Difference between revisions of "Distance Weapons"
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Distance weapons are used by archers and their damage is affected mostly by the [[Distance Skill]] and [[Dexterity]].<br> Crossbows and bows cannot be used by themselves and require [[Distance Weapons#Arrows|Arrows]] or [[Distance Weapons#Bolts|Bolts]] to inflict damage.<br> Some kinds of ammunition have special effects on the target when used, some bows and crossbows have similar [[Properties# | Distance weapons are used by archers and their damage is affected mostly by the [[Distance Skill]] and [[Dexterity]].<br> Crossbows and bows cannot be used by themselves and require [[Distance Weapons#Arrows|Arrows]] or [[Distance Weapons#Bolts|Bolts]] to inflict damage.<br> Some kinds of ammunition have special effects on the target when used, some bows and crossbows have similar [[Properties#Other Properties|properties]] and DoT's (damage over time effects).<br>Ammunition can also be used from [[Distance Weapons#Quivers|Quivers]] which enable you to place more than 1 stack of ammunition inside them and provide light and other bonuses.<br> | ||
Bows and crossbows usually give another stat - Hit% - which increases the chance for your attacks to hit (the base max hit-chance is 95% depending on your [[Distance Skill]] and distance from the target). <br>Most stronger bows and crossbows give some amount of [[Dexterity]] and sometimes other [[Properties]] and can be enchanted or looted with [[Attributes]].<br> | Bows and crossbows usually give another stat - Hit% - which increases the chance for your attacks to hit (the base max hit-chance is 95% depending on your [[Distance Skill]] and distance from the target). <br>Most stronger bows and crossbows give some amount of [[Dexterity]] and sometimes other [[Properties]] and can be enchanted or looted with [[Attributes]].<br> | ||
__TOC__ | __TOC__ | ||
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| style="text-align: center" | 2% | | style="text-align: center" | 2% | ||
| style="text-align: center" | 58.0 oz | | style="text-align: center" | 58.0 oz | ||
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (3),<br> [[Properties# | | style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (3),<br> [[Properties#Other Properties|{{#tip-text: Poison| Poisons your target on hit, starting and counting down from 15 for a total of 120 poison damage. }}]] | ||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1=Precise (5)| | name_1=Precise (5)| | ||
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| style="text-align: center" | 2% | | style="text-align: center" | 2% | ||
| style="text-align: center" | 53.0 oz | | style="text-align: center" | 53.0 oz | ||
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (5),<br> [[Properties# | | style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (5),<br> [[Properties#Other Properties|{{#tip-text: Frost| Freezes your target on hit, starting and counting down from 10 for a total of 55 ice damage. }}]] | ||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1=Precise (6)| | name_1=Precise (6)| | ||
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| style="text-align: center" | 2% | | style="text-align: center" | 2% | ||
| style="text-align: center" | 58.0 oz | | style="text-align: center" | 58.0 oz | ||
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (5), <br>[[Properties# | | style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (5), <br>[[Properties#Other Properties|{{#tip-text: Burn| Burnss your target on hit, starting and counting down from 15 for a total of 120 fire damage. }}]] | ||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1=Precise (7)| | name_1=Precise (7)| | ||
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| style="width: 1px; text-align: center" | 2% | | style="width: 1px; text-align: center" | 2% | ||
| style="text-align: center" | 62.0 oz | | style="text-align: center" | 62.0 oz | ||
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (8),<br> [[Properties# | | style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (8),<br> [[Properties#Other Properties|{{#tip-text: Poison| Poisons your target on hit, starting and counting down from 25 for a total of 325 poison damage. }}]] | ||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1=Precise (9)| | name_1=Precise (9)| | ||
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| style="text-align: center" | 3% | | style="text-align: center" | 3% | ||
| style="text-align: center" | 76.0 oz | | style="text-align: center" | 76.0 oz | ||
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (10),<br> [[Properties# | | style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (10),<br> [[Properties#Other Properties|{{#tip-text: Death| Curses your target on hit, dealing 10 death damage for 2 turns. }}]] | ||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1=Precise (12)| | name_1=Precise (12)| | ||
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| style="text-align: center" | 3% | | style="text-align: center" | 3% | ||
| style="text-align: center" | 72.0 oz | | style="text-align: center" | 72.0 oz | ||
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (16),<br> [[Properties# | | style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (16),<br> [[Properties#Other Properties|{{#tip-text: Lightning Strike| Deals additional lightning damage between 1% and 10% of your max damage with the distance formula on a successful hit (different from energy damage, hits most creatures). }}]] | ||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1=Precise (19)| | name_1=Precise (19)| | ||
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| style="text-align: center" | 4% | | style="text-align: center" | 4% | ||
| style="text-align: center" | 72.0 oz | | style="text-align: center" | 72.0 oz | ||
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (16),<br> [[Properties# | | style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (16),<br> [[Properties#Other Properties|{{#tip-text: Holy Strike| Deals additional holy damage between 1% and 13% of your max damage with the distance formula on a successful hit. }}]] | ||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1=Precise (19)| | name_1=Precise (19)| | ||
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| style="text-align: center" | 4% | | style="text-align: center" | 4% | ||
| style="text-align: center" | 72.0 oz | | style="text-align: center" | 72.0 oz | ||
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (17), <br>[[Properties# | | style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (17), <br>[[Properties#Other Properties|{{#tip-text: Death Strike| Deals additional death damage between 1% and 19% of your max damage with the distance formula on a successful hit. }}]] | ||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1=Precise (20)| | name_1=Precise (20)| | ||
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| style="text-align: center" | 0% | | style="text-align: center" | 0% | ||
| style="text-align: center" | 34.0 oz | | style="text-align: center" | 34.0 oz | ||
| style="text-align: center" | [[Properties# | | style="text-align: center" | [[Properties#Other Properties|{{#tip-text: Burn| Burns your target on hit, starting and counting down from 8 for a total of 36 fire damage. }}]] | ||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1=Precise (1)| | name_1=Precise (1)| | ||
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| style="text-align: center" | 1% | | style="text-align: center" | 1% | ||
| style="text-align: center" | 30.0 oz | | style="text-align: center" | 30.0 oz | ||
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (1),<br> [[Properties# | | style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (1),<br> [[Properties#Other Properties|{{#tip-text: Poison| Poisons your target on hit, starting and counting down from 15 for a total of 120 poison damage. }}]] | ||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1=Precise (2)| | name_1=Precise (2)| | ||
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| style="text-align: center" | 1% | | style="text-align: center" | 1% | ||
| style="text-align: center" | 28.0 oz | | style="text-align: center" | 28.0 oz | ||
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (2),<br>[[Properties# | | style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (2),<br>[[Properties#Other Properties|{{#tip-text: Burn| Burns your target on hit, starting and counting down from 15 for a total of 120 fire damage. }}]] | ||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1=Precise (2)| | name_1=Precise (2)| | ||
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| style="text-align: center" | 1% | | style="text-align: center" | 1% | ||
| style="text-align: center" | 30.0 oz | | style="text-align: center" | 30.0 oz | ||
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (2),<br>[[Properties# | | style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (2),<br>[[Properties#Other Properties|{{#tip-text: Electrify| Electrifies your target on hit dealing 10 energy damage for 2 turns. }}]] | ||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1=Precise (3)| | name_1=Precise (3)| | ||
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| style="text-align: center" | 2% | | style="text-align: center" | 2% | ||
| style="text-align: center" | 38.0 oz | | style="text-align: center" | 38.0 oz | ||
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (4),<br> [[Properties# | | style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (4),<br> [[Properties#Other Properties|{{#tip-text: Burn| Burns your target on hit, starting and counting down from 15 for a total of 120 fire damage. }}]] | ||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1=Precise (4)| | name_1=Precise (4)| | ||
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| style="text-align: center" | 2% | | style="text-align: center" | 2% | ||
| style="text-align: center" | 46.0 oz | | style="text-align: center" | 46.0 oz | ||
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (4),<br> [[Properties# | | style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (4),<br> [[Properties#Other Properties|{{#tip-text: Frost| Freezes your target on hit, starting and counting down from 10 for a total of 55 ice damage. }}]] | ||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1=Precise (5)| | name_1=Precise (5)| | ||
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| style="text-align: center" | 3% | | style="text-align: center" | 3% | ||
| style="text-align: center" | 32.0 oz | | style="text-align: center" | 32.0 oz | ||
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (6), <br>[[Properties# | | style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (6), <br>[[Properties#Other Properties|{{#tip-text: Holy Strike| Deals additional holy damage between 1% and 7% of your max damage with the distance formula on a successful hit. }}]] | ||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1=Precise (8)| | name_1=Precise (8)| | ||
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| style="text-align: center" | 3% | | style="text-align: center" | 3% | ||
| style="text-align: center" | 19.0 oz | | style="text-align: center" | 19.0 oz | ||
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (9),<br> [[Properties# | | style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (9),<br> [[Properties#Other Properties|{{#tip-text: Fast Hand | Chance to hit twice in one turn. }}]] (5%),<br> [[Properties#Other Properties|{{#tip-text: Holy Strike| Deals additional holy damage between 1% and 7% of your max damage with the distance formula on a successful hit. }}]] | ||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1=Precise (10)| | name_1=Precise (10)| | ||
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| style="text-align: center" | {{#tip-text: +2%, +3%| Hit-chance and strength bonus increase and sprite changes temporarily with first 3 consecutive hits until it reaches the 4th stage. Reverts back to original state once 'Vampiric Shot' is triggered. }}* | | style="text-align: center" | {{#tip-text: +2%, +3%| Hit-chance and strength bonus increase and sprite changes temporarily with first 3 consecutive hits until it reaches the 4th stage. Reverts back to original state once 'Vampiric Shot' is triggered. }}* | ||
| style="text-align: center" | 10.0 oz | | style="text-align: center" | 10.0 oz | ||
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] {{#tip-text: (11/11/12/12*)| Hit-chance and strength bonus increase and sprite changes temporarily with first 3 consecutive hits until it reaches the 4th stage. Reverts back to original state once 'Vampiric Shot' is triggered. }},<br> [[Properties# | | style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] {{#tip-text: (11/11/12/12*)| Hit-chance and strength bonus increase and sprite changes temporarily with first 3 consecutive hits until it reaches the 4th stage. Reverts back to original state once 'Vampiric Shot' is triggered. }},<br> [[Properties#Other Properties|{{#tip-text: Lifedrain Shot| Deals additional lifedrain damage between 1% and 7% of your max damage with the distance formula on a successful hit. }}]],<br> [[Properties#Other Properties|{{#tip-text: Vampiric Shot| Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the shooter for 55-85 health points and revert the weapon to its original state. }}]] | ||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1=Precise (14/14/14/15)| | name_1=Precise (14/14/14/15)| | ||
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| style="text-align: center" | 3% | | style="text-align: center" | 3% | ||
| style="text-align: center" | 47.0 oz | | style="text-align: center" | 47.0 oz | ||
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (12),<br> [[Properties# | | style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (12),<br> [[Properties#Other Properties|{{#tip-text: Fast Hand | Chance to hit twice in one turn. }}]] (2%),<br> [[Properties#Other Properties|{{#tip-text: Sharpshooter | Chance to increase distance fighting by 10% for 6 seconds upon hit. }}]] (2%),<br> [[Properties#Other Properties|{{#tip-text: Primordial Burn| Deals additional primordial fire damage between 1% and 7% of your max damage with the distance formula on a successful hit (different from regular fire, hits most creatures). }}]],<br> [[Properties#Active Effects/Abilities|{{#tip-text: Primordial Fire Shot| [Active ability; 4 minute cooldown] Right-click the bow to deal primordial fire damage scaling with your Heavy Magic Missile rune damage to a targeted creature (different from regular fire, hits most creatures). }}]] | ||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1=Precise (15)| | name_1=Precise (15)| | ||
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| style="text-align: center" | 4% | | style="text-align: center" | 4% | ||
| style="text-align: center" | 40.0 oz | | style="text-align: center" | 40.0 oz | ||
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (20),<br> [[Properties# | | style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (20),<br> [[Properties#Other Properties|{{#tip-text: Fast Hand | Chance to hit twice in one turn. }}]] (12%),<br> [[Properties#Other Properties|{{#tip-text: Armor Reduction | Reduces target's armor by X%. }}]] (15%) | ||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1=Flawless (5)| | name_1=Flawless (5)| |
Revision as of 01:17, 7 December 2023
Distance weapons are used by archers and their damage is affected mostly by the Distance Skill and Dexterity.
Crossbows and bows cannot be used by themselves and require Arrows or Bolts to inflict damage.
Some kinds of ammunition have special effects on the target when used, some bows and crossbows have similar properties and DoT's (damage over time effects).
Ammunition can also be used from Quivers which enable you to place more than 1 stack of ammunition inside them and provide light and other bonuses.
Bows and crossbows usually give another stat - Hit% - which increases the chance for your attacks to hit (the base max hit-chance is 95% depending on your Distance Skill and distance from the target).
Most stronger bows and crossbows give some amount of Dexterity and sometimes other Properties and can be enchanted or looted with Attributes.
Crossbows
Bolts
Image: | Name: | Attack: | Weight: | Effect: |
---|---|---|---|---|
Bolt | 30 | 0.8 oz | - | |
Hunting Bolt | 34 | 0.8 oz | - | |
Piercing Bolt | 36 | 0.8 oz | 22% armor reduction. | |
Power Bolt | 40 | 0.9 oz | - | |
Venomshot Bolt | 31 | 0.8 oz | Poison - inflicts target with poison upon hit, dealing damage starting and counting down from 30, for a total of 465 poison damage. | |
Heavy Bolt* | 64* | 1.2 oz | 50% armor reduction.* |
Bows
Arrows
Image: | Name: | Attack: | Weight: | Effect: |
---|---|---|---|---|
Arrow | 25 | 0.7 oz | - | |
Hunting Arrow | 32 | 0.7 oz | - | |
Piercing Arrow | 34 | 0.7 oz | 18% armor reduction. | |
Burst Arrow | - | 0.9 oz | Deals low physical damage in a 3 by 3 tile area. | |
Poison Arrow | 20 | 0.8 oz | Poison - inflicts target with poison upon hit, dealing 2 damage per turn. | |
Venomshot Arrow | 25 | 0.7 oz | Poison - inflicts target with poison upon hit, dealing damage starting and counting down from 25, for a total of 325 poison damage. | |
Shakirian Arrow | 32 | 0.7 oz | Electrify - inflicts target with electricity upon hit, dealing 20 damage per turn for 3 one second long turns, for a total of 60 energy damage. | |
Heavy Arrow* | 62* | 1.2 oz | 50% armor reduction.* |
Quivers
Image: | Name: | Item rank: |
Vol.: | Weight: | Properties: | Att % | Attributes: |
---|---|---|---|---|---|---|---|
Quiver | 125 | 2 | 5.0 oz | Dexterity (2) Small white light |
Precise (3) | ||
Golden Quiver | 250 | 5 | 10.0 oz | Medium-sized white light | Precise (11) | ||
Great Quiver | 420 | 10 | 14.0 oz | Dexterity (8), +4 speed Large white light |
Precise (10), Streamlined (4) |
Thrown Weapons
The weapons below can be used by themselves, without ammunition, although they are "spent" like ammunition.
Some break right away while some drop to the ground and/or have a chance to break.
Image: | Name: | Attack: | Weight: |
---|---|---|---|
35 | 15.0 oz | ||
32 | 26.0 oz | ||
30 | 15.0 oz | ||
30 | 2.0 oz | ||
25 | 2.1 oz | ||
15 | 10.0 oz | ||
5 | 5.0 oz | ||
5 | 3.6 oz | ||
0 | 0.8 oz |
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