Difference between revisions of "Slave Guard"
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m (Text replacement - "Darashia" to "Osaris") |
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{{Monster| | |||
= | name=Slave Guard| | ||
image=[[File:Slave_Guard.gif]]| | |||
-- | hp=1200| | ||
exp=2050| | |||
-- | summon=--| | ||
convince=--| | |||
abilities=Melee (0-300), Distance attack (0-150), Paralysis, Self Healing| | |||
pushable=n| | |||
push_objects=y| | |||
immune_to=Fire| | |||
-- | neutral_to=Physical, Energy, Poison| | ||
task=500 ([[Osaris Faction|The Osaris Faction]])| | |||
est_max_damage=450 hp per turn| | |||
sounds="Intruders!"; "Get out!"; "Justice for all!".| | |||
note=They attack in groups and use strong Paralyze very often to catch up. Slave Guards will very rarely drop their Shields and Blades.| | |||
location=[[Shakir]], multiple camps under Al-Najira desert, mountains north-west of [[Yehsha]].| | |||
loot= 0-80 gp, [[Sandals]], 0-4 [[Herring]]s, [[Mystic Turban]] (semi-rare), [[Melee Ring]] (rare), [[Smoking Pipe]] (very rare), [[Shakirian Shield]] (very rare), [[Shakirian Blade]] (very rare), [[Exquisite Perch Meal|Exquisite Perch Meal Recipe]] (very rare) | | |||
}} |
Latest revision as of 16:53, 2 April 2024
Hit Points: 1200 Experience: 2050 Summon: -- Convince: -- | |
---|---|
Abilities: | Melee (0-300), Distance attack (0-150), Paralysis, Self Healing |
Class: | ? |
Pushable: | ❌ |
Push Objects: | ✔️ |
Est. Max Damage: | 450 hp per turn |
Immune To: | Fire |
Neutral To: | Physical, Energy, Poison |
Sounds: | "Intruders!"; "Get out!"; "Justice for all!". |
Task: | 500 (The Osaris Faction) |
Note: | They attack in groups and use strong Paralyze very often to catch up. Slave Guards will very rarely drop their Shields and Blades. |
Loot: | 0-80 gp, Sandals, 0-4 Herrings, Mystic Turban (semi-rare), Melee Ring (rare), Smoking Pipe (very rare), Shakirian Shield (very rare), Shakirian Blade (very rare), Exquisite Perch Meal Recipe (very rare) |
Location: | Shakir, multiple camps under Al-Najira desert, mountains north-west of Yehsha. |
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