Difference between revisions of "Grim Adept Tower Forgula"
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name=Grim Adept| | name=Grim Adept| | ||
image=[[File:Grim Adept.png]]| | image=[[File:Grim Adept.png]]| | ||
level=150+ for mages // 130+ for | level=150+ for mages // 130+ for archers // 150+ for knights // 130+ for teamhunting| | ||
location=[[Forgula]]; ([[File:Map.png|link=https://mediviastats.info/mapper.php?y=2385&x=1254&z=10&zoom=2]] [https://mediviastats.info/mapper.php?y=2385&x=1254&z=10&zoom=2 here])| | location=[[Forgula]]; ([[File:Map.png|link=https://mediviastats.info/mapper.php?y=2385&x=1254&z=10&zoom=2]] [https://mediviastats.info/mapper.php?y=2385&x=1254&z=10&zoom=2 here])| | ||
exp=Poor| | exp=Poor| |
Latest revision as of 22:39, 4 February 2022
Grim Adept | |
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An alternative to the Thoris Grim Adepts spawn. The location of Master Zegrath. | |
Recommended Level: | 150+ for mages // 130+ for archers // 150+ for knights // 130+ for teamhunting |
Loot: | Poor; expect to waste while doing this task |
Experience: | Poor |
Location: | Forgula; ( here) |
Be prepared to face: | Grim Adept |
Strategy: | On a lower level kill them one by one, at higher levels you can gather them and use Explos. |
Notes: | You need to be on mission 7 of the Grim Faction or have it completed to be able to enter the spawn! The top floor has a lever which is used to open the basement/-1 floor; the basement contains a room with a lever which teleports you into Master Zegrath's room when pulled. |
Route to and map of the spawn:
- Starting from Icenhaal city exit, follow the path below, levitate as needed at the red arrow markers:
- -1
- 0
- +1
- +2