Difference between revisions of "Dragon"

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m (Text replacement - "Knight" to "Warrior")
m (Text replacement - "Druid" to "Cleric")
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'''Location:''' Thais Ancient Temple, Osaris Dragon Lair, Mount Sternum Dragon Cave, Mintwallin, deep in Vilias Dungeon, Kazordoon dragon (near Dwarf Bridge), [[Plains of havoc|Plains of havoc]], Elven Bane castle, Maze of Lost Souls, southern cave and dragon tower in Shadowthorn, Orc Fortress, [[Venore dragon lair|Venore dragon lair]],<br />  Garrogat, Hero Cave, deep Cyclopolis, Garrogat Dragon Lair, Yehsha Dragon Lairs, some Tombs<br />
'''Location:''' Thais Ancient Temple, Osaris Dragon Lair, Mount Sternum Dragon Cave, Mintwallin, deep in Vilias Dungeon, Kazordoon dragon (near Dwarf Bridge), [[Plains of havoc|Plains of havoc]], Elven Bane castle, Maze of Lost Souls, southern cave and dragon tower in Shadowthorn, Orc Fortress, [[Venore dragon lair|Venore dragon lair]],<br />  Garrogat, Hero Cave, deep Cyclopolis, Garrogat Dragon Lair, Yehsha Dragon Lairs, some Tombs<br />
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'''Strategy:''' All players should stand diagonal from the dragon, whenever possible, to avoid the Fire Wave.<br /> <br /> '''Warriors:''' Only one knight should be present in a team hunt, as they, the blocker, must be able to move freely around the dragon and to maintain their diagonal position as the dragon takes a step. Around level 90 a knight with average skills (80/80) can hunt dragons with little waste and possibly profit using only melee. At lower skills it's recommended to bring plenty of Heavy Magic Missile runes. Remember to stand diagonal to it and always be prepared to use UHs.<br /> <br /> '''Mages:''' of level 28 or higher can kill dragons without help from other players, but you need to be very careful. They can Summon two Demon Skeletons and drink a few extra Mana Fluids afterwards. They should try to keep enough mana to heal, if needed. They should enter, lure the dragon out, attack it with the demon skeletons, then move to a different floor so the dragon will target the demon skeletons. Heal when your hit points drop below 250-280.<br /> <br /> '''Druids:''' level 35 or higher, can use Mass Healing to prevent their summons from dying, otherwise use Healing Runes. This is a reasonably cheap way to hunt dragons. But since it's very inefficient it's not recommended.<br /> <br /> '''Scouts:''' with a distance skill of 75+ and enough hit points to survive a fire attack are welcome additions to a dragon team hunt. Just be sure to have the Healing spells ready to use, and stand where you can also escape if the dragon re-targets. A paladin's ability to solo a dragon depends greatly on the terrain. Stair hopping is a good technique to master to solo dragons easily.<br />
'''Strategy:''' All players should stand diagonal from the dragon, whenever possible, to avoid the Fire Wave.<br /> <br /> '''Warriors:''' Only one knight should be present in a team hunt, as they, the blocker, must be able to move freely around the dragon and to maintain their diagonal position as the dragon takes a step. Around level 90 a knight with average skills (80/80) can hunt dragons with little waste and possibly profit using only melee. At lower skills it's recommended to bring plenty of Heavy Magic Missile runes. Remember to stand diagonal to it and always be prepared to use UHs.<br /> <br /> '''Mages:''' of level 28 or higher can kill dragons without help from other players, but you need to be very careful. They can Summon two Demon Skeletons and drink a few extra Mana Fluids afterwards. They should try to keep enough mana to heal, if needed. They should enter, lure the dragon out, attack it with the demon skeletons, then move to a different floor so the dragon will target the demon skeletons. Heal when your hit points drop below 250-280.<br /> <br /> '''Clerics:''' level 35 or higher, can use Mass Healing to prevent their summons from dying, otherwise use Healing Runes. This is a reasonably cheap way to hunt dragons. But since it's very inefficient it's not recommended.<br /> <br /> '''Scouts:''' with a distance skill of 75+ and enough hit points to survive a fire attack are welcome additions to a dragon team hunt. Just be sure to have the Healing spells ready to use, and stand where you can also escape if the dragon re-targets. A paladin's ability to solo a dragon depends greatly on the terrain. Stair hopping is a good technique to master to solo dragons easily.<br />
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'''Loot:''' 0-105 gp, 0-3 [[Dragon Ham|Dragon Ham]], [[Steel Shield|Steel Shield]], [[Crossbow|Crossbow]], 0-10 [[Burst Arrow|Burst Arrow]], [[Longsword|Longsword]] (semi-rare), [[Steel Helmet|Steel Helmet]] (semi-rare), [[Broad Sword|Broad Sword]] (semi-rare), [[Plate Legs|Plate Legs]] (semi-rare), [[Green Dragon Scale|Green Dragon Scale]] (semi-rare), [[Double Axe|Double Axe]] (rare), [[Dragon Hammer|Dragon Hammer]] (rare), [[Serpent Sword|Serpent Sword]] (rare), [[Dragon Shield|Dragon Shield]] (very rare), [[Small Diamond|Small Diamond]] (very rare), [[Life Crystal|Life Crystal]] (very rare).<br />
'''Loot:''' 0-105 gp, 0-3 [[Dragon Ham|Dragon Ham]], [[Steel Shield|Steel Shield]], [[Crossbow|Crossbow]], 0-10 [[Burst Arrow|Burst Arrow]], [[Longsword|Longsword]] (semi-rare), [[Steel Helmet|Steel Helmet]] (semi-rare), [[Broad Sword|Broad Sword]] (semi-rare), [[Plate Legs|Plate Legs]] (semi-rare), [[Green Dragon Scale|Green Dragon Scale]] (semi-rare), [[Double Axe|Double Axe]] (rare), [[Dragon Hammer|Dragon Hammer]] (rare), [[Serpent Sword|Serpent Sword]] (rare), [[Dragon Shield|Dragon Shield]] (very rare), [[Small Diamond|Small Diamond]] (very rare), [[Life Crystal|Life Crystal]] (very rare).<br />
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''<span style="background-color: #e9e9e9">'''See also:'''</span>'' [[Dragon History|Dragon History]]<br /> <br /> [[Monsters|Monsters]]</div>
''<span style="background-color: #e9e9e9">'''See also:'''</span>'' [[Dragon History|Dragon History]]<br /> <br /> [[Monsters|Monsters]]</div>

Revision as of 01:49, 22 April 2018

Dragondragon.gif


1000 Hit Points
1400 Experience Points per kill


Summon/Convince: --/--
Abilities: Melee (0-120), Fire Wave (100-170), Great Fireball (60-140), Self-Healing (40-70)
Pushable: No
Push Objects: Yes
Walks around:None
Est. Max. Damage: 400 hp per turn
Immune to: Fire, Invisibility, Paralysis, Poison
Neutral to: Physical, Energy, Life Drain
Sounds: "FCHHHH"; "GROOOOAAAAAAAAR"
Task: Experience Tasks


Behavior: Dragons are known to retarget. This often causes shooters in a team hunt to be burned or killed. A dragon will retreat at 300 health (30%, yellow)


Field Notes: Dragons are very slow-moving, but have a potent set of attacks. A skilled mage or paladin is able to kill one without taking too much damage once they master the art.


Location: Thais Ancient Temple, Osaris Dragon Lair, Mount Sternum Dragon Cave, Mintwallin, deep in Vilias Dungeon, Kazordoon dragon (near Dwarf Bridge), Plains of havoc, Elven Bane castle, Maze of Lost Souls, southern cave and dragon tower in Shadowthorn, Orc Fortress, Venore dragon lair,
Garrogat, Hero Cave, deep Cyclopolis, Garrogat Dragon Lair, Yehsha Dragon Lairs, some Tombs


Strategy: All players should stand diagonal from the dragon, whenever possible, to avoid the Fire Wave.

Warriors: Only one knight should be present in a team hunt, as they, the blocker, must be able to move freely around the dragon and to maintain their diagonal position as the dragon takes a step. Around level 90 a knight with average skills (80/80) can hunt dragons with little waste and possibly profit using only melee. At lower skills it's recommended to bring plenty of Heavy Magic Missile runes. Remember to stand diagonal to it and always be prepared to use UHs.

Mages: of level 28 or higher can kill dragons without help from other players, but you need to be very careful. They can Summon two Demon Skeletons and drink a few extra Mana Fluids afterwards. They should try to keep enough mana to heal, if needed. They should enter, lure the dragon out, attack it with the demon skeletons, then move to a different floor so the dragon will target the demon skeletons. Heal when your hit points drop below 250-280.

Clerics: level 35 or higher, can use Mass Healing to prevent their summons from dying, otherwise use Healing Runes. This is a reasonably cheap way to hunt dragons. But since it's very inefficient it's not recommended.

Scouts: with a distance skill of 75+ and enough hit points to survive a fire attack are welcome additions to a dragon team hunt. Just be sure to have the Healing spells ready to use, and stand where you can also escape if the dragon re-targets. A paladin's ability to solo a dragon depends greatly on the terrain. Stair hopping is a good technique to master to solo dragons easily.


Loot: 0-105 gp, 0-3 Dragon Ham, Steel Shield, Crossbow, 0-10 Burst Arrow, Longsword (semi-rare), Steel Helmet (semi-rare), Broad Sword (semi-rare), Plate Legs (semi-rare), Green Dragon Scale (semi-rare), Double Axe (rare), Dragon Hammer (rare), Serpent Sword (rare), Dragon Shield (very rare), Small Diamond (very rare), Life Crystal (very rare).


See also: Dragon History

Monsters