Difference between revisions of "Demorc Warchief"

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(Created page with "{{Monster| name=Demorc Warchief| image=File:Demorc Warchief.png| hp=?| exp=?| summon=| convince=| abilities=???| pushable=n| push_objects=y| immune_to=?| neutral_to=?| tas...")
 
 
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name=Demorc Warchief|
name=Demorc Warchief|
image=[[File:Demorc Warchief.png]]|
image=[[File:Demorc Warchief.png]]|
hp=?|
hp=15515|
exp=?|
exp=20240|
summon=|
summon=|
convince=|
convince=|
abilities=???|
abilities=Melee (0-1000+, twice per turn), Front Swipe? or Berserk?, ?|
pushable=n|
pushable=n|
push_objects=y|
push_objects=y|
immune_to=?|
immune_to=?|
neutral_to=?|
neutral_to=Physical, Fire, Energy, Ice, Holy, ?|
task=|
task= 700 ([[Demonic Faction]])|
est_max_damage=?|
est_max_damage= 2500+ HP per turn |
sounds=?|
sounds=?|
note=|
note=Extremely fast moving.|
strategy=|
strategy=Knights can block 2 of these and have a mage use energy beams/waves or simply use explos with an extra shooter or 2.<br>They can also be hunted together with regular demorcs and demorc brutes in a team consisting of a knight and a mage (or knight + mage + another shooter) utilising effectively mages' beams and waves (killing double warchiefs and large groups of demorcs/brutes) for high experience and decent return and even profit on very high levels.|
skinnable=|
skinnable=|
location=[[Sheol]]|
location=[[Demorc Main Spawn]]|
loot=[[Bloodcurser]] (extremely rare?), ?|
loot=0-100 [[Gold Coin]], [[Double Axe Head]], [[Guardian Halberd]] (semi-rare), [[Heavy Halberd]] (rare), [[Virulent Legs]] (rare) [[The Bloodcurser]] (extremely rare),|
}}
}}

Latest revision as of 00:46, 9 January 2024

Demorc Warchief
Demorc Warchief.png
Heart.png Hit Points: 15515
Xp.png Experience: 20240
Summon.png Summon:
Convince.png Convince:
Abilities:Melee (0-1000+, twice per turn), Front Swipe? or Berserk?, ?
Pushable:
Push Objects:✔️
Est. Max Damage:2500+ HP per turn
Immune To:?
Neutral To:Physical, Fire, Energy, Ice, Holy, ?
Sounds:?
Task:700 (Demonic Faction)
Note:Extremely fast moving.
Strategy:Knights can block 2 of these and have a mage use energy beams/waves or simply use explos with an extra shooter or 2.
They can also be hunted together with regular demorcs and demorc brutes in a team consisting of a knight and a mage (or knight + mage + another shooter) utilising effectively mages' beams and waves (killing double warchiefs and large groups of demorcs/brutes) for high experience and decent return and even profit on very high levels.
Loot:0-100 Gold Coin, Double Axe Head, Guardian Halberd (semi-rare), Heavy Halberd (rare), Virulent Legs (rare) The Bloodcurser (extremely rare),
Location:Demorc Main Spawn

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