Difference between revisions of "Burst Arrow"
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m (Text replacement - "Cleric" to "Druid") |
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effect=3 by 3 tile physical damage explosion| | effect=3 by 3 tile physical damage explosion| | ||
weight=0.8| | weight=0.8| | ||
dropped_by=[[ | dropped_by=[[Hunter]], [[Ember Beetle]], [[Fledgling Dragon]], [[Dragon]], [[Drake]], [[Fiery Beetle]], [[Drake Lord]], [[Albino Dragon]], [[Archiona]], [[Sulphira]], [[Cerberus]], [[White Wing]]| | ||
note=Burst arrows cause physical damage in a 3x3 square area so even if the shot misses the target will be hit. <br>The damage is based on level and magic level of the shooter. <br>Archers can create them with the [[Explosive Arrows]] spell.<br/>Burst arrow damage is drawn mostly from [[Magic Level]], thus they are most efficiently used by [[Druid]]s and [[Mage]]s.<br> The minimum damage of bursts is always 0, and the maximum damage is calculated by this formula: <br>'''level/3 + magLevel^(4/3)'''. | note=Burst arrows cause physical damage in a 3x3 square area so even if the shot misses the target will be hit. <br>The damage is based on level and magic level of the shooter. <br>Archers can create them with the [[Explosive Arrows]] spell.<br/>Burst arrow damage is drawn mostly from [[Magic Level]], thus they are most efficiently used by [[Druid]]s and [[Mage]]s.<br> The minimum damage of bursts is always 0, and the maximum damage is calculated by this formula: <br>'''level/3 + magLevel^(4/3)'''. | ||
}} | }} |
Revision as of 22:55, 28 March 2022
You see a Burst Arrow. It weighs 0.8 oz. |
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Effect: | 3 by 3 tile physical damage explosion |
Weight: | 0.8 oz |
Dropped by: | Hunter, Ember Beetle, Fledgling Dragon, Dragon, Drake, Fiery Beetle, Drake Lord, Albino Dragon, Archiona, Sulphira, Cerberus, White Wing |
Buy from: | Players only. |
Sell to: | Players only. |
Note: | Burst arrows cause physical damage in a 3x3 square area so even if the shot misses the target will be hit. The damage is based on level and magic level of the shooter. Archers can create them with the Explosive Arrows spell. Burst arrow damage is drawn mostly from Magic Level, thus they are most efficiently used by Druids and Mages. The minimum damage of bursts is always 0, and the maximum damage is calculated by this formula: level/3 + magLevel^(4/3). |