Difference between revisions of "Helmets"
m (Text replacement - "Vast Grip" to "Strength") |
m (Text replacement - "Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second...) |
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shard_3=6.25| | shard_3=6.25| | ||
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| style="text-align: center" | {[[Attributes#Presence of Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) | | style="text-align: center" | {[[Attributes#Presence of Mind|{{#tip-text: Presence of Mind| Increases your mana regeneration by (x) amount per 16 mana regen turns/ticks. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings (Life Ring, RoH, RoP,...), meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, you will get 1 extra mana per point of PoM per 16 regular regeneration turns, 1 extra mana per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed from regular food depends on your vocation, promotion status and the world you play on (e.g. a high mage on Legacy has a mana regeneration rate of 1 per 2 seconds meaning 1 mana regen turn is 2 seconds, and since Presence of Mind increases the regen by (x) mana points per 16 turns, this brings it to extra (x) mana points every 32 (16x2) seconds (if the PoM value is 2, then it will be on the 16th and 32nd second, but 2 per 32 seconds nonetheless); taking as example a high mage on Progeny where the mana regeneration rate is double that of Legacy - 1 mana per 1 second - you get the (x) number of extra mana points every 16 (16x1) seconds). }}]] <small>(1)</small> +<br> [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}} ]] <small>(15)</small>},<br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(2)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 1%]</small> | |||
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| style="width: 1%; text-align: center" | [[File:Magician Hood.png]] | | style="width: 1%; text-align: center" | [[File:Magician Hood.png]] | ||
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shard_3=1.04| | shard_3=1.04| | ||
}} | }} | ||
| style="text-align: center" | {[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) | | style="text-align: center" | {[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases your mana regeneration by (x) amount per 16 mana regen turns/ticks. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings (Life Ring, RoH, RoP,...), meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, you will get 1 extra mana per point of PoM per 16 regular regeneration turns, 1 extra mana per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed from regular food depends on your vocation, promotion status and the world you play on (e.g. a high mage on Legacy has a mana regeneration rate of 1 per 2 seconds meaning 1 mana regen turn is 2 seconds, and since Presence of Mind increases the regen by (x) mana points per 16 turns, this brings it to extra (x) mana points every 32 (16x2) seconds (if the PoM value is 2, then it will be on the 16th and 32nd second, but 2 per 32 seconds nonetheless); taking as example a high mage on Progeny where the mana regeneration rate is double that of Legacy - 1 mana per 1 second - you get the (x) number of extra mana points every 16 (16x1) seconds). }}]] <small>(1)</small> +<br> [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(30)</small>},<br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(5)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small> | |||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:4367.png|Mask of Dodruk]] | | style="width: 1%; text-align: center" | [[File:4367.png|Mask of Dodruk]] | ||
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shard_3=0.78| | shard_3=0.78| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(6)</small>, <br>{[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) | | style="text-align: center" | [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(6)</small>, <br>{[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases your mana regeneration by (x) amount per 16 mana regen turns/ticks. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings (Life Ring, RoH, RoP,...), meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, you will get 1 extra mana per point of PoM per 16 regular regeneration turns, 1 extra mana per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed from regular food depends on your vocation, promotion status and the world you play on (e.g. a high mage on Legacy has a mana regeneration rate of 1 per 2 seconds meaning 1 mana regen turn is 2 seconds, and since Presence of Mind increases the regen by (x) mana points per 16 turns, this brings it to extra (x) mana points every 32 (16x2) seconds (if the PoM value is 2, then it will be on the 16th and 32nd second, but 2 per 32 seconds nonetheless); taking as example a high mage on Progeny where the mana regeneration rate is double that of Legacy - 1 mana per 1 second - you get the (x) number of extra mana points every 16 (16x1) seconds). }}]] <small>(1)</small> +<br> [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(30)</small>},<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Ice, 3%)</small> | |||
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| style="width: 1%; text-align: center" | [[File:Demon helmet.png]] | | style="width: 1%; text-align: center" | [[File:Demon helmet.png]] | ||
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shard_3=0.25| | shard_3=0.25| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) | | style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases your mana regeneration by (x) amount per 16 mana regen turns/ticks. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings (Life Ring, RoH, RoP,...), meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, you will get 1 extra mana per point of PoM per 16 regular regeneration turns, 1 extra mana per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed from regular food depends on your vocation, promotion status and the world you play on (e.g. a high mage on Legacy has a mana regeneration rate of 1 per 2 seconds meaning 1 mana regen turn is 2 seconds, and since Presence of Mind increases the regen by (x) mana points per 16 turns, this brings it to extra (x) mana points every 32 (16x2) seconds (if the PoM value is 2, then it will be on the 16th and 32nd second, but 2 per 32 seconds nonetheless); taking as example a high mage on Progeny where the mana regeneration rate is double that of Legacy - 1 mana per 1 second - you get the (x) number of extra mana points every 16 (16x1) seconds). }}]] <small>(1)</small>,<br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(9)</small>,<br>[[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(8%)</small> | |||
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| style="width: 1%; text-align: center" | [[File:Arcane Cowl.png]] | | style="width: 1%; text-align: center" | [[File:Arcane Cowl.png]] | ||
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shard_3=0.28| | shard_3=0.28| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) | | style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases your mana regeneration by (x) amount per 16 mana regen turns/ticks. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings (Life Ring, RoH, RoP,...), meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, you will get 1 extra mana per point of PoM per 16 regular regeneration turns, 1 extra mana per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed from regular food depends on your vocation, promotion status and the world you play on (e.g. a high mage on Legacy has a mana regeneration rate of 1 per 2 seconds meaning 1 mana regen turn is 2 seconds, and since Presence of Mind increases the regen by (x) mana points per 16 turns, this brings it to extra (x) mana points every 32 (16x2) seconds (if the PoM value is 2, then it will be on the 16th and 32nd second, but 2 per 32 seconds nonetheless); taking as example a high mage on Progeny where the mana regeneration rate is double that of Legacy - 1 mana per 1 second - you get the (x) number of extra mana points every 16 (16x1) seconds). }}]] <small>(1)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(10)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(5%)</small> | |||
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| style="width: 1%; text-align: center" | [[File:Observer Helmet.png]] | | style="width: 1%; text-align: center" | [[File:Observer Helmet.png]] | ||
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shard_3=0.22| | shard_3=0.22| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(10)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) | | style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(10)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases your mana regeneration by (x) amount per 16 mana regen turns/ticks. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings (Life Ring, RoH, RoP,...), meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, you will get 1 extra mana per point of PoM per 16 regular regeneration turns, 1 extra mana per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed from regular food depends on your vocation, promotion status and the world you play on (e.g. a high mage on Legacy has a mana regeneration rate of 1 per 2 seconds meaning 1 mana regen turn is 2 seconds, and since Presence of Mind increases the regen by (x) mana points per 16 turns, this brings it to extra (x) mana points every 32 (16x2) seconds (if the PoM value is 2, then it will be on the 16th and 32nd second, but 2 per 32 seconds nonetheless); taking as example a high mage on Progeny where the mana regeneration rate is double that of Legacy - 1 mana per 1 second - you get the (x) number of extra mana points every 16 (16x1) seconds). }}]] <small>(1)</small> | |||
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| style="width: 1%; text-align: center" | [[File:Pharaoh helmet.png]] | | style="width: 1%; text-align: center" | [[File:Pharaoh helmet.png]] | ||
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shard_5=0.27| | shard_5=0.27| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(5)</small>, <br>{[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(12)</small> +<br> [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(15)</small>},<br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) | | style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(5)</small>, <br>{[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(12)</small> +<br> [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(15)</small>},<br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases your mana regeneration by (x) amount per 16 mana regen turns/ticks. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings (Life Ring, RoH, RoP,...), meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, you will get 1 extra mana per point of PoM per 16 regular regeneration turns, 1 extra mana per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed from regular food depends on your vocation, promotion status and the world you play on (e.g. a high mage on Legacy has a mana regeneration rate of 1 per 2 seconds meaning 1 mana regen turn is 2 seconds, and since Presence of Mind increases the regen by (x) mana points per 16 turns, this brings it to extra (x) mana points every 32 (16x2) seconds (if the PoM value is 2, then it will be on the 16th and 32nd second, but 2 per 32 seconds nonetheless); taking as example a high mage on Progeny where the mana regeneration rate is double that of Legacy - 1 mana per 1 second - you get the (x) number of extra mana points every 16 (16x1) seconds). }}]] <small>(1)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 1%)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Energy, 1%)</small> | |||
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| style="width: 1%; text-align: center" | [[File:Emerald Mask.png]] | | style="width: 1%; text-align: center" | [[File:Emerald Mask.png]] | ||
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shard_3=0.25| | shard_3=0.25| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) | | style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases your mana regeneration by (x) amount per 16 mana regen turns/ticks. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings (Life Ring, RoH, RoP,...), meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, you will get 1 extra mana per point of PoM per 16 regular regeneration turns, 1 extra mana per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed from regular food depends on your vocation, promotion status and the world you play on (e.g. a high mage on Legacy has a mana regeneration rate of 1 per 2 seconds meaning 1 mana regen turn is 2 seconds, and since Presence of Mind increases the regen by (x) mana points per 16 turns, this brings it to extra (x) mana points every 32 (16x2) seconds (if the PoM value is 2, then it will be on the 16th and 32nd second, but 2 per 32 seconds nonetheless); taking as example a high mage on Progeny where the mana regeneration rate is double that of Legacy - 1 mana per 1 second - you get the (x) number of extra mana points every 16 (16x1) seconds). }}]] <small>(2)</small>,<br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(13)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 4%)</small> | |||
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| style="width: 1%; text-align: center" | [[File:Ancient Tiara.png]] | | style="width: 1%; text-align: center" | [[File:Ancient Tiara.png]] | ||
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shard_3=0.14| | shard_3=0.14| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(13)</small>, <br>{[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) | | style="text-align: center" | [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(13)</small>, <br>{[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases your mana regeneration by (x) amount per 16 mana regen turns/ticks. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings (Life Ring, RoH, RoP,...), meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, you will get 1 extra mana per point of PoM per 16 regular regeneration turns, 1 extra mana per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed from regular food depends on your vocation, promotion status and the world you play on (e.g. a high mage on Legacy has a mana regeneration rate of 1 per 2 seconds meaning 1 mana regen turn is 2 seconds, and since Presence of Mind increases the regen by (x) mana points per 16 turns, this brings it to extra (x) mana points every 32 (16x2) seconds (if the PoM value is 2, then it will be on the 16th and 32nd second, but 2 per 32 seconds nonetheless); taking as example a high mage on Progeny where the mana regeneration rate is double that of Legacy - 1 mana per 1 second - you get the (x) number of extra mana points every 16 (16x1) seconds). }}]] <small>(1)</small> +<br> [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(30)</small>},<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small> | |||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Deepshadow Mask.png]] | | style="width: 1%; text-align: center" | [[File:Deepshadow Mask.png]] | ||
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shard_3=0.07| | shard_3=0.07| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 2%)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(14)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) | | style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 2%)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(14)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases your mana regeneration by (x) amount per 16 mana regen turns/ticks. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings (Life Ring, RoH, RoP,...), meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, you will get 1 extra mana per point of PoM per 16 regular regeneration turns, 1 extra mana per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed from regular food depends on your vocation, promotion status and the world you play on (e.g. a high mage on Legacy has a mana regeneration rate of 1 per 2 seconds meaning 1 mana regen turn is 2 seconds, and since Presence of Mind increases the regen by (x) mana points per 16 turns, this brings it to extra (x) mana points every 32 (16x2) seconds (if the PoM value is 2, then it will be on the 16th and 32nd second, but 2 per 32 seconds nonetheless); taking as example a high mage on Progeny where the mana regeneration rate is double that of Legacy - 1 mana per 1 second - you get the (x) number of extra mana points every 16 (16x1) seconds). }}]] <small>(2)</small> | |||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Ceremonial mask.png|Ceremonial Mask]] | | style="width: 1%; text-align: center" | [[File:Ceremonial mask.png|Ceremonial Mask]] | ||
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large_3=10.71| | large_3=10.71| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) | | style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases your mana regeneration by (x) amount per 16 mana regen turns/ticks. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings (Life Ring, RoH, RoP,...), meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, you will get 1 extra mana per point of PoM per 16 regular regeneration turns, 1 extra mana per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed from regular food depends on your vocation, promotion status and the world you play on (e.g. a high mage on Legacy has a mana regeneration rate of 1 per 2 seconds meaning 1 mana regen turn is 2 seconds, and since Presence of Mind increases the regen by (x) mana points per 16 turns, this brings it to extra (x) mana points every 32 (16x2) seconds (if the PoM value is 2, then it will be on the 16th and 32nd second, but 2 per 32 seconds nonetheless); taking as example a high mage on Progeny where the mana regeneration rate is double that of Legacy - 1 mana per 1 second - you get the (x) number of extra mana points every 16 (16x1) seconds). }}]] <small>(2)</small>,<br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(14)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small> | |||
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| style="width: 1%; text-align: center" | [[File:Wizard hat.png]] | | style="width: 1%; text-align: center" | [[File:Wizard hat.png]] | ||
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shard_3=0.12| | shard_3=0.12| | ||
}} | }} | ||
| style="text-align: center" | {[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) | | style="text-align: center" | {[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases your mana regeneration by (x) amount per 16 mana regen turns/ticks. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings (Life Ring, RoH, RoP,...), meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, you will get 1 extra mana per point of PoM per 16 regular regeneration turns, 1 extra mana per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed from regular food depends on your vocation, promotion status and the world you play on (e.g. a high mage on Legacy has a mana regeneration rate of 1 per 2 seconds meaning 1 mana regen turn is 2 seconds, and since Presence of Mind increases the regen by (x) mana points per 16 turns, this brings it to extra (x) mana points every 32 (16x2) seconds (if the PoM value is 2, then it will be on the 16th and 32nd second, but 2 per 32 seconds nonetheless); taking as example a high mage on Progeny where the mana regeneration rate is double that of Legacy - 1 mana per 1 second - you get the (x) number of extra mana points every 16 (16x1) seconds). }}]] <small>(2)</small> +<br> [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(30)</small>},<br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(15)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 3%]</small> | |||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Terra Mask.png]] | | style="width: 1%; text-align: center" | [[File:Terra Mask.png]] | ||
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shard_4=0.28| | shard_4=0.28| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) | | style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases your mana regeneration by (x) amount per 16 mana regen turns/ticks. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings (Life Ring, RoH, RoP,...), meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, you will get 1 extra mana per point of PoM per 16 regular regeneration turns, 1 extra mana per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed from regular food depends on your vocation, promotion status and the world you play on (e.g. a high mage on Legacy has a mana regeneration rate of 1 per 2 seconds meaning 1 mana regen turn is 2 seconds, and since Presence of Mind increases the regen by (x) mana points per 16 turns, this brings it to extra (x) mana points every 32 (16x2) seconds (if the PoM value is 2, then it will be on the 16th and 32nd second, but 2 per 32 seconds nonetheless); taking as example a high mage on Progeny where the mana regeneration rate is double that of Legacy - 1 mana per 1 second - you get the (x) number of extra mana points every 16 (16x1) seconds). }}]] <small>(2)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(16)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(3%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small> | |||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Helmet of Agony.png]] | | style="width: 1%; text-align: center" | [[File:Helmet of Agony.png]] | ||
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shard_4=0.09| | shard_4=0.09| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) | | style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases your mana regeneration by (x) amount per 16 mana regen turns/ticks. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings (Life Ring, RoH, RoP,...), meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, you will get 1 extra mana per point of PoM per 16 regular regeneration turns, 1 extra mana per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed from regular food depends on your vocation, promotion status and the world you play on (e.g. a high mage on Legacy has a mana regeneration rate of 1 per 2 seconds meaning 1 mana regen turn is 2 seconds, and since Presence of Mind increases the regen by (x) mana points per 16 turns, this brings it to extra (x) mana points every 32 (16x2) seconds (if the PoM value is 2, then it will be on the 16th and 32nd second, but 2 per 32 seconds nonetheless); taking as example a high mage on Progeny where the mana regeneration rate is double that of Legacy - 1 mana per 1 second - you get the (x) number of extra mana points every 16 (16x1) seconds). }}]] <small>(2)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(23)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(5%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small> | |||
|} | |} | ||
Revision as of 17:18, 31 March 2024
Helmets are an essential part of any player's equipment, much like Armors, Legs and Boots they usually provide Armor, Properties and can often be enchanted with Attributes.
This page will split helmets into different lists depending on which vocation they're intended for, based on whether they give Intelligence, Dexterity or Strength. However, any vocation can technically use any equipment item, they will just not benefit from the vocation-specific properties and attributes. Some items also provide vocation-specific stats for more than one vocation (e.g. Plague Mask).
Most items also have an Item Rank which defines the 'power level' of an equipment item or weapon relative to other equipment or weapons. The item rank determines what player level is required to gain the full stat bonuses (Int/Dex/Str) of an item (usually roughly 80% of item rank) unless the item has a quest or faction requirement.
Non-specific Helmets
Image: | Name: | Arm: | Weight: | Properties: | Att % | Attributes: |
---|---|---|---|---|---|---|
Dark Green Christmas Hat | 1 | 3.0 oz | - | - | - | |
Green Christmas Hat | 1 | 3.0 oz | - | - | - | |
Leather Helmet | 1 | 22.0 oz | - | - | - | |
Pirate Bandana | 1 | 5.8 oz | - | - | - | |
Post Officer's Hat | 1 | 7.0 oz | - | - | - | |
Red Christmas Hat | 1 | 3.0 oz. | - | - | - | |
Panda Hairband | 1 | 4.6 oz | ? | ? | ? | |
Chain Helmet | 2 | 42.0 oz | - | - | - | |
Studded Helmet | 2 | 24.5 oz | - | - | - | |
Pirate Captain's Hat | 2 | 12.8 oz | - | - | - | |
Pirate Hat | 2 | 9.8 oz | - | - | - | |
Santa's Hat | 2 | 9.8 oz | - | - | - | |
Brass Helmet | 3 | 27.0 oz | - | - | - | |
Deer Hide Helmet | 3 | 18.0 oz | - | - | - | |
Legion Helmet | 4 | 31.0 oz | - | - | - | |
Viking Helmet | 4 | 39.0 oz | - | - | - | |
Damaged Helmet | 5 | 18.0 oz | - | - | - | |
Soldier Helmet | 5 | 32.0 oz | - | - | - | |
Iron Helmet | 5 | 30.0 oz | - | Superior (1), Vitality (10/8/5), Fortitude (+1 HP per 5 ticks), Streamlined (3), Lean (-10.5) | ||
Dark Helmet | 6 | 46.0 oz | - | - | - | |
Drake Scale Helmet | 6 | 31.0 oz | - | - | - | |
Steel Helmet | 6 | 46.0 oz | - | - | - | |
Strange Helmet | 6 | 46.0 oz | - | - | - | |
Crown Helmet | 7 | 29.5 oz | - | Superior (1), Fortitude (+1 HP per 4 ticks), Lean (-10) | ||
Devil Helmet | 7 | 50.0 oz | - | - | - | |
Knight Helmet | 7 | 36.0 oz | - | Resistance (Physical, 1%), Fortitude (+? HP per ? ticks), Vitality (10/8/5) |
Mage & Druid Helmets
Knight Helmets
Archer Helmets
Back to Items.