Difference between revisions of "Jungle Dungeon"

From Medivia Online Wiki
Line 100: Line 100:
Final boss of the dungeon. <br>
Final boss of the dungeon. <br>
The boss itself is 4 different immobile creatures. <br>
The boss itself is 4 different immobile creatures. <br>
You have to damage the main head in the middle, rest are damage immune. <br>  
You have to damage the main head in the middle, rest are damage immune. <br> <br>


All these heads annouce their AoE spells so you have to pay attention. <br>
Their damage is % of your total health pool, which means that being hit by two at once is most likely instant kick out of dungeon. <br> <br>


<div style="font-size: x-large; text-align: center"> HEAD BEHAVIOUR: </div>
Main Head: <br> <br>
Blue Head: <br> <br>
Green Head: <br> <br>
Red Head: <br> <br>
|
|
</div>
</div>
}}
}}

Revision as of 18:12, 22 September 2022

Undead Reaper.png Jungle Dungeon
Reward: Cracked Blood Orb Shard, one randomized item:

Castle Shield, Steel Boots, Heavy Halberd, Skeleton Mask, Skeleton Armor, Skeleton Legs, Blood Staff Hilt, Common Reward Box, MANY MORE BUT IM LAZY AND UNINFORMED

Location: Luana
Level required: 99
Be prepared to face: Giant Skeleton, Giant Revenant, Cultist Brute, Cultist Hexer. Cultist Blooddrinker, Undead Reaper
Method:
32px-Important Icon.png This article may contain quest spoiling information!




Map of the dungeon:



Dung1.png

Cobra Statue



To progress further you need to click the lever.
Cobra Statue will spawn in its place and the room will close.
From both sides Ancient Slimes will start spawning.
If 10 of these step on the grey area, you will be teleported out of dungeon.
Easiest way is to kill them with Great Fireballs, as they are spread and ignore players.

BLBLBL.PNG



Zorak, the Ancient Guardian



This boss has 50% resistance to physical damage and elemental immunity depends on its aura.
Boss attacks depends on aura it currently has.
You can kill it in efficient way filling the fountains with correct fluids.

Click on the fluid pool, whem your aura will change go right next to any fountain.
After few seconds of waiting the fountain will explode, dealing 4000-8000 damage to the boss.

If you use wrong fluid, the boss will heal!

ApplicationFrameHost YbU2C6DunN.gif


Green Aura:
It will spawn vines coming from bottom of the arena.
They deal damage and paralyze.
Correct fluid is Lava.

Vines.PNG



Blue Aura:
It will spawn water tornadoes that randomly move across the arena.
Correct fluid is Swamp.

Tornad.PNG



Red Aura:
It will annouce big explosion.
Correct fluid is Water.

Ueue.PNG



When it is below 50% HP, it will start randomly throw rocks around it.


Spikes



To open next gate you need to use lever located at the tunnel with spikes.
Stepping on spikes will teleport you to the beginning of the tunnel.
After using the lever, if you step on the spikes you will be teleported into the room with the lever.
To pass is you need to step into safe spots to avoid spikes.
Safe spots:

Spikesszsz.png

Arena



Next step is pulling the lever inside arena.

Arenaaaa.PNG

The stairs will disappear and every 30 seconds you will face waves of monsters:
4 Cultist Brutes
4 Giant Skeletons
4 Cultist Hexers
4 Giant Revenants
4 Cultist Blooddrinkers
4 Undead Reapers

Agavan's Heads



Final boss of the dungeon.
The boss itself is 4 different immobile creatures.
You have to damage the main head in the middle, rest are damage immune.

All these heads annouce their AoE spells so you have to pay attention.
Their damage is % of your total health pool, which means that being hit by two at once is most likely instant kick out of dungeon.


HEAD BEHAVIOUR:

Main Head:

Blue Head:

Green Head:

Red Head:

Go back to Repeatable Quests.