Difference between revisions of "Ashlord"

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summon=--|
summon=--|
convince=--|
convince=--|
abilities=Melee (0-1100~), Lifedrain (300-500~), Energy Beam (380-780~), Great Death Ball on self (340-520~), Light Self Healing |
abilities=Melee (0-1100~), Lifedrain (300-500~), Energy Beam (380-780~), Great Death Ball on self (340-520~), Light Self Healing, Haste |
pushable=n|
pushable=n|
push_objects=y|
push_objects=y|

Revision as of 15:44, 3 September 2022

Ashlord
Ashlord.png
Heart.png Hit Points: 14800
Xp.png Experience: 21300
Summon.png Summon: --
Convince.png Convince: --
Abilities:Melee (0-1100~), Lifedrain (300-500~), Energy Beam (380-780~), Great Death Ball on self (340-520~), Light Self Healing, Haste
Pushable:
Push Objects:✔️
Est. Max Damage:2700+ HP in one turn
Immune To:Invisibility, Poison, Energy, Fire, Death, ?
Neutral To:Physical, Ice, Holy
Task:850 (Demonic Faction)
Strategy:They are both stronger and faster than a regular Demon. They can use their lifedrain attack from a distance. If you get in range of its other attacks they can easily do 1500 damage very quickly. Make sure to stay diagonal to avoid their beam.
Best to either SD them 1 by 1 or Explo 2-3 with a higher level knight, although 400+ is recommended to block 3 and can be risky. Archers could kill these with bolts and Ice HMMs, it's slow but profitable.
Loot:0-100~ Gold Coin, Double Axe, Orb, Small Emerald, 0-23? Fire Mushroom (semi-rare), Fire Axe (semi-rare), Devil Helmet (rare), Might Ring (rare), Ring of Healing (rare), Gold Ring (rare), Giant Sword (rare), Ashlord Shield (very rare), Mastermind Shield (very rare), Golden Legs (very rare), Blazing Crossbow (very rare), Magic Plate Legs (very rare), Ashlord Backpack (extremely rare), Heavy Truncheon (extremely rare)
Skinnable:Ashlord Claw.png Ashlord Claw with Skinpeeler.png (5%)
Location:Sheol

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