Dwarf Geomancer
From Medivia Online Wiki
Hit Points: 380 Experience: 490 Summon: -- Convince: -- | |||||||||||
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Abilities: | Melee (0-100), Manadrain (49-80), Ranged (Stone) (50-110), Fast Self Healing | ||||||||||
Class: | Humanoid (Dwarf) | ||||||||||
Pushable: | ❌ | ||||||||||
Push Objects: | ✔️ | ||||||||||
Est. Max Damage: | 220+ | ||||||||||
Immune To: | Invisibility, Fire, Poison | ||||||||||
Sounds: | "Earth is the strongest element."; "Dust to dust.". | ||||||||||
Task: | 1000 (Item Tasks) | ||||||||||
Note: | A good creature for Archers to train on, simply corner one at the Triangle Tower, Cirone Dwarf Mine or the Dragoneaters Hideout and use Wooden Spears on full defense while using UH's to heal yourself (they don't do too much damage). A good set, shield and level 100+ are recommended to train this way. Dwarf Geomancers heal very often. | ||||||||||
Strategy: |
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Loot: |
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Skinnable: | Dwarf Beard with | ||||||||||
Location: | Cirone Dwarf Mine, Dwarf Hell Quest |
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