Difference between revisions of "Magic Level"

From Medivia Online Wiki
m (Text replacement - "mages only" to "mages and druids only")
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| style="text-align: center" | [[File:Necromantic Bloodkilt.png|RTENOTITLE]]
| style="text-align: center" | [[File:Necromantic Bloodkilt.png|RTENOTITLE]]
| [[Necromantic Bloodkilt]]
| [[Necromantic Bloodkilt]]
| +1 ML (mages only)
| +1 ML (mages and druids only)
|-
|-
| style="text-align: center" | [[File:Observer Shield.png|RTENOTITLE]]
| style="text-align: center" | [[File:Observer Shield.png|RTENOTITLE]]
| [[Observer Shield]]
| [[Observer Shield]]
| +1 ML (mages only)
| +1 ML (mages and druids only)
|-
|-
| style="text-align: center" | [[File:Observer Helmet.png|RTENOTITLE]]
| style="text-align: center" | [[File:Observer Helmet.png|RTENOTITLE]]
| [[Observer Helmet]]
| [[Observer Helmet]]
| +1 ML (mages only)
| +1 ML (mages and druids only)
|-
|-
| style="text-align: center" | [[File:Pharaoh Robe.png|RTENOTITLE]]
| style="text-align: center" | [[File:Pharaoh Robe.png|RTENOTITLE]]
| [[Pharaoh Robe]]
| [[Pharaoh Robe]]
| +2 ML (mages only)
| +2 ML (mages and druids only)
|-
|-
| style="text-align: center" | [[File:Umbral Robe.png|RTENOTITLE]]
| style="text-align: center" | [[File:Umbral Robe.png|RTENOTITLE]]
| [[Umbral Robe]]
| [[Umbral Robe]]
| +2 ML (mages only)
| +2 ML (mages and druids only)
|-
|-
| style="text-align: center" | [[File:Angeliclegs.png|RTENOTITLE]]
| style="text-align: center" | [[File:Angeliclegs.png|RTENOTITLE]]
| [[Angelic Legs]]
| [[Angelic Legs]]
| +2 ML (mages only)
| +2 ML (mages and druids only)
|}
|}



Revision as of 02:25, 1 March 2022

  • Regularly refered to as ML (ml).
  • Magic level advances when a player spends Mana points by using Spells, damage taken while using the Magic Shield spell does not count towards your magic level.
  • Mana regeneration speeds depend on your character's Vocation, Food is also required to regenerate mana.
  • Magic level provides a 50% bigger boost to Spell damage/healing and Rune damage/healing compared to player levels (2 ML = 3 LVL).
  • Druids and Mages advance the most quickly in magic level (80~ around lvl 300).
  • Archers advance more slowly (25~ around lvl 300), while Knights advance the slowest (8~ around lvl 300).
  • Burst Arrow damage is drawn mostly from magic level (MinDmg = 0 ; MaxDmg = level/3 + magLevel^(4/3)).
  • Making runes using Mana Fluids, ROH's, Life Rings and Bluegill and Lionfish Meals is a common method of boosting your character's magic level.

Items which increase ML:

All items with the Intelligence Attribute increase a mage's ML, those items will not be listed here.
The only items which can increase a Knight or Archer's ML are the Magician's Staff, Staff of the Primordial Fire, Magic Wand and Ritual Wand, the last 2 are occasionally used by knights with ML 8 so they can use Magic Wall runes.

Only items with so-called Properties which increase ML will be listed here.

Image: Name: ML increase:
RTENOTITLE Magic Wand +1 ML
RTENOTITLE Ritual Wand +1 ML
RTENOTITLE Magician's Staff +1 ML
RTENOTITLE Staff of the Primordial Fire +1 ML
RTENOTITLE Necromantic Bloodkilt +1 ML (mages and druids only)
RTENOTITLE Observer Shield +1 ML (mages and druids only)
RTENOTITLE Observer Helmet +1 ML (mages and druids only)
RTENOTITLE Pharaoh Robe +2 ML (mages and druids only)
RTENOTITLE Umbral Robe +2 ML (mages and druids only)
RTENOTITLE Angelic Legs +2 ML (mages and druids only)

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