Difference between revisions of "Titan"

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''4000 Hit Points''<br /> ''5000 Experience Points per kill''<br />
''4000 Hit Points''<br /> ''5000 Experience Points per kill''<br />
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'''Summon/Convince:''' --/--<br /> '''Abilities:''' Melee (0-500), Distance Fighting (Boulder 0-200 physical damage)<br /> '''Pushable:[[Image:d.jpg|d.jpg]]'''<br /> '''Push Objects:[[Image:10px-Tick.jpg|10px-Tick.jpg]]'''<br /> '''Walks around:''' None<br /> '''Est. Max. Damage:''' 635 hp per turn<br /> '''Immune to:''' Invisibility, Paralysis, <span style="color: #ff0000">Fire</span>, <span style="color: #008000">Poison</span>, <span style="color: #00ffff">Energy</span><br /> '''Neutral to:''' Physical,<span style="color: #00ffff"> Ice</span><br /> '''Sounds: <span style="color: #d14703">"Crush the intruders!"; "You're so little!"; "Human flesh - delicious!".</span>'''<br /> '''Task:''' [[Item Tasks|Item Tasks]]<br />
'''Summon/Convince:''' --/--<br /> '''Abilities:''' Melee (0-500), Distance Fighting (Boulder 0-200 physical damage)<br /> '''Pushable:[[Image:d.jpg|d.jpg]]]]'''<br /> '''Push Objects:[[Image:10px-Tick.jpg|10px-Tick.jpg]]'''<br /> '''Walks around:''' None<br /> '''Est. Max. Damage:''' 635 hp per turn<br /> '''Immune to:''' Invisibility, Paralysis, <span style="color: #ff0000">Fire</span>, <span style="color: #008000">Poison</span>, <span style="color: #00ffff">Energy</span><br /> '''Neutral to:''' Physical,<span style="color: #00ffff"> Ice</span><br /> '''Sounds: <span style="color: #d14703">"Crush the intruders!"; "You're so little!"; "Human flesh - delicious!".</span>'''<br /> '''Task:''' [[Item Tasks|Item Tasks]]<br />
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'''Field Notes:''' Behemoths attack their enemies and chase them with their great speed. A behemoth will never retreat (they fight until death). It's able to outrun a level 100 player. So always be prepared to use Haste or Strong Haste.<br />
'''Field Notes:''' Behemoths attack their enemies and chase them with their great speed. A behemoth will never retreat (they fight until death). It's able to outrun a level 100 player. So always be prepared to use Haste or Strong Haste.<br />

Revision as of 18:26, 20 April 2018

Behemothbehemoth.gif


4000 Hit Points
5000 Experience Points per kill


Summon/Convince: --/--
Abilities: Melee (0-500), Distance Fighting (Boulder 0-200 physical damage)
Pushable:d.jpg]]
Push Objects:10px-Tick.jpg
Walks around: None
Est. Max. Damage: 635 hp per turn
Immune to: Invisibility, Paralysis, Fire, Poison, Energy
Neutral to: Physical, Ice
Sounds: "Crush the intruders!"; "You're so little!"; "Human flesh - delicious!".
Task: Item Tasks


Field Notes: Behemoths attack their enemies and chase them with their great speed. A behemoth will never retreat (they fight until death). It's able to outrun a level 100 player. So always be prepared to use Haste or Strong Haste.


Location: Cyclopolis, deepest part of Tarpit Tomb after the flame and deeper Abukir quest area.


Strategy: Behemoth are one of the tankiest monsters in Medivia. They have bad exp/hp-ratio and give bad loot so they are rarely hunted.


Loot: 0-136 gp, 0-5 Meat, Amphora, Crystal Necklace, Plate Armor, Double Axe, Dark Armor, Crowbar, Two Handed Sword, 1-2 Small Amethyst (semi-rare), Strange Symbol (rare), Giant Sword (very rare), Steel Boots (very rare), Green Spellwand (very rare), Bright Sword (very rare)


Loot Stats: Based on 2,000 kills


Item
Drop %
Average Kills for 1

Meat.gif

Meat

??
??

Amphore.gif

Amphora

??
??

external image Crystal_Necklace.gif

Crystal Necklace

??
??

Plate_Armor.gif

Plate Armor

2.60%
38

120.gif

Double Axe

10.45%
10

Dark_armor.png

Dark Armor

2.50%
40

Crowbar.gif

Crowbar

??
??

107.gif

Two Handed Sword

4.15%
24

Small_Amethyst_(Old).gif

Small amethyst

6.20%
16

137.gif

Strange Symbol

0.70%
143

110.gif

Giant Sword

1.10%
91

32.gif

Steel Boots

0.45%
222

158.gif

Green Spellwand

0.20%
500

108.gif

Bright Sword

0.15%
667

Average Gold Coins Dropped: ??
Average Total Loot Value: 434 (No gold, Meat, Amphora, Crystal Necklace, or Crowbar included; Green Spellwand 10,000gp)
(All items are at NPC Price and may not reflect ingame economy)


Monsters