Difference between revisions of "Giant Energy Elemental"
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hp=2850| | hp=2850| | ||
exp=8400| | exp=8400| | ||
summon= | summon=--| | ||
convince= | convince=--| | ||
abilities=???? | abilities=Fast Melee (0-400?, 1 per second), Energy Ball (400-600), Energy Strike (200-300??), Haste, ? <br><small><b>When you are standing in shallow water, their energy attacks hit 2-3~ times as much.</b></small>| | ||
pushable=n| | pushable=n| | ||
push_objects= | push_objects=y| | ||
walks_around=| | walks_around=| | ||
immune_to= Energy, Physical | | immune_to=Energy, Physical, Fire, Holy, ? | | ||
neutral_to=Ice| | neutral_to=Ice, Primordial Fire| | ||
task=| | task=300 ([[Experience_Tasks|Experience Tasks]])| | ||
strategy=You need around 750 speed to be able to barely outrun them when they're hasted. Avoid walking on shallow water tiles, the water makes their damage 2-3 times as high.<br>You can only use [[Heavy Frozen Missile]]s to hunt them, and primordial fire weapon effects if you have them. <br>Mages and druids below level 400 could easily be overpowered if caught in melee and/or on water, obviously easier to hunt them for druids thanks to [[Purification]].<br>Knights and archers just need to keep away and shoot, they are quite easy to hunt as long as you are fast enough. | | |||
location=[[Giant Energy Elemental Caves]]| | |||
loot_very_common<!--grey-->=[[Living Thunder]] | |||
strategy=| | |loot_common<!--white-->=0-5 [[Shakirian Arrow]], [[Energy Ring]] | ||
|loot_uncommon<!--green-->=0-3 [[Small Sapphire]], [[Electric Helmet]], [[Energy Bomb|Energy Bomb Rune]], [[Electric Legs]] | |||
|loot_semi-rare<!--blue-->=[[Electric Armor]], [[Stormcaller]] | |||
|loot_very_rare<!--red-->=[[Ring of the Sky]] | |||
|loot_extremely_rare<!--yellow-->=[[Heart of Lightning]]| | |||
}} | }} |
Latest revision as of 00:18, 3 July 2024
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Abilities: | Fast Melee (0-400?, 1 per second), Energy Ball (400-600), Energy Strike (200-300??), Haste, ? When you are standing in shallow water, their energy attacks hit 2-3~ times as much. | ||||||||||||
Class: | ? | ||||||||||||
Pushable: | ❌ | ||||||||||||
Push Objects: | ✔️ | ||||||||||||
Est. Max Damage: | ? | ||||||||||||
Immune To: | Energy, Physical, Fire, Holy, ? | ||||||||||||
Task: | 300 (Experience Tasks) | ||||||||||||
Strategy: | You need around 750 speed to be able to barely outrun them when they're hasted. Avoid walking on shallow water tiles, the water makes their damage 2-3 times as high. You can only use Heavy Frozen Missiles to hunt them, and primordial fire weapon effects if you have them. Mages and druids below level 400 could easily be overpowered if caught in melee and/or on water, obviously easier to hunt them for druids thanks to Purification. Knights and archers just need to keep away and shoot, they are quite easy to hunt as long as you are fast enough. | ||||||||||||
Loot: |
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Location: | Giant Energy Elemental Caves |
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