Difference between revisions of "Lightbringer Knight"
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{{Monster| | {{Monster| | ||
name=Lightbringer Knight| | name=Lightbringer Knight| | ||
image=[[File:Lightbringer Knight | class=Human| | ||
image=[[File:Lightbringer Knight.png]]| | |||
hp=5600| | hp=5600| | ||
exp=7000| | exp=7000| | ||
Line 8: | Line 9: | ||
convince=--| | convince=--| | ||
est_max_damage=1100+ hp per turn| | est_max_damage=1100+ hp per turn| | ||
abilities=Melee (0-650), Explosion (self) (0-350), Spear (0-150), Light Healing (100-200) | abilities=Melee (0-650), Explosion (self) (0-350), Spear (0-150), Light Healing (100-200), Paralysis| | ||
pushable=n| | pushable=n| | ||
push_objects=y| | push_objects=y| | ||
immune_to=Fire| | immune_to=Fire, ?| | ||
neutral_to= Physical, Energy, | neutral_to= Physical, Energy, Ice, Death, Holy, Curse, ?|| | ||
task=1500 ([[ | task=1500 ([[Imperial Faction]])|| | ||
note=Not a very good creature to hunt for any purpose other than the task, although they can be good exp for extremely high-level players (still a big waste).<br> | |||
strategy=The best way to hunt them is to have a knight of level 200+ block 2-3 while shooters use [[Explosion]] Runes to kill them. | Old sprite: [[File:Lightbringer Knight.gif]]| | ||
location=Lightbringer | strategy=The best way to hunt them is to have a knight of level 200+ block 2-3 while shooters use [[Explosion]] Runes to kill them. Archers can solo them without too much waste at level 200+ using HMM's, but it will take a long time to kill them that way. | | ||
loot=0-100 gp, [[Knight Armor]] (semi-rare), [[Knight Legs]] (semi-rare), [[Hellforged Shield]] (very rare), [[Swinging Demolisher]] (very rare), [[Silver Mace]] (very rare), [[ | location=Garrogat Camp, Minoras Camp, [[Arak Lightbringer Camp]]| | ||
loot=0-100 gp, [[Knight Armor]] (semi-rare), [[Knight Legs]] (semi-rare), [[Hellforged Shield]] (very rare), [[Swinging Demolisher]] (very rare), [[Silver Mace]] (very rare), [[Spicy Maris Feast|Spicy Maris Feast Recipe]] (very rare) | | |||
}} | }} |
Latest revision as of 21:18, 11 June 2024
Hit Points: 5600 Experience: 7000 Summon: -- Convince: -- | |
---|---|
Abilities: | Melee (0-650), Explosion (self) (0-350), Spear (0-150), Light Healing (100-200), Paralysis |
Class: | Human |
Pushable: | ❌ |
Push Objects: | ✔️ |
Est. Max Damage: | 1100+ hp per turn |
Immune To: | Fire, ? |
Neutral To: | Physical, Energy, Ice, Death, Holy, Curse, ? |
Task: | 1500 (Imperial Faction) |
Note: | Not a very good creature to hunt for any purpose other than the task, although they can be good exp for extremely high-level players (still a big waste). Old sprite: |
Strategy: | The best way to hunt them is to have a knight of level 200+ block 2-3 while shooters use Explosion Runes to kill them. Archers can solo them without too much waste at level 200+ using HMM's, but it will take a long time to kill them that way. |
Loot: | 0-100 gp, Knight Armor (semi-rare), Knight Legs (semi-rare), Hellforged Shield (very rare), Swinging Demolisher (very rare), Silver Mace (very rare), Spicy Maris Feast Recipe (very rare) |
Location: | Garrogat Camp, Minoras Camp, Arak Lightbringer Camp |
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