Difference between revisions of "Zephyr Wand"

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(Created page with " {{Item| category=Wands & Staves| name=Zephyr Wand| image=File:Zephyr Wand.png| hands=1| def=12| item_rank={{#tip-text:380| Level 305 required to gain full intelligence/dexterity/strength bonus. }}| properties={{#tip-text: Intelligence | Mages and druids only. }} (13), {{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }} (Energy, 1%), Attributes#Resistance|{{#tip-text: Resistance| Incre...")
 
Line 10: Line 10:
pattributes=[[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (15), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] (2), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Ice, 2%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Energy, 2%)|
pattributes=[[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (15), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] (2), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Ice, 2%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Energy, 2%)|
weight=22.0|
weight=22.0|
sell_to_falcon=[[Tristan]] (240,000 gp)|
dropped_by= Reward from [[Celebril's Tower]] dungeon |
dropped_by= Reward from [[Celebril's Tower]] dungeon |
note=}}
note=}}

Revision as of 00:53, 17 February 2024

Zephyr Wand.png
You see a Zephyr Wand (Def:12). 
It weighs 22.0 oz.
Item Rank:380
Properties:Intelligence (13), Resistance (Energy, 1%), Resistance (Ice, 1%)
Possible
Attributes:
Intelligence (15), Presence of Mind (2), Resistance (Ice, 2%), Resistance (Energy, 2%)
Def:12
Weight:22.0 oz
Hands:One-handed.
Dropped by:Reward from Celebril's Tower dungeon
Buy from:Players only.
Sell to:
FalconTristan (240,000 gp)

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