Venom Wand
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Revision as of 23:00, 24 October 2022 by Saelvas Saelvius (talk | contribs) (Text replacement - "Increases mana regeneration by X per 16 ticks (2 sec for a promoted mage, 3 sec for a promoted archer etc.)" to "Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy regenerates 1 mana per 2 seconds, so PoM 1 will give +1 man...)
You see a Venom Wand (Def:12). It weighs 29.0 oz. |
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Properties: | +1 Magic Level |
Possible Attributes: | Intelligence (1), Presence of Mind (1), Resistance (Poison, 2%) |
Enchantable: | ✔️ |
Effect: | Deals 60-75~ poison damage on hit; inflicts a poisoned effect dealing a total of 276 additional poison damage over 23 turns. |
Def: | 12 |
Magic Level required: | 45 |
Charges: | 10000 |
Charges per hit: | 5 |
Weight: | 29.0 oz |
Hands: | One-handed. |
Dropped by: | None |
Buy from: | Players only. |
Sell to: | Players only. |
Note: | It is the only wand which can be used both as an "attack" wand which deals damage from its own source as well as to cast Small Explosive Runes (with a single target effect). One of the weapon rewards selectable after completing the Jungle Sickness Quest. |