Difference between revisions of "Legs"
m (Text replacement - "Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second...) |
|||
Line 268: | Line 268: | ||
shard_5=0.16| | shard_5=0.16| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(10%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(15)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) | | style="text-align: center" | [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(10%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(15)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases your mana regeneration by (x) amount per 16 mana regen turns/ticks. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings (Life Ring, RoH, RoP,...), meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, you will get 1 extra mana per point of PoM per 16 regular regeneration turns, 1 extra mana per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed from regular food depends on your vocation, promotion status and the world you play on (e.g. a high mage on Legacy has a mana regeneration rate of 1 per 2 seconds meaning 1 mana regen turn is 2 seconds, and since Presence of Mind increases the regen by (x) mana points per 16 turns, this brings it to extra (x) mana points every 32 (16x2) seconds (if the PoM value is 2, then it will be on the 16th and 32nd second, but 2 per 32 seconds nonetheless); taking as example a high mage on Progeny where the mana regeneration rate is double that of Legacy - 1 mana per 1 second - you get the (x) number of extra mana points every 16 (16x1) seconds). }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>, <br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| (x)% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] <small>(4%)</small> | |||
|- | |- | ||
| style="text-align: center" | [[File:Demon legs.png|Demon Legs]] | | style="text-align: center" | [[File:Demon legs.png|Demon Legs]] | ||
Line 298: | Line 299: | ||
shard_5=0.16| | shard_5=0.16| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 4%)</small>,<br> {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(16)</small> +<br> [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(60)</small>},<br>[[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] (4%), <br>[[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(10%)</small>,<br> [[Attributes#Presence of Mind|{{#tip-text: Presence of Mind | Increases mana regeneration by (x) | | style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 4%)</small>,<br> {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(16)</small> +<br> [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(60)</small>},<br>[[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] (4%), <br>[[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(10%)</small>,<br> [[Attributes#Presence of Mind|{{#tip-text: Presence of Mind | Increases your mana regeneration by (x) amount per 16 mana regen turns/ticks. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings (Life Ring, RoH, RoP,...), meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, you will get 1 extra mana per point of PoM per 16 regular regeneration turns, 1 extra mana per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed from regular food depends on your vocation, promotion status and the world you play on (e.g. a high mage on Legacy has a mana regeneration rate of 1 per 2 seconds meaning 1 mana regen turn is 2 seconds, and since Presence of Mind increases the regen by (x) mana points per 16 turns, this brings it to extra (x) mana points every 32 (16x2) seconds (if the PoM value is 2, then it will be on the 16th and 32nd second, but 2 per 32 seconds nonetheless); taking as example a high mage on Progeny where the mana regeneration rate is double that of Legacy - 1 mana per 1 second - you get the (x) number of extra mana points every 16 (16x1) seconds). }}]] <small>(1)</small>, <br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| (x)% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] <small>(4%)</small> | |||
|- | |- | ||
| style="text-align: center" | [[File:Deepshadow Legs.png]] | | style="text-align: center" | [[File:Deepshadow Legs.png]] | ||
Line 324: | Line 326: | ||
shard_4=?| | shard_4=?| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 3%)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(17)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) | | style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 3%)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(17)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases your mana regeneration by (x) amount per 16 mana regen turns/ticks. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings (Life Ring, RoH, RoP,...), meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, you will get 1 extra mana per point of PoM per 16 regular regeneration turns, 1 extra mana per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed from regular food depends on your vocation, promotion status and the world you play on (e.g. a high mage on Legacy has a mana regeneration rate of 1 per 2 seconds meaning 1 mana regen turn is 2 seconds, and since Presence of Mind increases the regen by (x) mana points per 16 turns, this brings it to extra (x) mana points every 32 (16x2) seconds (if the PoM value is 2, then it will be on the 16th and 32nd second, but 2 per 32 seconds nonetheless); taking as example a high mage on Progeny where the mana regeneration rate is double that of Legacy - 1 mana per 1 second - you get the (x) number of extra mana points every 16 (16x1) seconds). }}]] <small>(1)</small>,<br> [[Attributes#Mana Absorb|{{#tip-text: Mana Absorb| (x)% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. (damage is reduced by 5%; e.g. 20 damage from a fire field will turn into 19 and you will get +1 mana).}}]] <small>(5%)</small> | |||
|- | |- | ||
| style="text-align: center" | [[File:Necromantic Bloodkilt.png]] | | style="text-align: center" | [[File:Necromantic Bloodkilt.png]] | ||
Line 350: | Line 353: | ||
shard_4=0.13| | shard_4=0.13| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) | | style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases your mana regeneration by (x) amount per 16 mana regen turns/ticks. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings (Life Ring, RoH, RoP,...), meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, you will get 1 extra mana per point of PoM per 16 regular regeneration turns, 1 extra mana per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed from regular food depends on your vocation, promotion status and the world you play on (e.g. a high mage on Legacy has a mana regeneration rate of 1 per 2 seconds meaning 1 mana regen turn is 2 seconds, and since Presence of Mind increases the regen by (x) mana points per 16 turns, this brings it to extra (x) mana points every 32 (16x2) seconds (if the PoM value is 2, then it will be on the 16th and 32nd second, but 2 per 32 seconds nonetheless); taking as example a high mage on Progeny where the mana regeneration rate is double that of Legacy - 1 mana per 1 second - you get the (x) number of extra mana points every 16 (16x1) seconds). }}]] <small>(1)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(17)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| (x)% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] <small>(6%)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Lifedrain, 2%)</small> | |||
|- | |- | ||
| style="text-align: center" | [[File:Terra Legs.png]] | | style="text-align: center" | [[File:Terra Legs.png]] | ||
Line 376: | Line 380: | ||
large_4=7.5| | large_4=7.5| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(20)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) | | style="text-align: center" | [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(20)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases your mana regeneration by (x) amount per 16 mana regen turns/ticks. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings (Life Ring, RoH, RoP,...), meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, you will get 1 extra mana per point of PoM per 16 regular regeneration turns, 1 extra mana per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed from regular food depends on your vocation, promotion status and the world you play on (e.g. a high mage on Legacy has a mana regeneration rate of 1 per 2 seconds meaning 1 mana regen turn is 2 seconds, and since Presence of Mind increases the regen by (x) mana points per 16 turns, this brings it to extra (x) mana points every 32 (16x2) seconds (if the PoM value is 2, then it will be on the 16th and 32nd second, but 2 per 32 seconds nonetheless); taking as example a high mage on Progeny where the mana regeneration rate is double that of Legacy - 1 mana per 1 second - you get the (x) number of extra mana points every 16 (16x1) seconds). }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb | (x)% chance to absorb 5% of any magical (non-physical) attack and convert it into mana.. }}]] <small>(7%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small> | |||
|- | |- | ||
| style="text-align: center" | [[File:Angeliclegs.png]] | | style="text-align: center" | [[File:Angeliclegs.png]] | ||
Line 436: | Line 441: | ||
shard_4=0.09| | shard_4=0.09| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) | | style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases your mana regeneration by (x) amount per 16 mana regen turns/ticks. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings (Life Ring, RoH, RoP,...), meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, you will get 1 extra mana per point of PoM per 16 regular regeneration turns, 1 extra mana per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed from regular food depends on your vocation, promotion status and the world you play on (e.g. a high mage on Legacy has a mana regeneration rate of 1 per 2 seconds meaning 1 mana regen turn is 2 seconds, and since Presence of Mind increases the regen by (x) mana points per 16 turns, this brings it to extra (x) mana points every 32 (16x2) seconds (if the PoM value is 2, then it will be on the 16th and 32nd second, but 2 per 32 seconds nonetheless); taking as example a high mage on Progeny where the mana regeneration rate is double that of Legacy - 1 mana per 1 second - you get the (x) number of extra mana points every 16 (16x1) seconds). }}]] <small>(2)</small>, <br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(29)</small>, <br>[[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(6%)</small>, <br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>, <br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| (x)% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] <small>(10%)</small> | |||
|} | |} | ||
Revision as of 17:19, 31 March 2024
Legs are an essential part of any player's equipment, much like Helmets, Armors and Boots they usually provide Armor, Properties and can often be enchanted with Attributes.
This page will split legs into different lists depending on which vocation they're intended for, based on whether they give Intelligence, Dexterity or Strength. However, any vocation can technically use any equipment item, they will just not benefit from the vocation-specific properties and attributes. Some items also provide vocation-specific stats for more than one vocation (e.g. Angelic Legs).
Most items also have an Item Rank which defines the 'power level' of an equipment item or weapon relative to other equipment or weapons. The item rank determines what player level is required to gain the full stat bonuses (Int/Dex/Str) of an item (usually roughly 80% of item rank) unless the item has a quest or faction requirement.
Non-specific Legs
Image: | Name: | Arm: | Weight: | Properties: | Att % | Attributes: |
---|---|---|---|---|---|---|
Leather Legs | 1 | 18.0 oz. | - | - | - | |
Red Skirt | 1 | 4.0 oz. | - | - | - | |
Studded Legs | 2 | 26.0 oz. | - | - | - | |
Chain Legs | 3 | 35.0 oz. | - | Superior (1), Fortitude (+? HP per ? ticks), Vitality (15/12/8) | ||
Deer Hide Legs | 3 | 24.0 oz. | - | - | - | |
Brass Legs | 5 | 38.0 oz. | - | - | - | |
Dwarven Legs | 7 | 49.0 oz. | ? | ? | ? | |
Plate Legs | 7 | 50.0 oz. | - | - | - |
Mage & Druid Legs
Knight Legs
Archer Legs
Back to Items.