Druid Expert Guide
Druid Expert Guide by Kopek
General info
With every level, a cleric will gain 5 hitpoints, 30 mana and 10 oz. of capacity.
Cleric regenerates 1hp every 12 seconds and 1 mana every 3 seconds.
Druid regenerates 1 hp every 12 seconds and 1 mana every 2 seconds.
Druid is vocation with great teamhunt potential. After getting Purification spell its also great for journey alone, but you need to be careful because of low hp pool.
Tips
- You need to have Premium Account to conjure most of the useful runes.
- Exana sio is great spell you will use all the time. It heals you or any other player for almost the same amount as exura sio but costs almost half less.
- You should rush The Order of Holy Rose Faction as fast as possible
- Magic vocations lacks capacity. Get as light equipment as possible. Sometimes when you re hunting monsters that doesn't often hit you, its worth to hunt without legs.
- Hunting with runes as mage is expensive, especially when you have low magic level. It's worth to hunt with summons to around 50 level, while making your own runes.
- Before lvl 21 (level needed to summon Crystal Bug) the best weapon to use is War Hammer, after reaching it you don't really need a weapon, so you can wear Candelabrum picked up lit from world spawns for infinite light.
Equipment
You don't need to follow the table step by step, there are chances that you will loot attributed items that are better than these on the list, its just the usual way people change their equipment.
Helmet | ► ► ► ► ► |
Armor | ► ► ► ► ► |
Legs | ► ► ► ► ► |
Boots | ► ► ► ► |
Hand Slot | ► ► ► ► ► ► ► ► |
When to use burst arrows, when to use Magician's Staff? Which one is better? The answer is both!
Pros | Cons | When to use | |
---|---|---|---|
Boosts exp/h a lot, cheap damage compared to SDs | Hard to get in huge amounts, you get tons of damage while blocking monsters, if not used correctly can get you waste. | On higher lvls While hunting with knight, when he's blocking at least 2 strong monsters, hunting Warlocks and similar monsters | |
+1mlvl, +50hp, good def, good light source, you can easily 1shot weak monsters like spiders blocking your way. | a bit worse def than MMS | Always whenever you aren't using burst arrows. |
Mana per gold
Name | Mana Gain | Cost | Mana Per Gold | Pros | Cons | |
---|---|---|---|---|---|---|
Life Ring | 390 | 900gp | 0.43 | You can loot them or Life Crystals from creatures. | Not efficient, takes long time to gain mana. | |
Ring of Healing | 936 | 2000gp | 0.47 | Weight basically nothing, quite fast regeneration. | A lot slower compared to mana fluids, usually less efficient than mana fluids. | |
Mana Fluid | 20-75 | 100gp | 0.475 | Regenerates mana in PZ. You can refill mana in no time. Better efficiency than ROHs | Weights a lot. Random amount of mana refilled. | |
Mana Fluid (returned vial) | 20-75 | 100gp | 0.5 | Regenerates mana in PZ. You can refill mana in no time. Better efficiency than ROHs | Weights a lot. Random amount of mana refilled. You need to return them to NPC. |
Hunting Spots
Solo hunting
Don't forget that it's worth to do Factions tasks in the meantime.
Level | Monster name | Location | Notes | Method |
---|---|---|---|---|
8-9 | Snakes | Easy task to earn your first 4000gp from task. | ||
9-15 | Wasps | They don't drop any food, so bring it by yourself. If you have plate set they won't do any damage. Cast Utevo lux whenever you have mana. | ||
15-18 | Rotworms | Good source of food, Train your mlvl untill you can make HMM or Ultimate Healing Rune. Better bring some source of ligh with yourself if you are making runes. | ||
18-21 | Skeletons | Bring some source of ligh with yourself. Parcels or any other non-walkable for low tier monster items helps a lot. | ||
21-27 | Larvas | The Osaris Faction task. Summon only one Crystal Bug and hunt on -1 floor. If possible, skin them using Skinning Knife. | ||
27-33 | Dwarf Soldiers | Decent source of lootbag items. | ||
33-38 | Cyclops | They barely drop anything but its good source of exp. | ||
38-44 | Dwarf Guards | Very good source of money. Keep at least few runes of GFB in case of backspawn, and while entering the cave. | ||
44-46 | Scarabs | The Osaris Faction task. Bad source of gold but this task is required. | ||
46-55 | Mummies + Crypt Shamblers | The Lightbringer Faction task. You need to finish 5th mission of Thaian Army Faction to take the task, and ask someone to help with first mission of Lightbringer Faction. Very good source of gold and exp. | ||
55+ | Dream Tomb -3 | It's worth to hunt tombs only if you want to quck boost your level. A lot of waste but great exp. Take Crypt Shamblers or Slime Task. If you don't want to waste money, keep hunting Dwarf Guards or Mummies. | ||
55+ | Waterblob | First task of The Order of Holy Rose. Quick and easy, basically fire-immune slimes. Tag summons with LMM or HMM and then kill the mother. It will count summons as kills. | ||
70+ | Crystalbeast | Part of The Order of Holy Rose. Easy to kill with HMMs, if you have troubles use Stealth Ring or Utana Vid. | ||
80+ | Wendigo | Part of The Order of Holy Rose. Stronger than the previous task monsters. Has distance health drain. Careful in case of luring more than 1 and of backspawn. Wendigo Antlers are valuable skins. | ||
90+ | Dream Tomb -4 | It's worth to hunt tombs only if you want to quck boost your level. A lot of waste but great exp. Take Crypt Shamblers or Slime Task. You can hunt this tomb even till level 200. | ||
90+ | Dragon | If you don't want to waste money on tombs, try hunting Dragons with summoned Demon Skeletons. | ||
100+ | Snow Ravager | Their strenght is similar to Dragons. Snow Ravagers doesn't have any distance spells, but their meele hits stronger. Lure few of them at once and use GFBs or hunt them 1 by 1 with Heavy Magic Missile. But be careful, there is not much place to run. | ||
100+ | Orc Berserker | Perfectly lured Orc Fortress is great place to chill profit with decent exp. Hunt only groups of Orc Berserkers with GFBs or FBs. | ||
110+ | Blood Tomb -5 | It's worth to hunt tombs only if you want to quck boost your level. A lot of waste but great exp. Take any tomb monster task you didn't take yet. If you don't want to waste money, keep on hunting Orc Berserkers. You can hunt these tomb even on 250 level. | ||
120+ | Ancient Scarabs | Lure groups of 4-5 and kill them with GFBs. Careful of paralyze, dont get trapped. | ||
150+ | Frost Drakes | Part of The Order of Holy Rose. Don't forget to collect frozen hams, people will pay for them a lot more than NPC. If possible, teamhunt them. | ||
160+ | Serpentine Tomb | -1 -2 | Great exp with good return, still waste. Spawn breaks around 900k/h. Perfect place for Necromancer task. Good place to hunt even for 250 levels. | |
170+ | Nether Spider | Part of The Order of Holy Rose. Very similar to Giant Spiders. If possible, teamhunt them. | ||
190+ | Warlock | Kill them as fast as possible because of their mana drain. Great place to exp pretty fast comfortably. Their loot is very good, usually you will be on break even, but sometimes you will profit. |
Teamhunting
Level | Monster name | Location | Notes | Method |
---|---|---|---|---|
80+ | Dragon Lord | Not really efficient way of hunting, but fun to do so. You can even bring another mage friend to summon demon skeletons, or ranger to convince them. Stand in place where you won't get backspawn, wait for knight to lure Dragon Lords one by one and heal him using exana sio. | + + | |
100+ | Dragon | Just hunt them with HMMs and heal your knight. | + | |
120+ | Frost Drake | Similar to Dragons, avoid their waves. | + | |
130+ | Nether Spider | It works best on the smaller left spawn. Summon 2 demon skeletons and use HMMs, run in circle. | + + | |
130+ | Dragon Lord | Just hunt them like you would hunt normal Dragons, careful on waves. On PoI you still can use your summons. | + | |
130+ | Lernaean Hydras | Hunt them on the floor showed on maper. Summon 2 demon skeletons and wait for blocker to lure them 1 by 1, be careful on the waves, because if hydra is on low health, it can instantly kill you. | ++ | |
140+ | Lernaean Hydras | While doing 3 people hunt, you will have to run around whole spawn, avoid being in front or around hydra. | ++ | |
150+ | Dragon Lord | Now you should be able to hunt them while your knight blocks 3 at once, be careful in case of retarget. | + | |
160+ | Manticore | On this level you should be able to hunt Manticores one by one with Ice HMMs. Never stand in front of Manticore, in case of retarget ranger should bodyblock it. You should always carry at least one Dwarven Ring. Be careful in case of retarget, because that could be lethal. | ++ | |
160+ | Ice Golem | Part of The Order of Holy Rose. Knight blocking 3 golems at once is the best and fastest way do finish the task. Be careful of Ice Colossus spawning. | ++ | |
160+ | Nether Spider | Part of The Order of Holy Rose. On this level you should be able to easily hunt them with explos 3 by 3 with blocker. | ++ | |
170+ | Frost Dragons | Part of The Order of Holy Rose. Hunting them alone is hard and irritating, teamhunting gives you decent return of money and good exp. Treat like stronger Dragon Lords. | +++ | |
180+ | Sphinx | Very good exp with decent loot, be careful in case of luring more than one. You should have Purification spell to hunt them. You should use Energy Ring all the time. | +++Energy Ring | |
190+ | Manticore | Better don't hunt them if you don't have Purification spell already. Be careful in case of retarget, because that could be lethal. | ++ | |
210+ | Sphinx | Now you should be able to hunt two of them at once using Explos. Taking another person with yourself will break the spawn. Use Energy Ring all the time. | +++Energy Ring | |
210+ | Demons | Really comfortable place to hunt. You shouldn't enter the main room of Demon Helmet Quest if you dont have Mage friend with yourself. | +++ | |
220+ | Queen's Follower | Final task of The Order of Holy Rose. Usually the task is huge waste, but its worth it. Chance to loot Demonic Axe or Hellforged Legs, which if you loot them, you will have a lot of profit. Always carry SSAs while going to hunt them. Lure QFs one by one near doors, close them, and make Wild Growth on their place. Shoot Energy Bomb and kill them as fast as possible. Use Energy Ring if she's too close while making Wild Growth. | ++++ |
Rich guide
Level | Monster name | Location | Notes | Method |
---|---|---|---|---|
8-14 | Wasps | |||
14-21 | Ice Tomb | |||
21-27 | Larvas | |||
27-32 | Ghouls | |||
32+ | Cyclops | |||
32-50 | Dream Tomb -3 | |||
50-80 | Blood Tomb -4 | |||
80-120 | Dream Tomb -4 | |||
120+ | Blood Tomb -5 | |||
160+ | Serpentine Tomb -1 -2 | |||
180+ | Warlocks | + |
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