Difference between revisions of "Mage"

From Medivia Online Wiki
m (Text replacement - "Master Sorcerer" to "Archmage")
m (Text replacement - "Paladin" to "Scout")
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* [[Knight|Knight]]
* [[Knight|Knight]]
* [[Druid|Druid]]
* [[Druid|Druid]]
* [[Paladin|Paladin]]
* [[Scout|Scout]]
* [[Promotion|Promotion]]
* [[Promotion|Promotion]]
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Revision as of 19:49, 18 April 2018

Sorcerer


Sorcerers are masters of offensive and aggressive magic. They have few healing abilities although have a wide variety of attacking spells. Through the ages, they have focused their research on destructive magic to aid them in their many battles.

Because of their focus on the magical side, they lack lots of physical strength such as carrying items and equipment.

Benefits

  • Fastest advancement in Magic Level
  • Fastest Mana regeneration
  • Largest amount of Mana
  • Can make many different kinds of Runes
  • Can make the powerful Sudden Death Rune
  • Can use many different abilities such as Energy Wave and Ultimate Explosion


Drawbacks

  • Slowest HP Regeneration
  • Smallest amount of HP
  • Slowest advancement in Shielding, Melee and Distance Skills
  • Cannot make Healing Runes



Gains and Regeneration


With every level, a player will receive an increase in their Capacity, Maximum HP and Maximum Mana.

With every level, a Sorcerer will gain:

  • 10 oz of Capacity
  • 5 HP
  • 30 Mana


As time passes, a player will regenerate lost HP and Mana, as long as they have eaten recently.

Note: Double these numbers if you are on either the Spectrum or Destiny server

A Sorcerer will regenerate:

  • 1 HP every 12 seconds
  • 1 Mana every 3 seconds


A Archmage will regenerate:

  • 1 HP every 12 seconds
  • 1 Mana every 2 seconds


Promotion

When a player reaches level 20, they can purchase a Promotion from any Monarch and become a Archmage with a few benefits.


Additional Links