Difference between revisions of "Ghoul"
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{{Monster| | {{Monster| | ||
image=[[File:Ghoul.gif|Ghoul]]| | image=[[File:Ghoul.gif|Ghoul]]| | ||
name=Ghoul| | name=Ghoul| | ||
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convince=450| | convince=450| | ||
illusionable=y| | illusionable=y| | ||
abilities=Melee (0-50), [[Life_Drain| | abilities=Melee (0-50), [[Life_Drain|Lifedrain]] (15-27), Self-Healing| | ||
immune_to=Ice, Lifedrain| | |||
neutral_to=Physical, Energy, Fire| | |||
push_objects=y| | |||
pushable=n| | pushable=n| | ||
task=600 ([[Experience_Tasks|Experience Tasks]]), 600 ([[Novus Tasks]])| | |||
est_max_damage=77 hp per turn| | |||
note=Ghouls don't run in low health, can't be pushed and they move objects. | |||
task=600 ([[Experience_Tasks|Experience Tasks]])| | This kind of undead is found usually in groups and can be dangerous for inexperienced players. Only fight them while wearing good equipment or keeping them at distance, otherwise their melee combined with lifedrain can do a lot of damage. They are commonly used as a summon for knights in training. Unlike most of their undead counterparts, Ghouls leave bloodstains when damaged..| | ||
note=Ghouls don't run in low health, can't be pushed and they move objects. | location=[[PoI Undeads]], Garrogat ghoul hill, Yehsha tombs, [[Ghostland Thoris]], [[Frost Troll Cave Thoris]], [[Thoris Catacombs]]| | ||
This kind of undead is found usually in groups and can be dangerous for inexperienced players. Only fight them while wearing good equipment or keeping them at distance, otherwise their melee combined with | strategy_knights=They should have good skills to fight these creatures. Don't fight more than 3 at once unless you have 50/50+ skills. Also keep in mind that you cannot block their lifedrain without a garlic necklace.| | ||
location= | strategy_archers=It's possible to defeat ghouls at a low level, with low skills and ample running space, even the lowest level paladins can hunt them.| | ||
strategy_mages=Ghouls are good creatures for experience, their loot is very good when comparing with the time and mana used to kill them. Use [[Heavy_Magic_Missile|Heavy Magic Missile]] or a [[Summon_Creature|Summon Creature]] ([[Monk|Monk]]) to hunt them.| | strategy_mages=Ghouls are good creatures for experience, their loot is very good when comparing with the time and mana used to kill them. Use [[Heavy_Magic_Missile|Heavy Magic Missile]] or a [[Summon_Creature|Summon Creature]] ([[Monk|Monk]]) to hunt them.| | ||
loot=0-30 | loot=0-30 [[Gold Coin]], [[Bag]], [[Torch]], [[Scale Armor]], [[Brass Helmet]], [[Viking Helmet]], [[Knife]], [[Skull]], [[Life Ring]] (very rare)}} |
Latest revision as of 22:58, 28 February 2022
Hit Points: 100 Experience: 170 Summon: 450(Illusionable) Convince: 450 | |||||||
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Abilities: | Melee (0-50), Lifedrain (15-27), Self-Healing | ||||||
Pushable: | ❌ | ||||||
Push Objects: | ✔️ | ||||||
Est. Max Damage: | 77 hp per turn | ||||||
Immune To: | Ice, Lifedrain | ||||||
Neutral To: | Physical, Energy, Fire | ||||||
Task: | 600 (Experience Tasks), 600 (Novus Tasks) | ||||||
Note: | Ghouls don't run in low health, can't be pushed and they move objects. This kind of undead is found usually in groups and can be dangerous for inexperienced players. Only fight them while wearing good equipment or keeping them at distance, otherwise their melee combined with lifedrain can do a lot of damage. They are commonly used as a summon for knights in training. Unlike most of their undead counterparts, Ghouls leave bloodstains when damaged.. | ||||||
Strategy: |
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Loot: | 0-30 Gold Coin, Bag, Torch, Scale Armor, Brass Helmet, Viking Helmet, Knife, Skull, Life Ring (very rare) | ||||||
Location: | PoI Undeads, Garrogat ghoul hill, Yehsha tombs, Ghostland Thoris, Frost Troll Cave Thoris, Thoris Catacombs |
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