Dark Grim

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Dark Grim
Dark Grim.png
Heart.png Hit Points: 4000
Xp.png Experience: 6800
Summon.png Summon: --
Convince.png Convince: --
Abilities:Death Bomb (80-140), Death Strike (270-420~), Lifedrain Ball (200-300~), Death Beam (300-400~), Manadrain (20-50~), Light Healing, Summons 1 Revenant
Class:?
Pushable:
Push Objects:✔️
Est. Max Damage:1200~ hp per turn
Immune To:Poison, Fire, Lifedrain, Death
Task:1500 (Grim Faction)
Note:You need to have passed the black crystals mission of the Grim Faction to have access to their spawn.
The Dark Grim Realm is a very good high level exping place, for more details check the spawn page.
Strategy:For tasking level 200~ archers can bolt+HMM the north part of the spawn solo. Mages and knights should duo or be a bit higher level to hunt it solo.
Level 400+ is recommended for mages SD'ing the whole spawn since the south part has groups of 2 and 3, 300+ is recommended for archers and knights. Teamhunting for exp with Explo/SD is viable at 300+ with a blocker.
Mages should be especially cautious when going up/down stairs since you could be one-shot.
Loot:
Very Common 0-120 Gold Coins, Mind Stone
Common 0-4? Dark Mushroom, Dark Armor, Orb
Uncommon 0-3 Small Emerald
Semi-Rare Stone Skin Amulet, Ring of Healing, Wand of Light, Black Cloth, Cursed Skull, Skull Staff
Very Rare Shadowfall, Grim Boots, Grim Legs
Skinnable:-
Location:Dark Grim Realm

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