Difference between revisions of "Promotion"
From Medivia Online Wiki
m (Text replacement - "Master Sorcerer" to "Archmage") |
m (Text replacement - "Paladin" to "Scout") |
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* Druids will become Elder Druids | * Druids will become Elder Druids | ||
* Knights will become Elite Knights | * Knights will become Elite Knights | ||
* | * Scouts will become Royal Scouts | ||
* Sorcerers will become Archmages | * Sorcerers will become Archmages | ||
<br /> Promoted characters will have a reduced death penalty. If a promoted character dies, they will lose 30% less experience and skills. Item drop rates are unaffected however.<br /> <br /> Health and Mana regeneration rates are faster with promotions. The new rates are:<br /> '''Note: Pendulum's regeneration rates are double these (Legacy has 2x regeneration)'''<br /> | <br /> Promoted characters will have a reduced death penalty. If a promoted character dies, they will lose 30% less experience and skills. Item drop rates are unaffected however.<br /> <br /> Health and Mana regeneration rates are faster with promotions. The new rates are:<br /> '''Note: Pendulum's regeneration rates are double these (Legacy has 2x regeneration)'''<br /> | ||
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* <span style="line-height: 1.5">Knight's hp regeneration will go from 1 hp every 6 seconds to 1 hp every 3 seconds</span> | * <span style="line-height: 1.5">Knight's hp regeneration will go from 1 hp every 6 seconds to 1 hp every 3 seconds</span> | ||
* <span style="line-height: 1.5"> | * <span style="line-height: 1.5">Scout's hp regeneration will go from 1 hp every 8 seconds to 1 hp every 4 seconds</span> | ||
* <span style="line-height: 1.5">Druid's and Sorcerer's hp regeneration will go from 1 hp every 12 seconds to 1 hp every 6 seconds</span> | * <span style="line-height: 1.5">Druid's and Sorcerer's hp regeneration will go from 1 hp every 12 seconds to 1 hp every 6 seconds</span> | ||
<br /> | <br /> | ||
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* Knight's Mana regeneration will not change | * Knight's Mana regeneration will not change | ||
* | * Scout's Mana regeneration will go from 1 Mana every 4 seconds to 1 Mana every 3 seconds | ||
* Druid's and Sorcerer's Mana regeneration will go from 1 Mana every 3 seconds to 1 Mana every 2 seconds | * Druid's and Sorcerer's Mana regeneration will go from 1 Mana every 3 seconds to 1 Mana every 2 seconds | ||
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* Elite Knights are able to learn the [[Challenge|Challenge]]spell | * Elite Knights are able to learn the [[Challenge|Challenge]]spell | ||
* Royal | * Royal Scouts are able to learn the [[Conjure Power Bolt|Conjure Power Bolt]] spell | ||
* Elder Druids are able to learn the [[Wild Growth|Wild Growth]] spell | * Elder Druids are able to learn the [[Wild Growth|Wild Growth]] spell | ||
* Archmages are able to learn the [[Enchant Staff|Enchant Staff]] spell | * Archmages are able to learn the [[Enchant Staff|Enchant Staff]] spell | ||
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Revision as of 16:28, 18 April 2018
Introduction
A promotion is a permanent vocation upgrade. As well as a new title, promoted players will have enhanced regeneration, a lowered death penalty and a new spell. Promotion can be bought from any Monarch ingame:
- King Tibianicus III of Thais
- Queen Eloise of Carlin
- Emperor Kruzak of Kazordoon
- Grand Vizier Ishebad of Yehsha
Promotions cost 20,000 gp (20k) and can only be bought if these requirements are met:
- The account must have a premium status
- The character receiving the promotions must be a level 20 or higher
Benefits
A promoted character will receive a new title:
- Druids will become Elder Druids
- Knights will become Elite Knights
- Scouts will become Royal Scouts
- Sorcerers will become Archmages
Promoted characters will have a reduced death penalty. If a promoted character dies, they will lose 30% less experience and skills. Item drop rates are unaffected however.
Health and Mana regeneration rates are faster with promotions. The new rates are:
Note: Pendulum's regeneration rates are double these (Legacy has 2x regeneration)
Health Regeneration
- Knight's hp regeneration will go from 1 hp every 6 seconds to 1 hp every 3 seconds
- Scout's hp regeneration will go from 1 hp every 8 seconds to 1 hp every 4 seconds
- Druid's and Sorcerer's hp regeneration will go from 1 hp every 12 seconds to 1 hp every 6 seconds
Mana Regeneration
- Knight's Mana regeneration will not change
- Scout's Mana regeneration will go from 1 Mana every 4 seconds to 1 Mana every 3 seconds
- Druid's and Sorcerer's Mana regeneration will go from 1 Mana every 3 seconds to 1 Mana every 2 seconds
New Spells
Each vocation will be able to learn one new spell when they receive a Promotion.
- Elite Knights are able to learn the Challengespell
- Royal Scouts are able to learn the Conjure Power Bolt spell
- Elder Druids are able to learn the Wild Growth spell
- Archmages are able to learn the Enchant Staff spell