Difference between revisions of "Skeleton Mage"

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Line 8: Line 8:
pushable=n|
pushable=n|
push_objects=y|
push_objects=y|
abilities=Energy Strike (30-50), Life Drain (35-75~), Physical Strike (30-100~), Life Drain Beam (90-130~), Death Field Bomb, Self Healing, Summons 3 [[Hellish Skeleton]]|
abilities=Energy Strike (30-50), Lifedrain (35-75~), Physical Strike (30-100~), Lifedrain Beam (90-130~), Death Field Bomb, Self Healing, Summons 3 [[Hellish Skeleton]]|
est_max_damage=400+ HP per turn|
est_max_damage=400+ HP per turn|
immune_to=Fire, Poison, Invisibility|
immune_to=Fire, Poison, Invisibility|
Line 19: Line 19:
strategy_archers=|
strategy_archers=|
skinnable=|
skinnable=|
loot=0-50? [[Gold Coin]], [[Blank Rune]], [[Staff]], [[Torch]], [[Skull]], 0-3? [[Small Diamond]], [[Wand of Light]] (semi-rare?), ???|
loot=0-50 [[Gold Coin]], [[Blank Rune]], [[Life Crystal]], [[Staff]], [[Torch]], [[Skull]], [[Sword]], 0-3 [[Small Diamond]], [[Wand of Light]] (rare), [[Ancient Boots]] (rare)|
location=[[Sheol]], [[Arcanum]]|
location=[[Sheol]], [[Arcanum]]|
}}
}}

Latest revision as of 15:22, 11 February 2024

Skeleton Mage
Skeleton Mage.png
Heart.png Hit Points: 800
Xp.png Experience: 1800
Summon.png Summon: --
Convince.png Convince: --
Abilities:Energy Strike (30-50), Lifedrain (35-75~), Physical Strike (30-100~), Lifedrain Beam (90-130~), Death Field Bomb, Self Healing, Summons 3 Hellish Skeleton
Pushable:
Push Objects:✔️
Est. Max Damage:400+ HP per turn
Immune To:Fire, Poison, Invisibility
Neutral To:Physical, Energy, Ice, Holy, ?
Loot:0-50 Gold Coin, Blank Rune, Life Crystal, Staff, Torch, Skull, Sword, 0-3 Small Diamond, Wand of Light (rare), Ancient Boots (rare)
Location:Sheol, Arcanum

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