Master Zegrath
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Revision as of 00:04, 15 May 2021 by Saelvas Saelvius (talk | contribs)
Hit Points: 20000 Experience: 16400 Summon: -- Convince: -- | |
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Abilities: | Death Shot (80-150~), Death Strike (300-450~), Life Drain Bomb (200-300~), Death Beam (400-500~), Mana Drain (20-50~), Summons 1 Revenant, Light Self Healing |
Pushable: | ❌ |
Push Objects: | ✔️ |
Est. Max Damage: | 1200~ HP per turn |
Immune To: | Poison, Fire, Death, Invisibility |
Neutral To: | Physical, Energy, Ice |
Task: | 1 (Grim Faction) |
Note: | Master Zegrath's room can be entered by pulling the lever in the basement of the Forgula Grim Tower if you are on the mission to kil him. Once you enter, you have 10 minutes to kill him, and after killing him you will be teleported out after 30 seconds. Zegrath is one of the Grim Masters which you are required to kill during the Grim Faction. |
Strategy: | His strength is very similar to that of a Dark Grim, but he has much more health. Just shoot him down with Explosions or Sudden Death Runes. |
Loot: | 0-100? Gold Coin, 0-2? Small Emerald, Mind Stone, Ring of Healing, Black Cloth, Orb, Stone Skin Amulet, Cursed Skull, Notes of Master Zegrath, Grim Boots, ?? |
Skinnable: | - |
Location: | Forgula Grim Tower (, here) |
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