Difference between revisions of "Deepshadow Robe"

From Medivia Online Wiki
Line 5: Line 5:
arm=15|
arm=15|
weight=23.0|
weight=23.0|
enchantable=y|
item_rank={{#tip-text:330| Level 265 required to use to full potential. }}|
pattributes={{Attributes|
pattributes={{Attributes|
name_1=Resistance (Death, 2%)|
name_1=Resistance (Death, 2%)|
Line 11: Line 11:
small_1=0.41|
small_1=0.41|
shard_1=0.08|
shard_1=0.08|
name_2=Intelligence (2)|
name_2=Intelligence (17)|
large_2=5.25|
large_2=5.25|
small_2=0.35|
small_2=0.35|
Line 23: Line 23:
small_4=0.45|
small_4=0.45|
shard_4=0.09|
shard_4=0.09|
total_large=9.45kk|
}}  [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Death, 2%), [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (17), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] (2), [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]|
total_small=9.45kk|
properties=[[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (14), 4% [[Properties#Death Resistance|death resistance]]|
total_shard=15.2kk|
}} &nbsp;<b>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]]</b> (Death, 2%), [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (2), <b>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]]</b> (2), <b> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]</b>|
properties=4% [[Properties#Death Resistance|death resistance]]|
loot_value=Negotiable gp|
loot_value=Negotiable gp|
sell_to_sheol=[[Drolgruth]] (325,000 gp) |
sell_to_sheol=[[Drolgruth]] (325,000 gp) |
dropped_by=[[Blood Witch]]|
dropped_by=[[Blood Witch]]|
note=None.}}
note=None.}}

Revision as of 23:18, 20 July 2023

Deepshadow Robe
You see a Deepshadow Robe (Arm:15). 
It weighs 23.0 oz.
Item Rank:330
Properties:Intelligence (14), 4% death resistance
Possible
Attributes:
 Resistance (Death, 2%), Intelligence (17), Presence of Mind (2), Mana Absorb
Arm:15
Weight:23.0 oz
Dropped by:Blood Witch
Buy from:Players only.
Sell to:
SheolDrolgruth (325,000 gp)
Note:None.

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