Difference between revisions of "Wizard Hat"

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m (Text replacement - "Increases your mana regeneration by (x) amount per 16 mana regen turns/ticks. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings (Life Ring, RoH, RoP,...), meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, y...)
m (Text replacement - "Increases your mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base reg...)
 
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shard_3=0.12|
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}}  LINKED:{[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases your mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, you will get 1 extra mana per point of PoM per 16 regular regeneration turns, 1 extra mana per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
}}  LINKED:{[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed from regular food depends on your vocation, promotion status and the world you play on (e.g. an arch druid on Legacy has a mana regeneration rate of 1 per 2 seconds, and since Presence of Mind increases the regen by (x) mana points per 16 turns, this brings it to an extra (x) mana points every 32 (16x2) seconds; a arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) you get the (x) number of extra mana points every 16 (16x1) seconds). }}]] (2) + [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] (30)}, [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (15), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] [{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 3%] |
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2) + [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] (30)}, [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (15), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] [{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 3%] |
category=Helmets|
category=Helmets|
weight=7.2|
weight=7.2|
dropped_by=[[Walius]]|
dropped_by=[[Walius]]|
note=One of the best pieces of mage headgear obtainable in-game.<br>Does not give off any light, but turns other light blue. <br>An extremely rare item, rare loot from the warlock boss [[Walius]].|}}
note=One of the best pieces of mage headgear obtainable in-game.<br>Does not give off any light, but turns other light blue. <br>An extremely rare item, rare loot from the warlock boss [[Walius]].|}}

Latest revision as of 18:02, 31 March 2024

Wizard Hat
You see a Wizard Hat (Arm:5). 
It weighs 7.2 oz.
Item Rank:350
Properties:Intelligence (12)
Possible
Attributes:
 LINKED:{Presence of Mind (2) + Intellect (30)}, Intelligence (15), Resistance [Elements, 3%]
Arm:5
Weight:7.2 oz
Dropped by:Walius
Buy from:Players only.
Sell to:Players only.
Note:One of the best pieces of mage headgear obtainable in-game.
Does not give off any light, but turns other light blue.
An extremely rare item, rare loot from the warlock boss Walius.

Go back to Helmets.