Difference between revisions of "Axes"
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| style="text-align: center" | [[Attributes#Flawless|{{#tip-text: Flawless| Increases the attack value of a weapon. }}]] <small>(?)</small>, <br>[[Attributes#Berserk|{{#tip-text: Berserk| X% chance on hit to gain +18%~ movement speed and +10% of your total weapon skill for 12 seconds. }}]] <small>(3%)</small>, <br>[[Attributes#Critical Hit|{{#tip-text: Critical Hit| X% chance to deal an extra +50% damage on hit, and minimally 75% of your max hit. }}]] <small>(3%)</small>, <br>[[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases melee fighting skills (axe, club and sword). }}]] <small>(2)</small> | | style="text-align: center" | [[Attributes#Flawless|{{#tip-text: Flawless| Increases the attack value of a weapon. }}]] <small>(?)</small>, <br>[[Attributes#Berserk|{{#tip-text: Berserk| X% chance on hit to gain +18%~ movement speed and +10% of your total weapon skill for 12 seconds. }}]] <small>(3%)</small>, <br>[[Attributes#Critical Hit|{{#tip-text: Critical Hit| X% chance to deal an extra +50% damage on hit, and minimally 75% of your max hit. }}]] <small>(3%)</small>, <br>[[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases melee fighting skills (axe, club and sword). }}]] <small>(2)</small> | ||
|- | |- | ||
| style="text-align: center" | [[File:Vampiric Axe. | | style="text-align: center" | [[File:Vampiric Axe.gif]] | ||
| style="text-align: left" | [[Vampiric Axe|{{#tip-text: Vampiric Axe|This weapon can only be used by characters over level | | style="text-align: left" | [[Vampiric Axe|{{#tip-text: Vampiric Axe| This weapon can only be used by characters over level 100 without damaging the user.<br> Attack value increases and sprite changes temporarily with first 3 consecutive hits until it reaches the 4th stage. Reverts back to original state once 'Vampiric Strike' is triggered. }}]]* | ||
| style="text-align: center" | 50 | | style="text-align: center" | 50<br>51<br>52<br>53 | ||
| style="text-align: center" | 27 | | style="text-align: center" | 27 | ||
| style="text-align: center" | ? | | style="text-align: center" | ? | ||
| style="text-align: center" | | | style="text-align: center" | [[Properties#Passive Damage Properties|{{#tip-text: Drain Strike| Deals an additional 25-35 lifedrain damage on every hit. }}]], <br>[[Properties#Passive Damage Properties|{{#tip-text: Vampiric Strike| Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the wielder for 55-85 health points and revert the weapon to its original state. }}]] | ||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1=Berserk (3%)| | name_1=Berserk (3%)| |
Revision as of 19:26, 21 June 2022
Axes are one of the three melee weapon types available to be used, most effectively by knights, alongside Swords and Clubs.
They have higher attack values and more offensive Attributes than clubs and swords, but lack in defensive attributes.
The strongest one-handed axe weapons are the Meteorite Axe and Axe of the Primordial Fire. The strongest two-handed axe weapons are the Great Axe and Demonic Axe.
One-handed weapons attack at 2 second intervals, and two-handed weapons at 3 second intervals.
Most stronger axes can be enchanted with Attributes. Some of them have hidden Properties.
For more details on melee weapons, skills and the damage formula, take a look at the Melee Skills page.
One-Handed Axe Weapons
Two-Handed Axe Weapons
Back to Items.