Difference between revisions of "The Ward of Sheol"

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m (Text replacement - "Increases your mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, you will get 1 extra mana per poi...)
m (Text replacement - "Increases your mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base reg...)
 
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}}  [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases your mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
}}  [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (7), [[Attributes#Elemental Warding|{{#tip-text: Elemental Warding | X% chance to fully block an elemental attack (energy, fire, poison and ice). Can only be used by mages and druids. }}]] (4%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] [{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]|
Thus, an arch druid on Legacy has a mana regeneration rate of 1 per 2 seconds, and since Presence of Mind increases the regen by (x) mana points per 16 turns, this brings it to an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (7), [[Attributes#Elemental Warding|{{#tip-text: Elemental Warding | X% chance to fully block an elemental attack (energy, fire, poison and ice). Can only be used by mages and druids. }}]] (4%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] [{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]|
category=Shields|
category=Shields|
def=37|
def=37|

Latest revision as of 18:03, 31 March 2024

The Ward of Sheol.png
You see the Ward of Sheol (Def:37). 
It weighs 32.0 oz.
Item Rank:450
Properties:Intelligence (5), 2% fire, poison, energy and ice resistance
Possible
Attributes:
 Presence of Mind (2), Intelligence (7), Elemental Warding (4%), Resistance [Elements, 2%]
Def:37
Weight:32.0 oz
Dropped by:Mictlantehuctli
Buy from:Players only.
Sell to:
SheolDrolgruth (625,000 gp)

Go back to Shields.