Difference between revisions of "Hydra Small Spawn"

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{{HuntingSpot|
description=A small spawn of hydras which continues into the [[Giant Cobra Cave]], a good place to do your [[Tylar Tasks|Hydra task from Tylar]].|
strategy=Hydras grow a 2nd head at yellow HP and a 3rd one at red HP, this makes it so each head can use their poison wave ability every turn individually so shooters should be wary and blockers should stay diagonal. A mid level knight and shooter can hunt these quite effectively using [[Heavy Magic Missile|HMM's]].|
name=Hydra Small Spawn|
image=[[File:Hydra.gif]]|
level=130+ for mages // 120+ for archers // 120+ for knights // 100+ for teamhunting| 
location=Abukir North Desert ([https://mediviastats.info/mapper.php?y=4516&x=2386&z=7&zoom=1 here] [[File:Map.png|link=https://mediviastats.info/mapper.php?y=4516&x=2386&z=7&zoom=1]])|
exp=Great|
loot=Decent|
notes=You'll need [[Key 7001]] to enter the spawn, it can be found in a barrel on a higher floor of the fortress at the entrance to the spawn.<br>A nice hunting place for experience with mid-level teamhunting.|
monsters=[[Hydra]]}}


== '''Route to and map of the spawn:''' ==
[[File:SmallHydraRoute.png]]<br><br>
----
The skull markers represent the locations of hydras:<br><br>
*'''Entrance'''<br>
[[File:HydraSmall2.png]]  [[File:HydraSmall3.png]]<br><br>
*'''0'''<br>
[[File:HydraSmall4.png]]<br><br>
*'''-1''' <i>(accessed through hidden shovel hole as shown by marker on image above)</i><br>
[[File:HydraSmallShovel.png]] [[File:HydraSmall5.png]]<br><br>
*'''-2''' <i>(area past the green arrow marks to the right is the [[Giant Cobra Cave]])</i><br>
[[File:HydraSmall6.png]]<br><br>

Latest revision as of 22:10, 23 June 2022

Hydra.gif
Hydra Small Spawn
A small spawn of hydras which continues into the Giant Cobra Cave, a good place to do your Hydra task from Tylar.
Recommended Level:130+ for mages // 120+ for archers // 120+ for knights // 100+ for teamhunting
Loot:Decent
Experience:Great
Location:Abukir North Desert (here Map.png)
Be prepared
to face:
Hydra
Strategy:Hydras grow a 2nd head at yellow HP and a 3rd one at red HP, this makes it so each head can use their poison wave ability every turn individually so shooters should be wary and blockers should stay diagonal. A mid level knight and shooter can hunt these quite effectively using HMM's.
Notes:You'll need Key 7001 to enter the spawn, it can be found in a barrel on a higher floor of the fortress at the entrance to the spawn.
A nice hunting place for experience with mid-level teamhunting.

Route to and map of the spawn:

SmallHydraRoute.png


The skull markers represent the locations of hydras:

  • Entrance

HydraSmall2.png HydraSmall3.png

  • 0

HydraSmall4.png

  • -1 (accessed through hidden shovel hole as shown by marker on image above)

HydraSmallShovel.png HydraSmall5.png

HydraSmall6.png