Difference between revisions of "Abysmor"
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pushable=n| | pushable=n| | ||
push_objects=y| | push_objects=y| | ||
est_max_damage=8000+ | est_max_damage=8000+ damage in 1 turn without [[Divine Flame]]| | ||
immune_to=Invisibility, Fire, ?| | immune_to=Invisibility, Fire, ?| | ||
neutral_to=Physical, ?| | neutral_to=Physical, ?| |
Revision as of 20:15, 27 November 2023
Hit Points: 46,000 Experience: ?? Summon: -- Convince: -- | |
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Abilities: | Melee (0-1000?), Curse Bomb (2000-2500?), other curse attacks... Special abilities: |
Pushable: | ❌ |
Push Objects: | ✔️ |
Est. Max Damage: | 8000+ damage in 1 turn without Divine Flame |
Immune To: | Invisibility, Fire, ? |
Neutral To: | Physical, ? |
Sounds: | ? |
Strategy: | Divine Flame must be kept active on the knight at all times as 8000+ combos are possible with insufficient curse resistance. The knight must religiously keep up the Taunt anti-retarget effect. |
Loot: | Abyssal Fang, Eyes of Abysmor, Abysmor Claw (semi-rare), The Nightbane (very rare), Hallowed Flame (extremely rare), Cursed Soulheart (extremely rare) |
Location: | Church of Anchegul |
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