><br> | |||
'''Abyssal Drain''': A quick DoT effect is applied to all players within a large radius, curse damage starts low but grows exponentially until the hits are 3000+ damage each. To avoid this, a [[Divine Flame]] must be used on the druid who can then use [[Mass Cleanse]] to remove the DoT from everyone else.| | |||
pushable=n| | pushable=n| | ||
push_objects=y| | push_objects=y| | ||
immune_to=Invisibility, Fire, ?| | |||
immune_to=Invisibility, Fire| | neutral_to=Physical, ?| | ||
neutral_to=Physical | |||
sounds=?| | sounds=?| | ||
strategy=[[Divine Flame]] must be kept active on the knight at all times as 8000+ combos are possible with insufficient curse resistance. The knight must religiously keep up the [[Taunt]] anti-retarget effect.| | |||
note=| | |||
[[ | |||
location=[[Church of Anchegul]]| | location=[[Church of Anchegul]]| | ||
loot=[[Abyssal Fang]] | loot=[[Abyssal Fang]], [[Eyes of Abysmor]], [[Abysmor Claw]] (semi-rare), [[The Nightbane]] (very rare), [[Hallowed Flame]] (extremely rare), [[Cursed Soulheart]] (extremely rare)| | ||
}} | }} |
Revision as of 20:13, 27 November 2023
Hit Points: 46,000 Experience: ?? Summon: -- Convince: -- | |
---|---|
Abilities: | Melee (0-1000?), Curse Bomb (2000-2500?), other curse attacks... Special abilities: |
Pushable: | ❌ |
Push Objects: | ✔️ |
Est. Max Damage: | ? |
Immune To: | Invisibility, Fire, ? |
Neutral To: | Physical, ? |
Sounds: | ? |
Strategy: | Divine Flame must be kept active on the knight at all times as 8000+ combos are possible with insufficient curse resistance. The knight must religiously keep up the Taunt anti-retarget effect. |
Loot: | Abyssal Fang, Eyes of Abysmor, Abysmor Claw (semi-rare), The Nightbane (very rare), Hallowed Flame (extremely rare), Cursed Soulheart (extremely rare) |
Location: | Church of Anchegul |
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