Difference between revisions of "Wands & Staves"
From Medivia Online Wiki
(20 ml required for fireweaver) |
|||
Line 3: | Line 3: | ||
Due to a variety of different kinds of wands obtainable on Medivia, this category will be split up into 3 sections: | Due to a variety of different kinds of wands obtainable on Medivia, this category will be split up into 3 sections: | ||
*'''[[Wands & Staves#Mage Staves|Mage staves]]''' - wands, staves or scepters which are actually club weapons and often offer a high defense value as well as mage skill bonuses and attributes. | |||
*'''[[Wands & Staves#Mage Wands|Mage/attack wands]]''' - wands usable only by mages which deal elemental damage when cast. | *'''[[Wands & Staves#Mage Wands|Mage/attack wands]]''' - wands usable only by mages which deal elemental damage when cast. | ||
*'''[[Wands & Staves#Decorative Wands|Decorative wands]]''' - wands which have no purpose other than decoration or providing light. | *'''[[Wands & Staves#Decorative Wands|Decorative wands]]''' - wands which have no purpose other than decoration or providing light. | ||
== '''Mage Staves''' == | == '''Mage Staves''' == | ||
These staves, wands and scepters are actually club weapons, they usually come with a high defense value, and some of them provide mage skill bonuses as well as mage-targeted attributes. | *These staves, wands and scepters are actually club weapons, they usually come with a high defense value, and some of them provide mage skill bonuses as well as mage-targeted attributes. | ||
*The [[Ritual Wand]] and [[Magic Wand]] are actually '0 Def' shields, so you cannot wear them with another shield and if you wear them with a weapon your defense will be 0. | |||
*The [[Magic Level]] increase properties on all the items listed below work on ALL vocations, so knights for example can use them to increase their ML temporarily and become able to use [[Magic Wall]] runes if they have magic level 8. | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
Line 210: | Line 139: | ||
| style="text-align: center" | +1 [[Properties#Magic Level|Magic Level]], +50 [[Properties#Health Increase Properties|Health]], [[Properties#Active Effects/Abilities|{{#tip-text: Resistance (Druid)| [Druid only; 4 minute cooldown] Right-click the staff and left-click a player or yourself to provide them with 60 seconds of 10% resistance to all damage. }}]], [[Properties#Active Effects/Abilities|{{#tip-text: Fire Shot (Archmage)| [Archmage only; 4 minute cooldown] Right-click the staff and left-click a target on screen to inflict single-target fire damage which scales with your Sudden Death rune damage. }}]] | | style="text-align: center" | +1 [[Properties#Magic Level|Magic Level]], +50 [[Properties#Health Increase Properties|Health]], [[Properties#Active Effects/Abilities|{{#tip-text: Resistance (Druid)| [Druid only; 4 minute cooldown] Right-click the staff and left-click a player or yourself to provide them with 60 seconds of 10% resistance to all damage. }}]], [[Properties#Active Effects/Abilities|{{#tip-text: Fire Shot (Archmage)| [Archmage only; 4 minute cooldown] Right-click the staff and left-click a target on screen to inflict single-target fire damage which scales with your Sudden Death rune damage. }}]] | ||
| style="text-align: center" | <b>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]]</b> <small>(Fire, 3%)</small>, <b>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases magic level (mages only). }}]]</b> <small>(1)</small>, <b>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by X per 16 ticks (2 sec for a promoted mage, 3 sec for a promoted ranger etc.). }}]]</b> <small>(2)</small> | | style="text-align: center" | <b>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]]</b> <small>(Fire, 3%)</small>, <b>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases magic level (mages only). }}]]</b> <small>(1)</small>, <b>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by X per 16 ticks (2 sec for a promoted mage, 3 sec for a promoted ranger etc.). }}]]</b> <small>(2)</small> | ||
|} | |||
== '''Mage Wands''' == | |||
Information on mage/attack wands: | |||
*They have a certain number of charges and can be recharged using the [[Recharge Wand]] spell ('''1 charge = 1 mana'''); different wands use a different number of charges per hit. | |||
*They require a certain [[Magic Level]] to be used and can only be used by mages, their damage scales at a low level and magic level until it reaches a cap at which it remains regardless of how much more you advance, the values below will show this damage cap. | |||
*They are all one-handed and can only be cast while held in a hand slot. | |||
*They are not auto-attack and must be cast by right-clicking the wand and left-clicking a target on screen or in the battle window, the same as runes. | |||
{| class="wikitable sortable" | |||
|- | |||
! style="text-align: center" | '''Image:''' | |||
! style="text-align: left" | '''Name:''' | |||
! style="text-align: center" | '''Weight:''' | |||
! style="text-align: center" | '''Effect Cap Dmg:''' | |||
! style="text-align: center" | '''ML required:''' | |||
! style="text-align: center" | '''Charges:''' | |||
|- | |||
| style="text-align: center" | [[File:Swamplight Wand.png|RTENOTITLE]] | |||
| [[Swamplight Wand]] | |||
| style="text-align: center" | 9.0 oz. | |||
| style="text-align: center" | 20-26~ poison damage on hit. | |||
| style="text-align: center" | ML 0 | |||
| style="text-align: center" | 1000 <br>('''2 per hit''') | |||
|- | |||
| style="text-align: center" | [[File:Firelight Wand.png|RTENOTITLE]] | |||
| [[Firelight Wand]] | |||
| style="text-align: center" | 9.0 oz. | |||
| style="text-align: center" | 20-26~ fire damage on hit. | |||
| style="text-align: center" | ML 0 | |||
| style="text-align: center" | 1000 <br>('''2 per hit''') | |||
|- | |||
| style="text-align: center" | [[File:Moonlight Wand.png|RTENOTITLE]] | |||
| [[Moonlight Wand]] | |||
| style="text-align: center" | 9.0 oz. | |||
| style="text-align: center" | 20-26~ energy damage on hit. | |||
| style="text-align: center" | ML 0 | |||
| style="text-align: center" | 1000 <br>('''2 per hit''') | |||
|- | |||
| style="text-align: center" | [[File:Serpent Scepter.png|RTENOTITLE]] | |||
| [[Serpent Scepter]] | |||
| style="text-align: center" | 29.0 oz. | |||
| style="text-align: center" | 24-35~ poison damage on hit; inflicts a poisoned effect dealing a total of 35 additional poison damage over 16 turns. | |||
| style="text-align: center" | ML 10 | |||
| style="text-align: center" | 1500 <br>('''3 per hit''') | |||
|- | |||
| style="text-align: center" | [[File:Fireweaver.gif|RTENOTITLE]] | |||
| [[Fireweaver]] | |||
| style="text-align: center" | 26.0 oz. | |||
| style="text-align: center" | 35-50~ fire damage on hit; inflicts a burning effect dealing a total of 55 additional fire damage over 10 turns. | |||
| style="text-align: center" | ML 20 | |||
| style="text-align: center" | 1500 <br>('''3 per hit''') | |||
|- | |||
| style="text-align: center" | [[File:Stormcaller.gif|RTENOTITLE]] | |||
| [[Stormcaller]] | |||
| style="text-align: center" | 25.0 oz. | |||
| style="text-align: center" | 40-55~ energy damage on hit; inflicts an electrifying effect dealing a total of 20 additional energy damage over 2 turns. | |||
| style="text-align: center" | ML 30 | |||
| style="text-align: center" | 2000 <br>('''3 per hit''') | |||
|- | |||
| style="text-align: center" | [[File:Shadowfall.png|RTENOTITLE]] | |||
| [[Shadowfall]] | |||
| style="text-align: center" | 33.0 oz. | |||
| style="text-align: center" | 39-59~ death damage on hit; inflicts a death effect dealing a total of 20 additional death damage over 2 turns. | |||
| style="text-align: center" | ML 35 | |||
| style="text-align: center" | 2500 <br>('''4 per hit''') | |||
|- | |||
| style="text-align: center" | [[File:Frostwarden.png|RTENOTITLE]] | |||
| [[Frostwarden]] | |||
| style="text-align: center" | 29.0 oz. | |||
| style="text-align: center" | 54-68~ ice damage on hit; inflicts a freezing effect dealing a total of 55 additional ice damage over 10 turns. | |||
| style="text-align: center" | ML 40 | |||
| style="text-align: center" | 3000 <br>('''5 per hit''') | |||
|} | |} | ||
Revision as of 01:00, 31 January 2022
Due to a variety of different kinds of wands obtainable on Medivia, this category will be split up into 3 sections:
- Mage staves - wands, staves or scepters which are actually club weapons and often offer a high defense value as well as mage skill bonuses and attributes.
- Mage/attack wands - wands usable only by mages which deal elemental damage when cast.
- Decorative wands - wands which have no purpose other than decoration or providing light.
Mage Staves
- These staves, wands and scepters are actually club weapons, they usually come with a high defense value, and some of them provide mage skill bonuses as well as mage-targeted attributes.
- The Ritual Wand and Magic Wand are actually '0 Def' shields, so you cannot wear them with another shield and if you wear them with a weapon your defense will be 0.
- The Magic Level increase properties on all the items listed below work on ALL vocations, so knights for example can use them to increase their ML temporarily and become able to use Magic Wall runes if they have magic level 8.
Image: | Name: | Atk: | Def: | Hands: | Weight (oz.): | Properties: | Attributes: |
---|---|---|---|---|---|---|---|
Staff | 10 | 25 | Two | 38.0 | - | - | |
Golden Wand | 11 | 16 | One | 43.0 | - | - | |
Conjure Wand | 15 | 17 | One | 19.5 | - | - | |
Wooden Wand | 20 | 17 | One | 26.5 | - | - | |
Wendigo Staff | 23 | 23 | Two | 65.0 | - | - | |
File:Wand of might.png | Wand of Might | 25 | 14 | One | 29.0 | - | - |
Plaguespreader Rod | 22 | 30 | Two | 43.0 | - | Intelligence (1), Lean (-20), Presence of Mind (1), Plague | |
Corrupted Staff | 24 | 29 | Two | 45.0 | - | Intellect (30), Intelligence (1), Fortified (4) | |
File:Crystal Wand.gif | Crystal Wand | 10 | 15 | One | 28.0 | - | Intelligence (2), Resistance (Ice, 2%) |
Holy Scepter | 10 | 30 | One | 26.0 | - | Intelligence (1), Resistance (Holy, 1%) | |
Star Scepter | 22 | 26 | One | 22.0 | - | Intelligence (3) | |
Magician's Staff | 30 | 34 | Two | 38.0 | +1 Magic Level, +50 Health | Intellect (50), Intelligence (1), Presence of Mind (1) | |
Staff of the Primordial Fire | 25 | 33 | Two | 20.0 | +1 Magic Level, +50 Health, Resistance (Druid), Fire Shot (Archmage) | Resistance (Fire, 3%), Intelligence (1), Presence of Mind (2) |
Mage Wands
Information on mage/attack wands:
- They have a certain number of charges and can be recharged using the Recharge Wand spell (1 charge = 1 mana); different wands use a different number of charges per hit.
- They require a certain Magic Level to be used and can only be used by mages, their damage scales at a low level and magic level until it reaches a cap at which it remains regardless of how much more you advance, the values below will show this damage cap.
- They are all one-handed and can only be cast while held in a hand slot.
- They are not auto-attack and must be cast by right-clicking the wand and left-clicking a target on screen or in the battle window, the same as runes.
Image: | Name: | Weight: | Effect Cap Dmg: | ML required: | Charges: |
---|---|---|---|---|---|
Swamplight Wand | 9.0 oz. | 20-26~ poison damage on hit. | ML 0 | 1000 (2 per hit) | |
Firelight Wand | 9.0 oz. | 20-26~ fire damage on hit. | ML 0 | 1000 (2 per hit) | |
Moonlight Wand | 9.0 oz. | 20-26~ energy damage on hit. | ML 0 | 1000 (2 per hit) | |
Serpent Scepter | 29.0 oz. | 24-35~ poison damage on hit; inflicts a poisoned effect dealing a total of 35 additional poison damage over 16 turns. | ML 10 | 1500 (3 per hit) | |
Fireweaver | 26.0 oz. | 35-50~ fire damage on hit; inflicts a burning effect dealing a total of 55 additional fire damage over 10 turns. | ML 20 | 1500 (3 per hit) | |
Stormcaller | 25.0 oz. | 40-55~ energy damage on hit; inflicts an electrifying effect dealing a total of 20 additional energy damage over 2 turns. | ML 30 | 2000 (3 per hit) | |
Shadowfall | 33.0 oz. | 39-59~ death damage on hit; inflicts a death effect dealing a total of 20 additional death damage over 2 turns. | ML 35 | 2500 (4 per hit) | |
Frostwarden | 29.0 oz. | 54-68~ ice damage on hit; inflicts a freezing effect dealing a total of 55 additional ice damage over 10 turns. | ML 40 | 3000 (5 per hit) |
|
Decorative Wands
These wands either provide some light or are purely decorative.
The Magical Wand and Goofy Wand have some fun effects which can be learned about on their own item pages.
|
Back to Items.