Difference between revisions of "Minotaur Guard"
From Medivia Online Wiki
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walks_around= Fire, Energy, Poison| | walks_around= Fire, Energy, Poison| | ||
neutral_to=Physical, Energy, Fire, Lifedrain| | neutral_to=Physical, Energy, Fire, Lifedrain| | ||
task= | task=400 Kills ([[Dwarf Faction|The Dwarf Faction]])| | ||
est_max_damage=100 hp per turn| | est_max_damage=100 hp per turn| | ||
sounds="Feel the steel of my axe!"; "Victory is ours!"| | sounds="Feel the steel of my axe!"; "Victory is ours!"| |
Latest revision as of 12:46, 1 July 2024
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Abilities: | Melee (0-100). | ||||||||||
Class: | ? | ||||||||||
Pushable: | ❌ | ||||||||||
Push Objects: | ✔️ | ||||||||||
Est. Max Damage: | 100 hp per turn | ||||||||||
Immune To: | - | ||||||||||
Sounds: | "Feel the steel of my axe!"; "Victory is ours!" | ||||||||||
Task: | 400 Kills (The Dwarf Faction) | ||||||||||
Note: | Minotaur Guards will kill weaker creatures to reach a player. They can also retarget. A minotaur guard will never retreat (they fight until death).
Besides the bosses, Minotaur Guards have the strongest Melee of the Minotaurs. ![]() | ||||||||||
Loot: |
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Skinnable: | ![]() ![]() ![]() ![]() ![]() ![]() | ||||||||||
Location: | Folda, Cyclopolis, Hero Cave |
Go back to Creatures.