Dragon Lord
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Revision as of 21:53, 23 July 2018 by Reinhard van Astrea (talk | contribs) (Text replacement - "Fire," to "<span style="color:#c0392b;">Fire,</span>")
Hit Points: 1900 Experience: 4200 Summon: -- Convince: -- | |||
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Abilities: | Melee (0-200), Great Fireball (100-175), Fire Wave (175-250), Fire Bomb, Light Healing (50-125) | ||
Pushable: | ❌ | ||
Push Objects: | ✔️ | ||
Est. Max Damage: | +600 damage per turn | ||
Immune To: | Fire | ||
Neutral To: | Physical, Energy, Poison | ||
Sounds: | "FCHHHH"; "GROOOOAAAAAAAAR" | ||
Task: | 500 (Experience Tasks) | ||
Note: | Dragon Lords attack their enemy with strong fire abilities. They run away in low health. A really dangerous creature. | ||
Strategy: | A group of low levels can hunt these with 1 blocker (at least 650 HP~35 Warrior) and a few shooters. The most efficient way to hunt them is summoning 2 or 4 Demon Skeleton. The knight attacks in full def so the Demon Skeleton deal more damage as the DLs shield is broken. The mages should also use Heavy Magic Missile.
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Loot: | 0-250 Gold Coin, 0-5 Dragon Ham, Small Sapphire, Gemmed Book, Green Mushroom, Power Bolt, Strange Helmet, Life Crystal, Energy Ring, Red Dragon Scale (rare), Dragon Lord Trophy (rare), Fire Sword (rare), Tower Shield (rare), Flaming Bow (rare), Royal Helmet (very rare), Dragon Scale Mail (very rare) | ||
Skinnable: | Red Leather (Skinning Knife) | ||
Location: | Maze of Lost Souls, Garrogat Dragon Lair, Venore Dragon Lair, Thais Dragon Lair, Pits of Inferno, deep inside Cyclopolis, Plains of Havoc, Thais Ancient Temple, Vilias Dungeon, Banshee Quest area, Yehsha Dragon Lairs |
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