Difference between revisions of "Incidamus"

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Line 6: Line 6:
summon=|
summon=|
convince=|
convince=|
abilities=???|
abilities=Melee 0-800?, Death Strike 200-400?, Death Bomb 300-600?, Death wave 500-1000?, Death Beam 500-1200?, Summons 2 [[Shade]] |  
pushable=n|
pushable=n|
push_objects=y|
push_objects=y|
Line 12: Line 12:
neutral_to=?|
neutral_to=?|
task=([[Demonic Faction]])|
task=([[Demonic Faction]])|
est_max_damage=?|
est_max_damage=3500+|
sounds=?|
sounds=?|
note=Very high level creatures.|
note=Very high level creatures.|
strategy=|
strategy= Strafe tank them so you can ignore Wave and Beam Ability, Face away from shooters|
skinnable=|
skinnable=|
location=[[Sheol]]|
location=[[Sheol]]|

Revision as of 09:39, 18 February 2022

Incidamus
Zarguth.png
Heart.png Hit Points: ?
Xp.png Experience: 28500
Summon.png Summon:
Convince.png Convince:
Abilities:Melee 0-800?, Death Strike 200-400?, Death Bomb 300-600?, Death wave 500-1000?, Death Beam 500-1200?, Summons 2 Shade
Pushable:
Push Objects:✔️
Est. Max Damage:3500+
Immune To:?
Neutral To:?
Sounds:?
Task:(Demonic Faction)
Note:Very high level creatures.
Strategy:Strafe tank them so you can ignore Wave and Beam Ability, Face away from shooters
Loot:0-100 Gold Coin, 1-5 Mind Stone, 1-3 Polished Amethyst , Wand of Light, Shadowfall (semi rare), Giant Sword(rare), Forgotten Soul (rare),Mastermind Shield (very rare), Deepshadow Legs (extremely rare), Deepshadow Mask (extremely rare), Soulstealer Armor (extremely rare), ?
Location:Sheol

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