Azure Mercenary
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Revision as of 14:32, 29 December 2018 by Reinhard van Astrea (talk | contribs) (Text replacement - "{{Monster|" to "{{Monster| ")
Hit Points: 18000 Experience: 22000 Summon: -- Convince: -- | |
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Abilities: | Melee(0-1600, 2 attacks with different cooldowns, first hit is always a double hit), Spear(0-450), Berserk(100-1100), Berserk Explosion(self; (?-?), Healing (300-550), Mana Drain(70-95), Haste |
Class: | ? |
Pushable: | ❌ |
Push Objects: | ✔️ |
Est. Max Damage: | 3000+hp per turn |
Immune To: | Fire?, Poison? |
Neutral To: | Energy, Physical |
Sounds: | ? |
Task: | 250 (The Order of Holy Rose) |
Note: | Watch your health and mana because they often use distance attack and mana drain. |
Strategy: | The best way to hunt them requires a druid to cast Wild Growth spell. Using this spell, the druid can block open doors so monster can't reach you with melee strikes. After that block creature movements by Energy Bomb and kill it as fast as you can (SD + Burst Arrows are recommended). |
Loot: | 0-20 Bread, 0-150 gp, Knight Axe(semi-rare), Blue Robe(semi-rare), Bascinet(rare), Mercenary Sword(rare), Shield of the Heroes(very rare), Royal Plate Armor(very rare), Demonic Axe(extremely rare), Hellforged Legs(extremely rare) |
Skinnable: | - |
Location: | Queen's Followers Armory |
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