Demorc
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Revision as of 21:38, 3 February 2023 by Saelvas Saelvius (talk | contribs)
Hit Points: 6300 Experience: 5760 Summon: Convince: | |
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Abilities: | Melee (0-300~), Poison Spit (0-200~), Self-Healing |
Class: | ? |
Pushable: | ❌ |
Push Objects: | ✔️ |
Est. Max Damage: | 500+ hp per turn |
Immune To: | |
Neutral To: | Physical, Fire, Ice |
Task: | 700 (Demonic Faction) |
Strategy: | Knights can group 3 of them into a corner and explo, or preferrably lure 6-12 and GFB while stairhopping for good exp and decent return. Around level 350-400 you should be able to hunt them quite safely that way. Other vocations can do this as well, but less safely. They can also be hunted together with warchiefs in a team consisting of a knight and a mage (or knight + mage + another shooter) utilising effectively mages' beams and waves for high experience and decent return and even profit on very high levels. |
Loot: | 0-100 Gold Coin, 0-5 Small Emeralds, Serpent Sword, 0-3 Polished Emerald (rare), Giant Sword (very rare), Virulent Clawboots (extremely rare) |
Skinnable: | Demorc Horn with
Piece of Demorc Skin with |
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