Difference between revisions of "Helmets"
m (Text replacement - "Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second...) |
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shard_3=6.25| | shard_3=6.25| | ||
}} | }} | ||
| style="text-align: center" | {[[Attributes#Presence of Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | {[[Attributes#Presence of Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small> +<br> [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}} ]] <small>(15)</small>},<br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(2)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 1%]</small> | ||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Magician Hood.png]] | | style="width: 1%; text-align: center" | [[File:Magician Hood.png]] | ||
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shard_3=1.04| | shard_3=1.04| | ||
}} | }} | ||
| style="text-align: center" | {[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | {[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small> +<br> [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(30)</small>},<br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(5)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small> | ||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:4367.png|Mask of Dodruk]] | | style="width: 1%; text-align: center" | [[File:4367.png|Mask of Dodruk]] | ||
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shard_3=0.78| | shard_3=0.78| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(6)</small>, <br>{[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(6)</small>, <br>{[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small> +<br> [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(30)</small>},<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Ice, 3%)</small> | ||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Demon helmet.png]] | | style="width: 1%; text-align: center" | [[File:Demon helmet.png]] | ||
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shard_3=0.25| | shard_3=0.25| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(9)</small>,<br>[[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(8%)</small> | ||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Arcane Cowl.png]] | | style="width: 1%; text-align: center" | [[File:Arcane Cowl.png]] | ||
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shard_3=0.28| | shard_3=0.28| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(10)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(5%)</small> | ||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Observer Helmet.png]] | | style="width: 1%; text-align: center" | [[File:Observer Helmet.png]] | ||
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shard_3=0.22| | shard_3=0.22| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(10)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(10)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small> | ||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Pharaoh helmet.png]] | | style="width: 1%; text-align: center" | [[File:Pharaoh helmet.png]] | ||
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shard_5=0.27| | shard_5=0.27| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(5)</small>, <br>{[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(12)</small> +<br> [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(15)</small>},<br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(5)</small>, <br>{[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(12)</small> +<br> [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(15)</small>},<br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 1%)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Energy, 1%)</small> | ||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Emerald Mask.png]] | | style="width: 1%; text-align: center" | [[File:Emerald Mask.png]] | ||
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shard_3=0.25| | shard_3=0.25| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(13)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 4%)</small> | ||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Ancient Tiara.png]] | | style="width: 1%; text-align: center" | [[File:Ancient Tiara.png]] | ||
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shard_3=0.14| | shard_3=0.14| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(13)</small>, <br>{[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(13)</small>, <br>{[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small> +<br> [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(30)</small>},<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small> | ||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Deepshadow Mask.png]] | | style="width: 1%; text-align: center" | [[File:Deepshadow Mask.png]] | ||
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shard_3=0.07| | shard_3=0.07| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 2%)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(14)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 2%)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(14)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small> | ||
|- | |||
| style="width: 1%; text-align: center" | [[File:Pyroweave Mask.png|32px]] | |||
| style="width: 210px" | [[Pyroweave Mask]] | |||
| style="width: 1px; text-align: center" | {{#tip-text:330| Level 265 required to wield to full potential. }} | |||
| style="width: 1px; text-align: center" | 7 | |||
| style="text-align: center" | 18.0 oz | |||
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (11), 1% [[Properties#Fire Resistance|fire resistance]] | |||
| style="text-align: center" | | |||
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | |||
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (14), [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] (2%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] [{{#tip-text: Fire}}, 1%] | |||
|- | |||
| style="width: 1%; text-align: center" | [[File:Fluxweave Mask.png|32px]] | |||
| style="width: 210px" | [[Fluxweave Mask]] | |||
| style="width: 1px; text-align: center" | {{#tip-text:330| Level 265 required to wield to full potential. }} | |||
| style="width: 1px; text-align: center" | 7 | |||
| style="text-align: center" | 18.0 oz | |||
| style="text-align: center" | ? | |||
| style="text-align: center" | | |||
| style="text-align: center" | ? | |||
|- | |||
| style="width: 1%; text-align: center" | [[File:Hydroweave Mask.png|32px]] | |||
| style="width: 210px" | [[Hydroweave Mask]] | |||
| style="width: 1px; text-align: center" | {{#tip-text:330| Level 265 required to wield to full potential. }} | |||
| style="width: 1px; text-align: center" | 7 | |||
| style="text-align: center" | 18.0 oz | |||
| style="text-align: center" | ? | |||
| style="text-align: center" | | |||
| style="text-align: center" | ? | |||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Ceremonial mask.png|Ceremonial Mask]] | | style="width: 1%; text-align: center" | [[File:Ceremonial mask.png|Ceremonial Mask]] | ||
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large_3=10.71| | large_3=10.71| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(14)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small> | ||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Wizard hat.png]] | | style="width: 1%; text-align: center" | [[File:Wizard hat.png]] | ||
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shard_3=0.12| | shard_3=0.12| | ||
}} | }} | ||
| style="text-align: center" | {[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | {[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small> +<br> [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(30)</small>},<br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(15)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 3%]</small> | ||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File: | | style="width: 1%; text-align: center" | [[File:Trinity Mask.png|32px]] | ||
| style="width: 210px" | [[ | | style="width: 210px" | [[Trinity Mask]] | ||
| style="width: 1px; text-align: center" | {{#tip-text: | | style="width: 1px; text-align: center" | {{#tip-text:370| Level 300 required to gain full intelligence/dexterity/strength bonus. }} | ||
| style="width: 1px; text-align: center" | 8 | | style="width: 1px; text-align: center" | 8 | ||
| style="text-align: center" | | | style="text-align: center" | 20.0 oz | ||
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] ( | | style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (14), 2% [[Properties#Energy Resistance|energy resistance]], 2% [[Properties#Fire Resistance|fire resistance]], 2% [[Properties#Ice Resistance|ice resistance]] | ||
| style="text-align: center" | | |||
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | |||
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (17), [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] (3%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Ice, 2%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Fire, 2%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Energy, 2%) | |||
|- | |||
| style="width: 1%; text-align: center" | [[File:Falcon Helmet.png|32px]] | |||
| style="width: 210px" | [[Falcon Helmet]] | |||
| style="width: 1px; text-align: center" | {{#tip-text:400| Level 320 required to gain full intelligence/dexterity/strength bonus. }} | |||
| style="width: 1px; text-align: center" | 12 | |||
| style="text-align: center" | 44.0 oz | |||
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (14), [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (14), [[Strength|{{#tip-text: Strength | Knights only. }}]] (14), [[Speed]] (+3), [[Resistance]] (Energy 1%) | |||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1= | name_1=Intelligence (16),<br> Dexterity (16)<br>& Strength (16)| | ||
large_1= | large_1=16.23| | ||
small_1=1. | small_1=1.08| | ||
shard_1=0. | shard_1=0.16| | ||
name_2= | name_2=Superior (1)| | ||
large_2= | large_2=14.36| | ||
small_2= | small_2=0.95| | ||
shard_2=0. | shard_2=0.19| | ||
name_3= | name_3=Streamlined (3)| | ||
large_3= | large_3=12.52| | ||
small_3= | small_3=0.83| | ||
shard_3=0. | shard_3=0.16| | ||
name_4=Resistance ( | name_4=Resistance (Physical, 1%)| | ||
large_4= | large_4=8.66| | ||
small_4= | small_4=0.57| | ||
shard_4=0. | shard_4=0.11| | ||
name_5=Resistance (Energy, 2%)| | |||
large_5=10.01| | |||
small_5=0.66| | |||
shard_5=0.11| | |||
name_6=Fortitude (21)| | |||
large_6=?| | |||
small_6=?| | |||
shard_6=?| | |||
}} | }} | ||
| style="text-align: center" | [[Attributes# | | style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Energy, 2%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Physical, 1%), [[Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] (1), [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] (3), LINKED:{[[Attributes#Intelligence|{{#tip-text:Intelligence| Increases intelligence (mages and druids only). }}]] (16) + [[Attributes#Dexterity|{{#tip-text:Dexterity| Increases dexterity (archers only). }}]] (16) + [[Attributes#Strength|{{#tip-text:Strength| Increases strength (knights only). }}]] (16)}, [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] (21) | ||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Helmet of Agony.png]] | | style="width: 1%; text-align: center" | [[File:Helmet of Agony.png]] | ||
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shard_4=0.09| | shard_4=0.09| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(23)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(5%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small> | ||
|} | |} | ||
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}} | }} | ||
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 1%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(40/30/20)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(16)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance | Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(20)</small> | | style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 1%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(40/30/20)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(16)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance | Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(20)</small> | ||
|- | |||
| style="width: 1%; text-align: center" | [[File:Infernoscale Helmet.png|32px]] | |||
| style="width: 210px" | [[Infernoscale Helmet]] | |||
| style="width: 1px; text-align: center" | {{#tip-text:390| Level 312 required to gain full intelligence/dexterity/strength bonus. }} | |||
| style="width: 1px; text-align: center" | 10 | |||
| style="text-align: center" | 55.0 oz | |||
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (14), 1% [[Properties#Fire Resistance|fire resistance]], 1% [[Properties#Physical Resistance|physical resistance]] | |||
| style="text-align: center" | {{Attributes| | |||
name_1=Superior (1)| | |||
large_1=14.73| | |||
small_1=0.98| | |||
shard_1=?| | |||
name_2=Vitality (60/45/30)| | |||
large_2=11.38| | |||
small_2=0.75| | |||
shard_2=?| | |||
name_3=Resistance (Physical, 1%)| | |||
large_3=8.81| | |||
small_3=0.58| | |||
shard_3=?| | |||
name_4=Resistance (Fire, 1%)| | |||
large_4=9.39| | |||
small_4=0.62| | |||
shard_4=?| | |||
name_5=Strength (17)| | |||
large_5=14.94| | |||
small_5=0.99| | |||
shard_5=?| | |||
name_6=Fortitude (21)| | |||
large_6=13.25| | |||
small_6=0.88| | |||
shard_6=?| | |||
}} | |||
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] (1), [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] (60/45/30), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Physical, 1%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Fire, 1%), [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] (17) [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] (21) | |||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Horned helmet.png|Horned Helmet]] | | style="width: 1%; text-align: center" | [[File:Horned helmet.png|Horned Helmet]] | ||
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}} | }} | ||
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 3%)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br>[[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(75/57/38)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(16)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(21)</small> | | style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 3%)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br>[[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(75/57/38)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(16)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(21)</small> | ||
|- | |||
| style="width: 1%; text-align: center" | [[File:Falcon Helmet.png|32px]] | |||
| style="width: 210px" | [[Falcon Helmet]] | |||
| style="width: 1px; text-align: center" | {{#tip-text:400| Level 320 required to gain full intelligence/dexterity/strength bonus. }} | |||
| style="width: 1px; text-align: center" | 12 | |||
| style="text-align: center" | 44.0 oz | |||
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (14), [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (14), [[Strength|{{#tip-text: Strength | Knights only. }}]] (14), [[Speed]] (+3), [[Resistance]] (Energy 1%) | |||
| style="text-align: center" | {{Attributes| | |||
name_1=Intelligence (16),<br> Dexterity (16)<br>& Strength (16)| | |||
large_1=16.23| | |||
small_1=1.08| | |||
shard_1=0.16| | |||
name_2=Superior (1)| | |||
large_2=14.36| | |||
small_2=0.95| | |||
shard_2=0.19| | |||
name_3=Streamlined (3)| | |||
large_3=12.52| | |||
small_3=0.83| | |||
shard_3=0.16| | |||
name_4=Resistance (Physical, 1%)| | |||
large_4=8.66| | |||
small_4=0.57| | |||
shard_4=0.11| | |||
name_5=Resistance (Energy, 2%)| | |||
large_5=10.01| | |||
small_5=0.66| | |||
shard_5=0.11| | |||
name_6=Fortitude (21)| | |||
large_6=?| | |||
small_6=?| | |||
shard_6=?| | |||
}} | |||
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Energy, 2%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Physical, 1%), [[Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] (1), [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] (3), LINKED:{[[Attributes#Intelligence|{{#tip-text:Intelligence| Increases intelligence (mages and druids only). }}]] (16) + [[Attributes#Dexterity|{{#tip-text:Dexterity| Increases dexterity (archers only). }}]] (16) + [[Attributes#Strength|{{#tip-text:Strength| Increases strength (knights only). }}]] (16)}, [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] (21) | |||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Umbral Helmet.png|RTENOTITLE]] | | style="width: 1%; text-align: center" | [[File:Umbral Helmet.png|RTENOTITLE]] | ||
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}} | }} | ||
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br>[[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(13)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Holy, 2%)</small>, <br>{[[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small> +<br> [[Attributes#Lean|{{#tip-text: Lean| Decreases item weight. }}]] <small>(-60)</small>} | | style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br>[[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(13)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Holy, 2%)</small>, <br>{[[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small> +<br> [[Attributes#Lean|{{#tip-text: Lean| Decreases item weight. }}]] <small>(-60)</small>} | ||
|- | |||
| style="width: 1%; text-align: center" | [[File:Pegasus Helmet.png|32px]] | |||
| style="width: 210px" | [[Pegasus Helmet]] | |||
| style="width: 1px; text-align: center" | {{#tip-text:340| Level 270 required to gain full intelligence/dexterity/strength bonus. }} | |||
| style="width: 1px; text-align: center" | 11 | |||
| style="text-align: center" | 34.0 oz | |||
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (12), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Death, 2%), +3 [[Properties#Speed|speed]] | |||
| style="text-align: center" | | |||
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] (1), [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] (14), [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] (5), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Death, 1%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] [{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 1%] | |||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Albino Scale Helmet.png]] | | style="width: 1%; text-align: center" | [[File:Albino Scale Helmet.png]] | ||
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}} | }} | ||
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(2)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br>[[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(50/38/25)</small>,<br>[[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(15)</small>,<br>[[Attributes#Dragon's_Breath|{{#tip-text: Dragon's Breath| Casts a Fire Wave on use, 5 min cooldown }}]] | | style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(2)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br>[[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(50/38/25)</small>,<br>[[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(15)</small>,<br>[[Attributes#Dragon's_Breath|{{#tip-text: Dragon's Breath| Casts a Fire Wave on use, 5 min cooldown }}]] | ||
|- | |||
| style="width: 1%; text-align: center" | [[File:Falcon Helmet.png|32px]] | |||
| style="width: 210px" | [[Falcon Helmet]] | |||
| style="width: 1px; text-align: center" | {{#tip-text:400| Level 320 required to gain full intelligence/dexterity/strength bonus. }} | |||
| style="width: 1px; text-align: center" | 12 | |||
| style="text-align: center" | 44.0 oz | |||
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (14), [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (14), [[Strength|{{#tip-text: Strength | Knights only. }}]] (14), [[Speed]] (+3), [[Resistance]] (Energy 1%) | |||
| style="text-align: center" | {{Attributes| | |||
name_1=Intelligence (16),<br> Dexterity (16)<br>& Strength (16)| | |||
large_1=16.23| | |||
small_1=1.08| | |||
shard_1=0.16| | |||
name_2=Superior (1)| | |||
large_2=14.36| | |||
small_2=0.95| | |||
shard_2=0.19| | |||
name_3=Streamlined (3)| | |||
large_3=12.52| | |||
small_3=0.83| | |||
shard_3=0.16| | |||
name_4=Resistance (Physical, 1%)| | |||
large_4=8.66| | |||
small_4=0.57| | |||
shard_4=0.11| | |||
name_5=Resistance (Energy, 2%)| | |||
large_5=10.01| | |||
small_5=0.66| | |||
shard_5=0.11| | |||
name_6=Fortitude (21)| | |||
large_6=?| | |||
small_6=?| | |||
shard_6=?| | |||
}} | |||
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Energy, 2%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Physical, 1%), [[Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] (1), [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] (3), LINKED:{[[Attributes#Intelligence|{{#tip-text:Intelligence| Increases intelligence (mages and druids only). }}]] (16) + [[Attributes#Dexterity|{{#tip-text:Dexterity| Increases dexterity (archers only). }}]] (16) + [[Attributes#Strength|{{#tip-text:Strength| Increases strength (knights only). }}]] (16)}, [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] (21) | |||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Helmet of Torment.png]] | | style="width: 1%; text-align: center" | [[File:Helmet of Torment.png]] | ||
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| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>, <br>[[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(23)</small>, <br>[[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>, <br>[[Attributes#Sixth Sense|{{#tip-text: Sixth Sense| X% chance to gain a 10% increase to your total distance fighting skill for 6 seconds. }}]] <small>(1%)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 1%]</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small> | | style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>, <br>[[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(23)</small>, <br>[[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>, <br>[[Attributes#Sixth Sense|{{#tip-text: Sixth Sense| X% chance to gain a 10% increase to your total distance fighting skill for 6 seconds. }}]] <small>(1%)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 1%]</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small> | ||
|} | |} | ||
---- | |||
{{Back |category=Items}} | |||
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Latest revision as of 21:30, 20 May 2024
Helmets are an essential part of any player's equipment, much like Armors, Legs and Boots they usually provide Armor, Properties and can often be enchanted with Attributes.
This page will split helmets into different lists depending on which vocation they're intended for, based on whether they give Intelligence, Dexterity or Strength. However, any vocation can technically use any equipment item, they will just not benefit from the vocation-specific properties and attributes. Some items also provide vocation-specific stats for more than one vocation (e.g. Plague Mask).
Most items also have an Item Rank which defines the 'power level' of an equipment item or weapon relative to other equipment or weapons. The item rank determines what player level is required to gain the full stat bonuses (Int/Dex/Str) of an item (usually roughly 80% of item rank) unless the item has a quest or faction requirement.
Non-specific Helmets
Image: | Name: | Arm: | Weight: | Properties: | Att % | Attributes: |
---|---|---|---|---|---|---|
Dark Green Christmas Hat | 1 | 3.0 oz | - | - | - | |
Green Christmas Hat | 1 | 3.0 oz | - | - | - | |
Leather Helmet | 1 | 22.0 oz | - | - | - | |
Pirate Bandana | 1 | 5.8 oz | - | - | - | |
Post Officer's Hat | 1 | 7.0 oz | - | - | - | |
Red Christmas Hat | 1 | 3.0 oz. | - | - | - | |
Panda Hairband | 1 | 4.6 oz | ? | ? | ? | |
Chain Helmet | 2 | 42.0 oz | - | - | - | |
Studded Helmet | 2 | 24.5 oz | - | - | - | |
Pirate Captain's Hat | 2 | 12.8 oz | - | - | - | |
Pirate Hat | 2 | 9.8 oz | - | - | - | |
Santa's Hat | 2 | 9.8 oz | - | - | - | |
Brass Helmet | 3 | 27.0 oz | - | - | - | |
Deer Hide Helmet | 3 | 18.0 oz | - | - | - | |
Legion Helmet | 4 | 31.0 oz | - | - | - | |
Viking Helmet | 4 | 39.0 oz | - | - | - | |
Damaged Helmet | 5 | 18.0 oz | - | - | - | |
Soldier Helmet | 5 | 32.0 oz | - | - | - | |
Iron Helmet | 5 | 30.0 oz | - | Superior (1), Vitality (10/8/5), Fortitude (+1 HP per 5 ticks), Streamlined (3), Lean (-10.5) | ||
Dark Helmet | 6 | 46.0 oz | - | - | - | |
Drake Scale Helmet | 6 | 31.0 oz | - | - | - | |
Steel Helmet | 6 | 46.0 oz | - | - | - | |
Strange Helmet | 6 | 46.0 oz | - | - | - | |
Crown Helmet | 7 | 29.5 oz | - | Superior (1), Fortitude (+1 HP per 4 ticks), Lean (-10) | ||
Devil Helmet | 7 | 50.0 oz | - | - | - | |
Knight Helmet | 7 | 36.0 oz | - | Resistance (Physical, 1%), Fortitude (+? HP per ? ticks), Vitality (10/8/5) |
Mage & Druid Helmets
Knight Helmets