Minotaur Mage
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Revision as of 12:16, 7 March 2020 by Shadow Korra (talk | contribs)
Hit Points: 155 Experience: 300 Summon: -- Convince: -- | |
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Abilities: | Melee (0-20), Energy Missile (0-58), Fire Missile (0-105), Energy Field (30) |
Pushable: | ❌ |
Push Objects: | ✔️ |
Est. Max Damage: | 213 hp per turn |
Immune To: | Energy, Poison, Invisibility |
Neutral To: | Physical, Fire, Life Drain |
Sounds: | "Learrn tha secrret uf deathhh!"; "Kaplar!" |
Task: | 400 (Experience Tasks) |
Strategy: | Minotaur Mages deal a lot of damage. Do not hunt them for their loot. Though not much profit, Mages yield great exp for their hp. |
Loot: | 0-30 Gold Coin, 0-7 Carrot, Combat Knife, dead Snake, Torch, Leather Helmet, Leather Legs, Knife, Chain Legs (semi-rare), Brass Armor (rare), Minotaur Hoof (rare), Minotaur Tome (very rare). |
Location: | Mintwallin, Cyclopolis, Maze of Lost Souls, Dark Pyramid, Folda, Kazordoon, Plains of Havoc, Deeper Vilias, Minotaur Hell (Novus), Elvenbane, Outlaw Camp. |
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