Difference between revisions of "Wands & Staves"

From Medivia Online Wiki
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Due to a variety of different kinds of wands obtainable on Medivia, this category will be split up into 3 sections:
Due to a variety of different kinds of wands obtainable on Medivia, this category will be split up into 3 sections:
*'''[[Wands & Staves#Explosive Rune Wands|Explosive Rune Wands]]''' - wands, staves or scepters which can be used with [[Small Explosive Rune]]s and offer mage properties and attributes.
*'''[[Wands & Staves#Explosive Rune Wands|Explosive Rune Wands]]''' - wands, staves or scepters which can be used with [[Small Explosive Rune]]s and offer mage properties and attributes as well as some defense.
*'''[[Wands & Staves#Attack Wands|Attack Wands]]''' - wands usable only by mages which deal elemental damage when used on a target.
*'''[[Wands & Staves#Attack Wands|Attack Wands]]''' - wands usable only by mages which deal elemental damage when used on a target.
*'''[[Wands & Staves#Decorative and other Wands|Decorative and other Wands]]''' - wands which have no purpose other than decoration or providing light.
*'''[[Wands & Staves#Decorative and other Wands|Decorative and other Wands]]''' - wands which have no purpose other than decoration or providing light.
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*Depending on whether they are one-handed or two-handed, the small explosive rune will either hit a single target or a 3x3 tile area surrounding the selected target.
*Depending on whether they are one-handed or two-handed, the small explosive rune will either hit a single target or a 3x3 tile area surrounding the selected target.
*Many of them can be enchanted with mage [[Attributes]] and some offer hidden [[Properties]].
*Many of them can be enchanted with mage [[Attributes]] and some offer hidden [[Properties]].
*They offer some defense and reduce physical damage with the [[Shielding]] formula, but counting the user's club fighting skill instead of the shielding skill.


{| class="mainpage2"
{| class="mainpage2"
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! '''Image:'''
! '''Image:'''
! style="text-align: left | '''Name:'''
! style="text-align: left | '''Name:'''
! style="text-align: center | '''Def:'''
! style="width:1%" | '''Weight (oz.):'''
! style="width:1%" | '''Weight (oz.):'''
! '''Properties:'''
! '''Properties:'''
Line 39: Line 41:
| style="text-align: center" | [[File:Golden Wand.gif]]
| style="text-align: center" | [[File:Golden Wand.gif]]
| [[Golden Wand]]
| [[Golden Wand]]
| style="text-align: center" | 16
| style="text-align: center" | 43.0
| style="text-align: center" | 43.0
| style="text-align: center" | -
| style="text-align: center" | -
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| style="text-align: center" | [[File:Conjurer Wand.gif]]
| style="text-align: center" | [[File:Conjurer Wand.gif]]
| [[Conjure Wand]]
| [[Conjure Wand]]
| style="text-align: center" | 17
| style="text-align: center" | 19.5
| style="text-align: center" | 19.5
| style="text-align: center" | -
| style="text-align: center" | -
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| style="text-align: center" | [[File:Shakirian Wand.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Shakirian Wand.gif|RTENOTITLE]]
| [[Shakirian_Wand|Shakirian Wand]]
| [[Shakirian_Wand|Shakirian Wand]]
| style="text-align: center" | 17
| style="text-align: center" | 15.0  
| style="text-align: center" | 15.0  
| style="text-align: center" | -
| style="text-align: center" | -
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| style="text-align: center" | -
| style="text-align: center" | -
|-
|-
| style="text-align: center" | [[File:Wandoflight plz.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Wooden staff.png]]
| [[Wand_of_Light|Wand of Light]]
| [[Wooden Wand]]
| style="text-align: center" | 10.0
| style="text-align: center" | 17
| style="text-align: center" | 26.5
| style="text-align: center" | -
| style="text-align: center" | -
| style="text-align: center" | -
| style="text-align: center" | -
| style="text-align: center" | -
| style="text-align: center" | -
|-
|-
| style="text-align: center" | [[File:Wooden staff.png]]
| style="text-align: center" | [[File:Wandoflight plz.gif|RTENOTITLE]]
| [[Wooden Wand]]
| [[Wand_of_Light|Wand of Light]]
| style="text-align: center" | 26.5
| style="text-align: center" | 18
| style="text-align: center" | 10.0
| style="text-align: center" | -
| style="text-align: center" | -
| style="text-align: center" | -
| style="text-align: center" | -
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| style="text-align: center" | [[File:Frozen Wand.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Frozen Wand.gif|RTENOTITLE]]
| [[Frozen_Wand|Frozen Wand]]
| [[Frozen_Wand|Frozen Wand]]
| style="text-align: center" | 23
| style="text-align: center" |  8.9
| style="text-align: center" |  8.9
| style="text-align: center" | -
| style="text-align: center" | -
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| style="text-align: center" | [[File:Purple Fire Wand.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Purple Fire Wand.gif|RTENOTITLE]]
| [[Purple_Fire_Wand|Purple Fire Wand]]
| [[Purple_Fire_Wand|Purple Fire Wand]]
| style="text-align: center" | 24
| style="text-align: center" | 20.0
| style="text-align: center" | 20.0
| style="text-align: center" | -
| style="text-align: center" | -
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| style="text-align: center" | [[File:Rod of universe.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Rod of universe.gif|RTENOTITLE]]
| [[Rod_of_Universe|Rod of Universe]]
| [[Rod_of_Universe|Rod of Universe]]
| style="text-align: center" | 27
| style="text-align: center" | 20.0  
| style="text-align: center" | 20.0  
| style="text-align: center" | -
| style="text-align: center" | -
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| style="text-align: center" | [[File:Holy Scepter.png]]
| style="text-align: center" | [[File:Holy Scepter.png]]
| [[Holy Scepter]]
| [[Holy Scepter]]
| style="text-align: center" | 26
| style="text-align: center" | 26.0
| style="text-align: center" | 26.0
| style="text-align: center" | -
| style="text-align: center" | -
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| style="text-align: center" | [[File:Star Scepter.png]]
| style="text-align: center" | [[File:Star Scepter.png]]
| [[Star Scepter]]
| [[Star Scepter]]
| style="text-align: center" | 26
| style="text-align: center" | 22.0
| style="text-align: center" | 22.0
| style="text-align: center" | -
| style="text-align: center" | -
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| style="text-align: center" | [[File:Meteorite Wand.png]]
| style="text-align: center" | [[File:Meteorite Wand.png]]
| [[Meteorite Wand]]
| [[Meteorite Wand]]
| style="text-align: center" | 22
| style="text-align: center" | 25.0
| style="text-align: center" | 25.0
| style="text-align: center" | +2 [[Properties#Magic Level|Magic Level]]
| style="text-align: center" | +2 [[Properties#Magic Level|Magic Level]]
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|-
|-
| style="text-align: center" | [[File:Doomcaller.gif]]
| style="text-align: center" | [[File:Doomcaller.gif]]
| [[Doomcaller|{{#tip-text: Doomcaller|This weapon can only be used by characters who have completed the Demonic Faction.<br>It can be enchanted with a blazing core to turn it into a two-handed version which increases your magic level by an additional 1 and can then shoot 3x3 AoE small explosive runes, can be reverted and re-enchanted without losing the item.}}]]*
| [[Doomcaller|{{#tip-text: Doomcaller|This weapon can only be used by characters who have completed the Demonic Faction.<br>It can be enhanced with a blazing core to turn it into a two-handed version which increases your magic level by an additional 1 and can then shoot 3x3 AoE small explosive runes, can be reverted and re-enchanted without losing the item.}}]]*
| style="text-align: center" | 26
| style="text-align: center" | 22.0
| style="text-align: center" | 22.0
| style="text-align: center" | +2 [[Properties#Magic Level|Magic Level]], <br>[[Properties#Active Effects/Abilities|{{#tip-text: Hellfire| [5 minute cooldown] <br>One-handed version: Right-click the staff to summon a hellfire which deals single target primordial fire damage during 6 1-second turns and then disappears (roughly 400-500~ damage per hit around levels 400-500). <br>Two-handed version: Right-click the staff to summon a hellfire which deals 3x3 area of effect primordial fire damage during 6 1-second turns and then disappears (roughly 120-170~ damage per hit around levels 400-500).}}]]
| style="text-align: center" | +2 [[Properties#Magic Level|Magic Level]], <br>[[Properties#Active Effects/Abilities|{{#tip-text: Hellfire| [5 minute cooldown] <br>One-handed version: Right-click the staff to summon a hellfire which deals single target primordial fire damage during 6 1-second turns and then disappears (roughly 400-500~ damage per hit around levels 400-500). <br>Two-handed version: Right-click the staff to summon a hellfire which deals 3x3 area of effect primordial fire damage during 6 1-second turns and then disappears (roughly 120-170~ damage per hit around levels 400-500).}}]]
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! '''Image:'''
! '''Image:'''
! style="text-align: left | '''Name:'''
! style="text-align: left | '''Name:'''
! style="text-align: center | '''Def:'''
! style="width:1%" | '''Weight (oz.):'''
! style="width:1%" | '''Weight (oz.):'''
! '''Properties:'''
! '''Properties:'''
! '''Att %'''
! '''Att %'''
! '''Attributes:'''
! '''Attributes:'''
|-
| style="text-align: center" | [[File:Wand of might.png]]
| [[Staff of Might]]
| style="text-align: center" | 11
| style="text-align: center" | 29.0
| style="text-align: center" | -
| style="text-align: center" | -
| style="text-align: center" | -
|-
|-
| style="text-align: center" | [[File:Wendigo staff.gif]]
| style="text-align: center" | [[File:Wendigo staff.gif]]
| [[Wendigo Staff]]
| [[Wendigo Staff]]
| style="text-align: center" | 23
| style="text-align: center" | 65.0
| style="text-align: center" | 65.0
| style="text-align: center" | -
| style="text-align: center" | -
| style="text-align: center" | -
| style="text-align: center" | -
| style="text-align: center" | -
| style="text-align: center" | -
|-
| style="text-align: center" | [[File:Wand of might.png]]
| [[Staff of Might]]
| style="text-align: center" | 29.0
| style="text-align: center" | -
| style="text-align: center" | -
| style="text-align: center" | -
|-
|-
| style="text-align: center" | [[File:Plaguespreader Rod.gif]]
| style="text-align: center" | [[File:Plaguespreader Rod.gif]]
| [[Plaguespreader Rod]]
| [[Plaguespreader Rod]]
| style="text-align: center" | 30
| style="text-align: center" | 43.0
| style="text-align: center" | 43.0
| style="text-align: center" | -
| style="text-align: center" | -
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| style="text-align: center" | [[File:Corrupted Staff.png]]
| style="text-align: center" | [[File:Corrupted Staff.png]]
| [[Corrupted Staff]]
| [[Corrupted Staff]]
| style="text-align: center" | 19
| style="text-align: center" | 45.0
| style="text-align: center" | 45.0
| style="text-align: center" | -
| style="text-align: center" | -
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| style="text-align: center" | [[File:Crystal Staff.gif]]
| style="text-align: center" | [[File:Crystal Staff.gif]]
| [[Crystal Staff]]
| [[Crystal Staff]]
| style="text-align: center" | 13
| style="text-align: center" | 28.0
| style="text-align: center" | 28.0
| style="text-align: center" | -
| style="text-align: center" | -
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| style="text-align: center" | [[File:Magician's Staff.gif]]
| style="text-align: center" | [[File:Magician's Staff.gif]]
| [[Magician's Staff]]
| [[Magician's Staff]]
| style="text-align: center" | 25
| style="text-align: center" | 38.0
| style="text-align: center" | 38.0
| style="text-align: center" | +1 [[Properties#Magic Level|Magic Level]], <br>+50 [[Properties#Health Increase Properties|Health]]
| style="text-align: center" | +1 [[Properties#Magic Level|Magic Level]], <br>+50 [[Properties#Health Increase Properties|Health]]
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| style="text-align: center" | [[File:Staff of the Primordial Fire.gif]]
| style="text-align: center" | [[File:Staff of the Primordial Fire.gif]]
| [[Staff of the Primordial Fire|Staff of the<br>Primordial Fire]]
| [[Staff of the Primordial Fire|Staff of the<br>Primordial Fire]]
| style="text-align: center" | 22
| style="text-align: center" | 20.0
| style="text-align: center" | 20.0
| style="text-align: center" | +1 [[Properties#Magic Level|Magic Level]],<br> +50 [[Properties#Health Increase Properties|Health]], <br>[[Properties#Active Effects/Abilities|{{#tip-text: Resistance (Druid)| [Druid only; 4 minute cooldown] Right-click the staff and left-click a player or yourself to provide them with 60 seconds of 10% resistance to all damage. }}]]*,<br> [[Properties#Active Effects/Abilities|{{#tip-text: Primordial Fire Shot (Mage)| [Mage only; 4 minute cooldown] Right-click the staff and left-click a target on screen to inflict single-target primordial fire damage which scales with your Sudden Death rune damage (different from regular fire, hits most creatures). }}]]*
| style="text-align: center" | +1 [[Properties#Magic Level|Magic Level]],<br> +50 [[Properties#Health Increase Properties|Health]], <br>[[Properties#Active Effects/Abilities|{{#tip-text: Resistance (Druid)| [Druid only; 4 minute cooldown] Right-click the staff and left-click a player or yourself to provide them with 60 seconds of 10% resistance to all damage. }}]]*,<br> [[Properties#Active Effects/Abilities|{{#tip-text: Primordial Fire Shot (Mage)| [Mage only; 4 minute cooldown] Right-click the staff and left-click a target on screen to inflict single-target primordial fire damage which scales with your Sudden Death rune damage (different from regular fire, hits most creatures). }}]]*
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| style="text-align: center" | [[File:Great Staff.gif]]
| style="text-align: center" | [[File:Great Staff.gif]]
| [[Great Staff]]
| [[Great Staff]]
| style="text-align: center" | 17
| style="text-align: center" | 32.0
| style="text-align: center" | 32.0
| style="text-align: center" | +2 [[Properties#Magic Level|Magic Level]]
| style="text-align: center" | +2 [[Properties#Magic Level|Magic Level]]
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|-
|-
| style="text-align: center" | [[File:Enchanted Doomcaller.gif]]
| style="text-align: center" | [[File:Enchanted Doomcaller.gif]]
| [[Doomcaller|{{#tip-text: Enchanted Doomcaller|This weapon can only be used by characters who have completed the Demonic Faction.<br>It can be enchanted with a blazing core to turn it into a two-handed version which increases your magic level by an additional 1 and can then shoot 3x3 AoE small explosive runes, can be reverted and re-enchanted without losing the item.}}]]*
| [[Doomcaller|{{#tip-text: Enhanced Doomcaller|This weapon can only be used by characters who have completed the Demonic Faction.<br>It can be enhanced with a blazing core to turn it into a two-handed version which increases your magic level by an additional 1 and can then shoot 3x3 AoE small explosive runes, can be reverted and re-enchanted without losing the item.}}]]*
| style="text-align: center" | 26
| style="text-align: center" | 22.0
| style="text-align: center" | 22.0
| style="text-align: center" | +3 [[Properties#Magic Level|Magic Level]], <br>[[Properties#Active Effects/Abilities|{{#tip-text: Hellfire| [5 minute cooldown] <br>One-handed version: Right-click the staff to summon a hellfire which deals single target primordial fire damage during 6 1-second turns and then disappears (roughly 400-500~ damage per hit around levels 400-500). <br>Two-handed version: Right-click the staff to summon a hellfire which deals 3x3 area of effect primordial fire damage during 6 1-second turns and then disappears (roughly 120-170~ damage per hit around levels 400-500).}}]]
| style="text-align: center" | +3 [[Properties#Magic Level|Magic Level]], <br>[[Properties#Active Effects/Abilities|{{#tip-text: Hellfire| [5 minute cooldown] <br>One-handed version: Right-click the staff to summon a hellfire which deals single target primordial fire damage during 6 1-second turns and then disappears (roughly 400-500~ damage per hit around levels 400-500). <br>Two-handed version: Right-click the staff to summon a hellfire which deals 3x3 area of effect primordial fire damage during 6 1-second turns and then disappears (roughly 120-170~ damage per hit around levels 400-500).}}]]

Revision as of 15:19, 25 June 2022


Due to a variety of different kinds of wands obtainable on Medivia, this category will be split up into 3 sections:

Explosive Rune Wands

  • These staves, wands and scepters can be used to cast Small Explosive Runes by placing the wand/staff in your hand and the runes inside your ammunition slot or quiver.
  • Depending on whether they are one-handed or two-handed, the small explosive rune will either hit a single target or a 3x3 tile area surrounding the selected target.
  • Many of them can be enchanted with mage Attributes and some offer hidden Properties.
  • They offer some defense and reduce physical damage with the Shielding formula, but counting the user's club fighting skill instead of the shielding skill.
Image: Name: Weight:
Small Explosive Rune.gif Small Explosive Rune 0.1 oz.

One-handed (single target)

Image: Name: Def: Weight (oz.): Properties: Att % Attributes:
Golden Wand.gif Golden Wand 16 43.0 - - -
Conjurer Wand.gif Conjure Wand 17 19.5 - - -
RTENOTITLE Shakirian Wand 17 15.0 - - -
Wooden staff.png Wooden Wand 17 26.5 - - -
RTENOTITLE Wand of Light 18 10.0 - - -
RTENOTITLE Frozen Wand 23  8.9 - - -
RTENOTITLE Purple Fire Wand 24 20.0 - - -
RTENOTITLE Rod of Universe 27 20.0 - - -
Holy Scepter.png Holy Scepter 26 26.0 -

Intelligence (1),
Resistance (Holy, 1%)
Star Scepter.png Star Scepter 26 22.0 -

Intelligence (3)
Meteorite Wand.png Meteorite Wand 22 25.0 +2 Magic Level

Intelligence (1),
Presence of Mind (3)
File:Doomcaller.gif Doomcaller* 26 22.0 +2 Magic Level,
Hellfire

Intelligence (2),
Presence of Mind (2),
Resistance [Elements, 3%]

Two-handed (3x3 AoE)

Image: Name: Def: Weight (oz.): Properties: Att % Attributes:
File:Wand of might.png Staff of Might 11 29.0 - - -
Wendigo staff.gif Wendigo Staff 23 65.0 - - -
Plaguespreader Rod.gif Plaguespreader Rod 30 43.0 -

Presence of Mind (1),
Lean (-20),
Intelligence (1),
Resistance (Poison, 1%)
Corrupted Staff.png Corrupted Staff 19 45.0 -

Intelligence (1),
Intellect (30),
Fortified (4)
Crystal Staff.gif Crystal Staff 13 28.0 -

Intelligence (2),
Resistance (Ice, 2%)
Magician's Staff.gif Magician's Staff 25 38.0 +1 Magic Level,
+50 Health

Intelligence (1),
Presence of Mind (1),
Intellect (50)
Staff of the Primordial Fire.gif Staff of the
Primordial Fire
22 20.0 +1 Magic Level,
+50 Health,
Resistance (Druid)*,
Primordial Fire Shot (Mage)*

Intelligence (1),
Presence of Mind (2),
Resistance (Fire, 3%)
Great Staff.gif Great Staff 17 32.0 +2 Magic Level

Intelligence (2),
Presence of Mind (2)
File:Enchanted Doomcaller.gif Enhanced Doomcaller* 26 22.0 +3 Magic Level,
Hellfire

Intelligence (2),
Presence of Mind (2),
Resistance [Elements, 3%]



Attack Wands

  • These wands have a certain number of charges and can be recharged using the Recharge Wand spell (1 charge = 1 mana); different wands use a different number of charges per hit.
  • They require a certain Magic Level to be used and can only be used by mages, their damage scales at a low level and magic level until it reaches a cap at which it remains regardless of how much more you advance, the values below will show this damage cap.
  • They are all one-handed and can only be cast while held in a hand slot.
  • They are not auto-attack and must be cast by right-clicking the wand and left-clicking a target on screen or in the battle window, the same as runes.
Image: Name: Weight: Effect Cap Dmg: ML required: Charges:
RTENOTITLE Swamplight Wand 9.0 oz. 20-26~ poison damage on hit. ML 0 1000
(2 per hit)
RTENOTITLE Firelight Wand 9.0 oz. 20-26~ fire damage on hit. ML 0 1000
(2 per hit)
RTENOTITLE Moonlight Wand 9.0 oz. 20-26~ energy damage on hit. ML 0 1000
(2 per hit)
RTENOTITLE Serpent Scepter 29.0 oz. 24-35~ poison damage on hit; inflicts a poisoned effect dealing a total of 30 additional poison damage over 15 turns. ML 10 1500
(3 per hit)
RTENOTITLE Fireweaver 26.0 oz. 35-50~ fire damage on hit; inflicts a burning effect dealing a total of 55 additional fire damage over 10 turns. ML 20 1500
(3 per hit)
RTENOTITLE Stormcaller 25.0 oz. 40-55~ energy damage on hit; inflicts an electrifying effect dealing a total of 20 additional energy damage over 2 turns. ML 30 2000
(3 per hit)
RTENOTITLE Shadowfall 33.0 oz. 39-59~ death damage on hit; inflicts a death effect dealing a total of 20 additional death damage over 2 turns. ML 35 2500
(4 per hit)
RTENOTITLE Frostwarden 29.0 oz. 54-68~ ice damage on hit; inflicts a freezing effect dealing a total of 55 additional ice damage over 10 turns. ML 40 3000
(5 per hit)



Decorative and other Wands

Most of these wands either provide some light or are purely decorative.
The Magical Wand and Goofy Wand have some fun effects which can be learned about on their own item pages.
The Magic Wand and Ritual Wand provide 1 magic level to the wielder regardless of the vocation, so they are often used by knights before they reach magic level 9 so they can use Magic Wall runes. They can also not be used with a shield, as they are technically 0 Def shields, and even if you use them with a weapon that offers defense your Def will still be counted from the wand as 0.

Image: Name: Weight:

RTENOTITLE

Magic Light Wand

15.0 oz.

RTENOTITLE

Blue Spellwand

19.0 oz.

RTENOTITLE

Green Spellwand

23.0 oz.

RTENOTITLE

Red Spellwand

23.0 oz.

RTENOTITLE

Yellow Spellwand

23.0 oz.

RTENOTITLE

Goofy Wand

10.0 oz.

RTENOTITLE

Magical Wand

10.0 oz.
Image: Name: Def: Weight (oz.): Properties:
Elven Wand.gif Magic Wand 0 21.0 +1 Magic Level
Ritual wand.png Ritual Wand 0 27.0 +1 Magic Level


Back to Items.