Difference between revisions of "Magic Level"
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| +2 ML | | +2 ML | ||
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| style="text-align: center" | [[File:Doomcaller.gif|RTENOTITLE]] [[File: | | style="text-align: center" | [[File:Doomcaller.gif|RTENOTITLE]] [[File:Enchanted Doomcaller.gif|RTENOTITLE]] | ||
| [[Doomcaller]] | | [[Doomcaller]] | ||
| {{#tip-text: +2/3* ML| The one-handed version increases your magic level by 2, once upgraded with a blazing core to the two-handed version the bonus increases to 3.}} | | {{#tip-text: +2/3* ML| The one-handed version increases your magic level by 2, once upgraded with a blazing core to the two-handed version the bonus increases to 3.}} |
Revision as of 02:17, 21 June 2022
- Regularly refered to as ML (ml).
- Magic level advances when a player spends Mana points by using Spells, damage taken while using the Magic Shield spell does not count towards your magic level.
- Mana regeneration speeds depend on your character's Vocation, Food is also required to regenerate mana.
- Magic level provides a 50% bigger boost to Spell damage/healing and Rune damage/healing compared to player levels (2 ML = 3 LVL).
- Druids and Mages advance the most quickly in magic level (80~ around lvl 300).
- Archers advance more slowly (25~ around lvl 300), while Knights advance the slowest (8~ around lvl 300).
- Burst Arrow damage is drawn mostly from magic level (MinDmg = 0 ; MaxDmg = level/3 + magLevel^(4/3)).
- Making runes using Mana Fluids, ROH's, Life Rings and Bluegill and Lionfish Meals is a common method of boosting your character's magic level.
Items which increase ML:
All items with the Intelligence Attribute increase a mage's ML, those items will not be listed here.
The only items which can increase a Knight or Archer's ML are the Magician's Staff, Staff of the Primordial Fire, Magic Wand and Ritual Wand, the last 2 are occasionally used by knights with ML 8 so they can use Magic Wall runes.
Only items with so-called Properties which increase ML will be listed here.
Image: | Name: | ML increase: |
---|---|---|
Magic Wand | +1 ML | |
Ritual Wand | +1 ML | |
Magician's Staff | +1 ML | |
Staff of the Primordial Fire | +1 ML | |
Necromantic Bloodkilt | +1 ML (mages and druids only) | |
Observer Shield | +1 ML (mages and druids only) | |
Observer Helmet | +1 ML (mages and druids only) | |
Dreadweave Robe | +1 ML (mages and druids only) | |
Pharaoh Robe | +2 ML (mages and druids only) | |
Umbral Robe | +2 ML (mages and druids only) | |
Angelic Legs | +2 ML (mages and druids only) | |
Great Staff | +2 ML | |
Meteorite Wand | +2 ML | |
RTENOTITLE RTENOTITLE | Doomcaller | +2/3* ML |
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