Difference between revisions of "Ghoul (Novus)"
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convince=450| | convince=450| | ||
illusionable=y| | illusionable=y| | ||
abilities=Melee (0-50), [[Life_Drain| | abilities=Melee (0-50), [[Life_Drain|Lifedrain]] (15-27), Self-Healing| | ||
immune_to=Ice, | immune_to=Ice, Lifedrain| | ||
neutral_to=Physical, Energy, Fire| | neutral_to=Physical, Energy, Fire| | ||
push_objects=y| | push_objects=y| | ||
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est_max_damage=77 hp per turn| | est_max_damage=77 hp per turn| | ||
note=Ghouls don't run in low health, can't be pushed and they move objects. | note=Ghouls don't run in low health, can't be pushed and they move objects. | ||
This kind of undead is found usually in groups and can be dangerous for inexperienced players. Only fight them while wearing good equipment or keeping them at distance, otherwise their melee combined with | This kind of undead is found usually in groups and can be dangerous for inexperienced players. Only fight them while wearing good equipment or keeping them at distance, otherwise their melee combined with lifedrain can do a lot of damage. They are commonly used as a summon for knights in training. Unlike most of their undead counterparts, Ghouls leave bloodstains when damaged.| | ||
location= Skeleton cave, east of city on free account area, near the katana quest. It is behind a wall that you must open it on the witch island. | location= Skeleton cave, east of city on free account area, near the katana quest. It is behind a wall that you must open it on the witch island. See [[Witch Quest]] for the path to the lever.| | ||
loot=0-30 [[Gold Coin]], [[Torch]], [[Brass Helmet]], [[Viking Helmet]], [[Knife]], [[Skull]], [[Life Ring]] (very rare), [[Scale Armor]] (extremely rare)}} | loot=0-30 [[Gold Coin]], [[Torch]], [[Brass Helmet]], [[Viking Helmet]], [[Knife]], [[Skull]], [[Life Ring]] (very rare), [[Scale Armor]] (extremely rare)}} |
Latest revision as of 15:48, 25 September 2023
Hit Points: 100 Experience: 170 Summon: 450(Illusionable) Convince: 450 | |
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Abilities: | Melee (0-50), Lifedrain (15-27), Self-Healing |
Pushable: | ❌ |
Push Objects: | ✔️ |
Est. Max Damage: | 77 hp per turn |
Immune To: | Ice, Lifedrain |
Neutral To: | Physical, Energy, Fire |
Task: | 600 (Experience Tasks) |
Note: | Ghouls don't run in low health, can't be pushed and they move objects. This kind of undead is found usually in groups and can be dangerous for inexperienced players. Only fight them while wearing good equipment or keeping them at distance, otherwise their melee combined with lifedrain can do a lot of damage. They are commonly used as a summon for knights in training. Unlike most of their undead counterparts, Ghouls leave bloodstains when damaged. |
Loot: | 0-30 Gold Coin, Torch, Brass Helmet, Viking Helmet, Knife, Skull, Life Ring (very rare), Scale Armor (extremely rare) |
Location: | Skeleton cave, east of city on free account area, near the katana quest. It is behind a wall that you must open it on the witch island. See Witch Quest for the path to the lever. |
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