Ghoul (Novus)
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Revision as of 18:26, 4 February 2022 by Saelvas Saelvius (talk | contribs) (Text replacement - "scout" to "archer")
Hit Points: 100 Experience: 170 Summon: 450(Illusionable) Convince: 450 | |||||
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Abilities: | Melee (0-50), Life Drain (15-27), Self-Healing | ||||
Pushable: | ❌ | ||||
Push Objects: | ✔️ | ||||
Est. Max Damage: | 77 hp per turn | ||||
Immune To: | Ice, Life Drain | ||||
Neutral To: | Physical, Energy, Fire | ||||
Task: | 600 (Experience Tasks) | ||||
Note: | Ghouls don't run in low health, can't be pushed and they move objects. This kind of undead is found usually in groups and can be dangerous for inexperienced players. Only fight them while wearing good equipment or keeping them at distance, otherwise their melee combined with life drain can do a lot of damage. They are commonly used as a summon for knights in training. Unlike most of their undead counterparts, Ghouls leave bloodstains when damaged.. | ||||
Strategy: |
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Loot: | 0-30 Gold Coin, Torch, Brass Helmet, Viking Helmet, Knife, Skull, Life Ring (very rare), Scale Armor (extremely rare) | ||||
Location: | Skeleton cave, east of city on free account area, near the katana quest. It is behind a wall that you must open it on the witch island. |
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