Difference between revisions of "Dwarf Guard"
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m (Text replacement - "Life Drain" to "Lifedrain") |
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walks_around=Fire, Energy, Poison| | walks_around=Fire, Energy, Poison| | ||
immune_to=Invisibility, Poison| | immune_to=Invisibility, Poison| | ||
neutral_to=Physical, Energy, Fire, | neutral_to=Physical, Energy, Fire, Lifedrain| | ||
task=1000 kills ([[Elf Faction|The Elf Faction]])| | task=1000 kills ([[Elf Faction|The Elf Faction]])| | ||
est_max_damage140=| | est_max_damage140=| |
Revision as of 22:58, 28 February 2022
Hit Points: 245 Experience: 330 Summon: 600 Convince: 600 | |
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Abilities: | Melee (0-140) |
Pushable: | ❌ |
Push Objects: | ✔️ |
Est. Max Damage: | ? |
Immune To: | Invisibility, Poison |
Neutral To: | Physical, Energy, Fire, Lifedrain |
Sounds: | "Hail Durin!"; "I shall protect my brothers!"; "The great kingdom shall prosper!" |
Task: | 1000 kills (The Elf Faction) |
Note: | Dwarf Guards are also known to retarget. A dwarf guard will never retreat (they fight until death). |
Loot: | 0-30 Gold Coin, 0-2 White Mushroom, Leather Boots, Scale Armor, Battle Shield, Battle Hammer, Steel Helmet (semi-rare), Double Axe (rare), Axe Ring (very rare), Small Amethyst (very rare), Spicy Maris Feast Recipe (very rare) |
Skinnable: | Dwarf Beard with |
Location: | Cirone Dwarf Mine, Cyclopolis |
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