Difference between revisions of "Dranus"
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{{Monster| | {{Monster| | ||
name=Dranus| | name=Dranus| | ||
image=[[File: | image=[[File:Dranus.png]]| | ||
abilities=Melee (?-?), Blue Death Ball (?), Self-Healing (slow) (? health/turn), Short range Death Missile (?), Death Wave (?)| | abilities=Melee (?-?), Blue Death Ball (?), Self-Healing (slow) (? health/turn), Short range Death Missile (?), Death Wave (?)| | ||
exp=?| | exp=?| | ||
est_max_damage=+15000 dmg per turn| | est_max_damage=+15000 dmg per turn| | ||
hp= | hp=120000| | ||
summon=--| | summon=--| | ||
convince=--| | convince=--| | ||
Line 14: | Line 14: | ||
immune_to=None.| | immune_to=None.| | ||
neutral_to=Physical| | neutral_to=Physical| | ||
location=[[ | location=[[Serpentine Tomb]], Daevok's room [[File:Map.png|Map.png|link=http://mediviastats.info/mapper.php?y=189&x=537&z=12&zoom=2]] (only when Daevok is summoned).| | ||
loot=Unknown.| | loot=Unknown.| | ||
note=[[Undead Dragon]] boss. Truly the | note=The [[Undead Dragon]] boss. Truly the most powerful monster in all of Medivia. Dranus will spawn in [[Daevok]]'s room exactly 7 minutes after resurrecting [[Daevok]]. Has never been defeated, seems to 1-hit everyone in sight.| | ||
strategy=If | strategy=If killing [[Daevok]] takes too long, you should kill the person that spawned him, you will be able to leave the room and waves will stop. Daevok will despawn but monsters won't.| | ||
}} | }} |
Latest revision as of 00:45, 19 December 2020
Hit Points: 120000 Experience: ? Summon: -- Convince: -- | |
---|---|
Abilities: | Melee (?-?), Blue Death Ball (?), Self-Healing (slow) (? health/turn), Short range Death Missile (?), Death Wave (?) |
Class: | ? |
Pushable: | ❌ |
Push Objects: | ✔️ |
Est. Max Damage: | +15000 dmg per turn |
Immune To: | None. |
Neutral To: | Physical |
Note: | The Undead Dragon boss. Truly the most powerful monster in all of Medivia. Dranus will spawn in Daevok's room exactly 7 minutes after resurrecting Daevok. Has never been defeated, seems to 1-hit everyone in sight. |
Strategy: | If killing Daevok takes too long, you should kill the person that spawned him, you will be able to leave the room and waves will stop. Daevok will despawn but monsters won't. |
Loot: | Unknown. |
Location: | Serpentine Tomb, Daevok's room (only when Daevok is summoned). |
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