Holy Sentinel
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Revision as of 17:19, 17 November 2020 by Saelvas Saelvius (talk | contribs) (they dont drop elite knight armor or boots)
Hit Points: ? Experience: 43600 Summon: -- Convince: -- | |
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Abilities: | Melee (0-1500??), Large Holy Explosion (?-3000?+), Holy Missile (500-600~), Holy Berserk?, Strong Paralyze, ??? |
Pushable: | ❌ |
Push Objects: | ❌ |
Est. Max Damage: | 4600+? hp per turn |
Immune To: | |
Neutral To: | |
Task: | 400 (White Light Faction) |
Note: | Warriors whose strength and might stretch to extreme lengths. Not to be taken lightly, they are more powerful than even Undead Dragons. |
Strategy: | A blocker of over level 330 is recommended, and even they may get combod down (healer recommended). Shooters should SD the sentinel down as quickly as possible. |
Loot: | 0-? Gold Coin, Ankh, Plate Armor, Silver Dagger, Gold Ring, Tower Shield, Bright Sword, Boots of Haste (rare?), Elite Knight Helmet (rare?), Elite Knight Legs (rare?), Angelic Boots (very rare), ??? |
Location: | White Light Sanctuary |
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