Difference between revisions of "Staff of the Primordial Fire"

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m (Text replacement - "Increases your mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, you will get 1 extra mana per poi...)
m (Text replacement - "Increases your mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base reg...)
 
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small_3=0.71|
small_3=0.71|
shard_3=0.14|
shard_3=0.14|
}}  [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (16), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases your mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
}}  [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (16), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Fire, 3%)|
Thus, an arch druid on Legacy has a mana regeneration rate of 1 per 2 seconds, and since Presence of Mind increases the regen by (x) mana points per 16 turns, this brings it to an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Fire, 3%)|
weight=20.0|
weight=20.0|
description=As you look at the flames of the staff you glimpse the spirits of the fallen empire of Sheol.|
description=As you look at the flames of the staff you glimpse the spirits of the fallen empire of Sheol.|

Latest revision as of 18:05, 31 March 2024

Staff of the Primordial Fire
You see a Staff of the Primordial Fire (Def:22). 
It weighs 20.0 oz.
As you look at the flames of the staff you glimpse the spirits of the fallen empire of Sheol.
Item Rank:350
Properties:Intelligence (14), +50 Health, Resistance (Druid), Primordial Fire Shot (Mage)
Possible
Attributes:
 Intelligence (16), Presence of Mind (2), Resistance (Fire, 3%)
Def:22
Description:As you look at the flames of the staff you glimpse the spirits of the fallen empire of Sheol.
Weight:20.0 oz
Hands:Two-handed.
Dropped by:None
Buy from:Players only.
Sell to:Players only.
Note:This item can be used to its full potential even at a lower level as long as you have completed the Archini Faction.
Can be used to cast Small Explosive Runes with a targeted 3x3 tile AoE.
One of the rewards available to be selected upon finishing the Archini Faction.
Warning: If someone who hasn't completed the faction tries to use the staff as a weapon or the staff's active effects, they will damage themselves (You do not have the power to fully control the primordial fire. You have been burned).
Its active effect is different for druids as opposed to mages.

Go back to Wands & Staves.