Difference between revisions of "Armors"

From Medivia Online Wiki
(Terra robe - changed property Resistance (Poison, 3%) to 5% update 7.40)
m (Text replacement - "Increases your mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base reg...)
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large_4=100.0|
large_4=100.0|
}}
}}
| style="text-align: center" | [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] <small>(10%)</small>,<br> [[Intelligence|{{#tip-text:Intelligence| Increases intelligence (mages and druids only). }}]] (3)
| style="text-align: center" | [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] <small>(10%)</small>,<br> [[Intelligence|{{#tip-text:Intelligence| Increases intelligence (mages and druids only). }}]] (3)
|-
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| style="text-align: center" | [[File:Blue robe.png|Blue Robe]]
| style="text-align: center" | [[File:Blue robe.png|Blue Robe]]
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shard_3=3.03|
shard_3=3.03|
}}
}}
| style="text-align: center" | {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(3)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
| style="text-align: center" | {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(3)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
|-
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| style="text-align: center" | [[File:Red robe new.png|Red Robe]]
| style="text-align: center" | [[File:Red robe new.png|Red Robe]]
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shard_4=2.63|
shard_4=2.63|
}}
}}
| style="text-align: center" | [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(4)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
| style="text-align: center" | [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(4)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
|-
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| style="text-align: center" | [[File:Yellow robe.png|Yellow Robe]]
| style="text-align: center" | [[File:Yellow robe.png|Yellow Robe]]
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| style="text-align: center" | 11
| style="text-align: center" | 11
| style="text-align: center" | 5.0 oz
| style="text-align: center" | 5.0 oz
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (4)
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (4),<br> 4% [[Properties#Manadrain Resistance|manadrain resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Intelligence (4)<br>& Intellect (10)|
name_1=Intelligence (4)<br>& Intellect (10)|
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shard_3=2.0|
shard_3=2.0|
}}
}}
| style="text-align: center" | {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(4)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }} ]]
| style="text-align: center" | {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(4)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }} ]]
|-
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| style="text-align: center" | [[File:Golden armor.png|Golden Armor]]
| style="text-align: center" | [[File:Golden armor.png|Golden Armor]]
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small_1=20.83|
small_1=20.83|
shard_1=4.16|
shard_1=4.16|
name_2=Fortitude|
name_2=Fortitude (7)|
large_2=100.0|
large_2=100.0|
small_2=25.0|
small_2=25.0|
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small_4=6.25|
small_4=6.25|
shard_4=1.25|
shard_4=1.25|
name_5=Vast Grip (5)<br>& Precise (4)<br>& Intelligence (4)|
name_5=Strength (5)<br>& Dexterity (4)<br>& Intelligence (4)|
large_5=100.0|
large_5=100.0|
small_5=11.11|
small_5=11.11|
shard_5=2.22|
shard_5=2.22|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(+1 HP per 2 ticks)</small>,<br> [[Attributes#Lean|{{#tip-text: Lean| Decreases item weight. }}]] <small>(-30)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Energy, 2%)</small>, <br>{[[Attributes#Vast Grip|{{#tip-text: Vast Grip|Increases strength (knights only).}}]] <small>(5)</small> +<br> [[Attributes#Precise|{{#tip-text: Precise| Increases dexterity (archers only).}}]] <small>(4)</small> +<br> [[Attributes#Intelligence|{{#tip-text: Precise| Increases intelligence (mages and druids only).}}]] <small>(4)</small>}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(7)</small>,<br> [[Attributes#Lean|{{#tip-text: Lean| Decreases item weight. }}]] <small>(-30)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Energy, 2%)</small>, <br>{[[Attributes#Strength|{{#tip-text: Strength|Increases strength (knights only).}}]] <small>(5)</small> +<br> [[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] <small>(4)</small> +<br> [[Attributes#Intelligence|{{#tip-text: Dexterity| Increases intelligence (mages and druids only).}}]] <small>(4)</small>}
|-
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| style="text-align: center" | [[File:Plaguespreader robe.png|Plaguespreader Robe]]
| style="text-align: center" | [[File:Plaguespreader robe.png|Plaguespreader Robe]]
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shard_3=1.66|
shard_3=1.66|
}}
}}
| style="text-align: center" | {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(5)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
| style="text-align: center" | {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(5)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
|-
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| style="text-align: center" | [[File:Permafrost Robe.png|Permafrost Robe]]
| style="text-align: center" | [[File:Permafrost Robe.png|Permafrost Robe]]
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shard_3=1.66|
shard_3=1.66|
}}
}}
| style="text-align: center" | {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(5)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }} ]]
| style="text-align: center" | {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(5)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }} ]]
|-
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| style="text-align: center" | [[File:Electric Armor.gif]]
| style="text-align: center" | [[File:Electric Armor.gif]]
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| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (5), <br>[[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (5), <br>2% [[Properties#Poison Resistance|poison resistance]]
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (5), <br>[[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (5), <br>2% [[Properties#Poison Resistance|poison resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Precise (7), <br>Intelligence (7)<br>& Intellect (15)|
name_1=Dexterity (7), <br>Intelligence (7)<br>& Intellect (15)|
large_1=100.0|
large_1=100.0|
small_1=7.81|
small_1=7.81|
Line 476: Line 482:
shard_3=1.25|
shard_3=1.25|
}}
}}
| style="text-align: center" | {[[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] (7) +<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (7) +<br> [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] (15)},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>,<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] <small>(7)</small>
| style="text-align: center" | {[[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] (7) +<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (7) +<br> [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] (15)},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(7)</small>
|-
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| style="text-align: center" | [[File:Isingoma robe.png|Isingoma robe]]
| style="text-align: center" | [[File:Isingoma robe.png|Isingoma robe]]
Line 502: Line 509:
shard_4=0.25|
shard_4=0.25|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Energy, 2%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(7)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(1)</small>
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Energy, 2%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(7)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>
|-
|-
| style="text-align: center" | [[File:Magic cloak new.png|Magic Cloak]]
| style="text-align: center" | [[File:Magic cloak new.png|Magic Cloak]]
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shard_4=0.2|
shard_4=0.2|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(8)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(1)</small>
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(8)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>
|-
|-
| style="text-align: center" | [[File:Necromantic Bloodrobe.gif|Necromantic Bloodrobe]]
| style="text-align: center" | [[File:Necromantic Bloodrobe.gif|Necromantic Bloodrobe]]
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shard_3=0.55|
shard_3=0.55|
}}
}}
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(1)</small>,<br> {[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(30)</small> +<br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(9)</small>},<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> {[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(30)</small> +<br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(9)</small>},<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
|-
|-
| style="text-align: center" | [[File:Demon armor.png|Demon Armor]]
| style="text-align: center" | [[File:Demon armor.png|Demon Armor]]
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| style="text-align: center" | 16
| style="text-align: center" | 16
| style="text-align: center" | 42.0 oz
| style="text-align: center" | 42.0 oz
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (10),<br> [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (10), <br>[[Strength|{{#tip-text: Strength | Knights only. }}]] (10)
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (10),<br> [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (10), <br>[[Strength|{{#tip-text: Strength | Knights only. }}]] (10),<br> 1% [[Properties#Fire Resistance|fire resistance]],<br> 1% [[Properties#Energy Resistance|energy resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Resistance (Fire, 3%)|
name_1=Resistance (Fire, 3%)|
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small_2=2.0|
small_2=2.0|
shard_2=0.4|
shard_2=0.4|
name_3=Intelligence (12),<br> Precise (12)<br>& Vast Grip (12)|
name_3=Intelligence (12),<br> Dexterity (12)<br>& Strength (12)|
large_3=36.58|
large_3=36.58|
small_3=2.43|
small_3=2.43|
shard_3=0.48|
shard_3=0.48|
name_4=Fortitude (15)|
large_4=?|
small_4=?|
shard_4=?|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br>{[[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(12)</small> +<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] <small>(12)</small> +<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip | Increases strength (knights only). }}]] <small>(12)</small>}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br>{[[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(12)</small> +<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(12)</small> +<br> [[Attributes#Strength|{{#tip-text: Strength | Increases strength (knights only). }}]] <small>(12)</small>},<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(15)</small>
|-
|-
| style="text-align: center" | [[File:Arcane Robe.png]]
| style="text-align: center" | [[File:Arcane Robe.png]]
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| style="width: 1px; text-align: center" | 14
| style="width: 1px; text-align: center" | 14
| style="text-align: center" | 19.0 oz
| style="text-align: center" | 19.0 oz
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (10),<br> 4% [[Properties#Manadrain Resistance|manadrain resistance]]
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (10),<br> 5% [[Properties#Manadrain Resistance|manadrain resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Presence of Mind (1)|
name_1=Presence of Mind (1)|
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shard_4=0.38|
shard_4=0.38|
}}
}}
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(1)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(13)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(8%)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(13)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(8%)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
|-
|-
| style="text-align: center" | [[File:White dress new.png|White Dress]]
| style="text-align: center" | [[File:White dress new.png|White Dress]]
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shard_4=0.45|
shard_4=0.45|
}}
}}
| style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]]  <small>(3%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(13)</small>
| style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]]  <small>(3%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(13)</small>
|-
|-
| style="text-align: center" | [[File:29964.png|center|Green Robe]]  
| style="text-align: center" | [[File:29964.png|center|Green Robe]]  
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| style="text-align: center" | 11
| style="text-align: center" | 11
| style="text-align: center" | 21.0 oz
| style="text-align: center" | 21.0 oz
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (12)
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (12),<br> 5% [[Properties#Poison Resistance|poison resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Intellect (50)|
name_1=Intellect (50)|
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large_4=21.73|
large_4=21.73|
}}
}}
| style="text-align: center" | [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(50)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>, <br>[[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| X% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] <small>(10%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(14)</small>
| style="text-align: center" | [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(50)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>, <br>[[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| X% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] <small>(10%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(14)</small>
|-
|-
| style="text-align: center" | [[File:Pharaoh armor.png|RTENOTITLE]]
| style="text-align: center" | [[File:Pharaoh armor.png|RTENOTITLE]]
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shard_5=0.25|
shard_5=0.25|
}}
}}
| style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>,<br> {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(15)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(25)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Energy, 2%)</small>
| style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>,<br> {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(15)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(25)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Energy, 2%)</small>
|-
|-
| style="text-align: center" | [[File:Sunfire robe.gif|Sunfire Robe]]  
| style="text-align: center" | [[File:Sunfire robe.gif|Sunfire Robe]]  
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shard_4=0.14|
shard_4=0.14|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(16)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(1)</small>,<br> [[Attributes#Mana Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(16)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Mana Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
|-
|-
| style="text-align: center" | [[File:Deepshadow Robe.png]]
| style="text-align: center" | [[File:Deepshadow Robe.png]]
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shard_4=0.22|
shard_4=0.22|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 2%)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(17)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 2%)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(17)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
|-
|-
| style="text-align: center" | [[File:Pharaoh Robe.png|RTENOTITLE]]
| style="text-align: center" | [[File:Pharaoh Robe.png|RTENOTITLE]]
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shard_4=0.14|
shard_4=0.14|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 4%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(17)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 4%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(17)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
|-
|-
| style="text-align: center" | [[File:Norae's ritual dress.png|RTENOTITLE]]
| style="text-align: center" | [[File:Norae's ritual dress.png|RTENOTITLE]]
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shard_5=0.25|
shard_5=0.25|
}}
}}
| style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(5%)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Intelligence|{{#tip-text:Intelligence| Increases intelligence (mages and druids only). }}]] <small>(18)</small>
| style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(5%)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Intelligence|{{#tip-text:Intelligence| Increases intelligence (mages and druids only). }}]] <small>(18)</small>
|-
|-
| style="text-align: center" | [[File:Arcane Tunic.png]]
| style="text-align: center" | [[File:Arcane Tunic.png]]
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| style="width: 1px; text-align: center" | 15
| style="width: 1px; text-align: center" | 15
| style="text-align: center" | 33.0 oz
| style="text-align: center" | 33.0 oz
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (16),<br> 4% [[Properties#Manadrain Resistance|manadrain resistance]]
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (16),<br> 7% [[Properties#Manadrain Resistance|manadrain resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Presence of Mind (2)|
name_1=Presence of Mind (2)|
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shard_4=0.25|
shard_4=0.25|
}}
}}
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(19)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(8%)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(19)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(8%)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
|-
|-
| style="text-align: center" | [[File:Terra Robe.png]]
| style="text-align: center" | [[File:Terra Robe.png]]
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shard_4=0.2|
shard_4=0.2|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 3%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(20)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] <small>(10%)</small>
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 3%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(20)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] <small>(10%)</small>
|-
|-
| style="text-align: center" | [[File:Umbral Robe.png]]
| style="text-align: center" | [[File:Umbral Robe.png]]
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shard_5=0.16|
shard_5=0.16|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 2%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(21)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(5%)</small>
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 2%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(21)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(5%)</small>
|-
|-
| style="text-align: center" | [[File:Dreadweave Robe.png]]
| style="text-align: center" | [[File:Dreadweave Robe.png]]
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shard_4=0.14|
shard_4=0.14|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(24)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(6%)</small>
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(24)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(6%)</small>
|-
|-
| style="text-align: center" | [[File:Robe of Agony.png]]
| style="text-align: center" | [[File:Robe of Agony.png]]
Line 926: Line 952:
shard_5=0.08|
shard_5=0.08|
}}
}}
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(29)</small>, <br>[[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(7%)</small>, <br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>, <br>[[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| (x)% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(29)</small>, <br>[[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(7%)</small>, <br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>, <br>[[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| (x)% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
|-
|-
| style="text-align: center" | [[File:Nocturne Robe.gif|Noc<br>Robe]]
| style="text-align: center" | [[File:Nocturne Robe.gif|Noc<br>Robe]]
Line 956: Line 983:
shard_5=0.16|
shard_5=0.16|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 4%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(32)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(5%)</small>
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 4%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(32)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(5%)</small>
|}
|}


Line 991: Line 1,019:
small_3=62.5|
small_3=62.5|
shard_3=12.5|
shard_3=12.5|
name_4=Vast Grip (3)|
name_4=Strength (3)|
large_4=100.0|
large_4=100.0|
small_4=62.5|
small_4=62.5|
shard_4=12.5|
shard_4=12.5|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(2)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(4)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(28/21/14)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(3)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(2)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(4)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(28/21/14)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(3)</small>
|-
|-
| style="text-align: center" | [[File:Imperial Soldier Armor.png|Imperial Solder Armor]]
| style="text-align: center" | [[File:Imperial Soldier Armor.png|Imperial Solder Armor]]
Line 1,009: Line 1,037:
small_1=62.5|
small_1=62.5|
shard_1=12.5|
shard_1=12.5|
name_2=Fortitude|
name_2=Fortitude (6)|
large_2=100.0|
large_2=100.0|
small_2=25.0|
small_2=25.0|
Line 1,017: Line 1,045:
small_3=25.0|
small_3=25.0|
shard_3=5.0|
shard_3=5.0|
name_4=Vast Grip (4)<br>& Precise (4)|
name_4=Strength (4)<br>& Dexterity (4)|
large_4=100.0|
large_4=100.0|
small_4=17.85|
small_4=17.85|
shard_4=3.57|
shard_4=3.57|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(+1 HP per 12 ticks)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(25/19/13)</small>,<br> {[[Attributes#Precise|{{#tip-text: Precise| Increases dexterity (archers only).}}]] <small>(4)</small> +<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip|Increases strength (knights only).}}]] <small>(4)</small>}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(6)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(25/19/13)</small>,<br> {[[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] <small>(4)</small> +<br> [[Attributes#Strength|{{#tip-text: Strength|Increases strength (knights only).}}]] <small>(4)</small>}
|-
|-
| style="text-align: center" | [[File:Unholy plate armor.png|Unholy Plate Armor]]
| style="text-align: center" | [[File:Unholy plate armor.png|Unholy Plate Armor]]
Line 1,028: Line 1,056:
| style="width: 1px; text-align: center" | {{#tip-text:90| Level 70 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:90| Level 70 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 14
| style="text-align: center" | 14
| style="text-align: center" | 245.0 oz
| style="text-align: center" | 135.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (4)
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (4)
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
Line 1,039: Line 1,067:
small_2=6.94|
small_2=6.94|
shard_2=1.38|
shard_2=1.38|
name_3=Lean (-50)|
name_3=Lean (?)|
large_3=100.0|
large_3=100.0|
small_3=25.0|
small_3=25.0|
shard_3=5.0|
shard_3=5.0|
name_4=Vast Grip (4)|
name_4=Strength (4)|
large_4=100.0|
large_4=100.0|
small_4=13.88|
small_4=13.88|
shard_4=2.77|
shard_4=2.77|
name_5=Fortitude (6)|
large_5=?|
small_5=?|
shard_5=?|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(2)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 3%)</small>,<br> [[Attributes#Lean|{{#tip-text: Lean| Decreases item weight. }}]] <small>(-50)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(4)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(2)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 3%)</small>,<br> [[Attributes#Lean|{{#tip-text: Lean| Decreases item weight. }}]] <small>(?)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(4)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(6)</small>
|-
|-
| style="text-align: center" | [[File:Golden armor.png|Golden Armor]]
| style="text-align: center" | [[File:Golden armor.png|Golden Armor]]
Line 1,061: Line 1,093:
small_1=20.83|
small_1=20.83|
shard_1=4.16|
shard_1=4.16|
name_2=Fortitude|
name_2=Fortitude (7)|
large_2=100.0|
large_2=100.0|
small_2=25.0|
small_2=25.0|
Line 1,073: Line 1,105:
small_4=6.25|
small_4=6.25|
shard_4=1.25|
shard_4=1.25|
name_5=Vast Grip (5)<br>& Precise (4)<br>& Intelligence (4)|
name_5=Strength (5)<br>& Dexterity (4)<br>& Intelligence (4)|
large_5=100.0|
large_5=100.0|
small_5=11.11|
small_5=11.11|
shard_5=2.22|
shard_5=2.22|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(+1 HP per 2 ticks)</small>,<br> [[Attributes#Lean|{{#tip-text: Lean| Decreases item weight. }}]] <small>(-30)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Energy, 2%)</small>, <br>{[[Attributes#Vast Grip|{{#tip-text: Vast Grip|Increases strength (knights only).}}]] <small>(5)</small> +<br> [[Attributes#Precise|{{#tip-text: Precise| Increases dexterity (archers only).}}]] <small>(4)</small> +<br> [[Attributes#Intelligence|{{#tip-text: Precise| Increases intelligence (mages and druids only).}}]] <small>(4)</small>}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(7)</small>,<br> [[Attributes#Lean|{{#tip-text: Lean| Decreases item weight. }}]] <small>(-30)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Energy, 2%)</small>, <br>{[[Attributes#Strength|{{#tip-text: Strength|Increases strength (knights only).}}]] <small>(5)</small> +<br> [[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] <small>(4)</small> +<br> [[Attributes#Intelligence|{{#tip-text: Dexterity| Increases intelligence (mages and druids only).}}]] <small>(4)</small>}
|-
|-
| style="text-align: center" | [[File:Dragon scale mail.png|Dragon Scale Mail]]
| style="text-align: center" | [[File:Dragon scale mail.png|Dragon Scale Mail]]
Line 1,085: Line 1,117:
| style="text-align: center" | 15
| style="text-align: center" | 15
| style="text-align: center" | 114.0 oz
| style="text-align: center" | 114.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (5)
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (5),<br> 1% [[Properties#Fire Resistance|fire resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (2)|
name_1=Superior (2)|
Line 1,099: Line 1,131:
small_3=6.66|
small_3=6.66|
shard_3=1.33|
shard_3=1.33|
name_4=Vast Grip (6)|
name_4=Strength (6)|
large_4=100.0|
large_4=100.0|
small_4=9.25|
small_4=9.25|
shard_4=1.85|
shard_4=1.85|
name_5=Fortitude (8)|
large_5=?|
small_5=?|
shard_5=?|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(2)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 2%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(45/34/23)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(6)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(2)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 2%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(45/34/23)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(6)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(8)</small>
|-
|-
| style="text-align: center" | [[File:Royal Plate Armor NEW.png]]
| style="text-align: center" | [[File:Royal Plate Armor NEW.png]]
Line 1,125: Line 1,161:
small_3=3.84|
small_3=3.84|
shard_3=0.76|
shard_3=0.76|
name_4=Vast Grip (7)|
name_4=Strength (7)|
large_4=100.0|
large_4=100.0|
small_4=7.81|
small_4=7.81|
shard_4=1.56|
shard_4=1.56|
name_5=Fortitude (8)|
large_5=?|
small_5=?|
shard_5=?|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(45/34/23)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(7)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(45/34/23)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(7)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(8)</small>
|-
|-
| style="text-align: center" | [[File:Ancient Armor.png|Ancient Armor.png]]
| style="text-align: center" | [[File:Ancient Armor.png|Ancient Armor.png]]
Line 1,151: Line 1,191:
small_3=1.66|
small_3=1.66|
shard_3=0.33|
shard_3=0.33|
name_4=Vast Grip (7)|
name_4=Strength (7)|
large_4=100.0|
large_4=100.0|
small_4=6.66|
small_4=6.66|
shard_4=1.33|
shard_4=1.33|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(50/38/25)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(7)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(50/38/25)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(7)</small>
|-
|-
| style="text-align: center" | [[File:Skeleton Armor.png]]
| style="text-align: center" | [[File:Skeleton Armor.png]]
Line 1,177: Line 1,217:
small_3=2.0|
small_3=2.0|
shard_3=0.4|
shard_3=0.4|
name_4=Vast Grip (8)|
name_4=Strength (8)|
large_4=62.5|
large_4=62.5|
small_4=4.16|
small_4=4.16|
Line 1,186: Line 1,226:
shard_5=?|
shard_5=?|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>, <br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Lifedrain, 1%)</small>, <br>[[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(40/30/20)</small>, <br>[[Attributes#Vast_Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(8)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(10)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>, <br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Lifedrain, 1%)</small>, <br>[[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(40/30/20)</small>, <br>[[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(8)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(10)</small>
|-
|-
| style="text-align: center" | [[File:Elite Knight Armor.png]]
| style="text-align: center" | [[File:Elite Knight Armor.png]]
Line 1,203: Line 1,243:
small_2=2.5|
small_2=2.5|
shard_2=0.5|
shard_2=0.5|
name_3=Vast Grip (9)|
name_3=Strength (9)|
large_3=55.55|
large_3=55.55|
small_3=3.7|
small_3=3.7|
Line 1,211: Line 1,251:
small_4=5.0|
small_4=5.0|
shard_4=1.0|
shard_4=1.0|
name_5=Resistance (Holy, 1%)|
large_5=?|
small_5=?|
shard_5=?|
name_6=Fortitude (12)|
large_6=?|
small_6=?|
shard_6=?|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(9)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(60/45/30)</small>
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(9)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(60/45/30)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Holy, 1%)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(12)</small>
|-
|-
| style="text-align: center" | [[File:Magic plate armor new.png|Magic Plate Armor]]
| style="text-align: center" | [[File:Magic plate armor new.png|Magic Plate Armor]]
Line 1,233: Line 1,281:
small_3=1.0|
small_3=1.0|
shard_3=0.2|
shard_3=0.2|
name_4=Precise (10)<br>& Vast Grip (10)|
name_4=Dexterity (10)<br>& Strength (10)|
large_4=46.29|
large_4=46.29|
small_4=3.08|
small_4=3.08|
shard_4=0.61|
shard_4=0.61|
name_5=Fortitude (13)|
large_5=?|
small_5=?|
shard_5=?|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(75/57/38)</small>,<br> {[[Attributes#Precise|{{#tip-text: Precise| Increases dexterity (archers only).}}]] <small>(10)</small> +<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip|Increases strength (knights only).}}]] <small>(10)</small>}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(75/57/38)</small>,<br> {[[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] <small>(10)</small> +<br> [[Attributes#Strength|{{#tip-text: Strength|Increases strength (knights only).}}]] <small>(10)</small>},<br>[[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(13)</small>
|-
|-
| style="text-align: center" | [[File:Revenant Armor.png]]
| style="text-align: center" | [[File:Revenant Armor.png]]
Line 1,259: Line 1,311:
small_3=2.0|
small_3=2.0|
shard_3=0.4|
shard_3=0.4|
name_4=Vast Grip (10)|
name_4=Strength (10)|
large_4=62.5|
large_4=62.5|
small_4=4.16|
small_4=4.16|
Line 1,268: Line 1,320:
shard_5=?|
shard_5=?|
}}  
}}  
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>, <br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Lifedrain, 1%)</small>, <br>[[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(40/30/20)</small>, <br>[[Attributes#Vast_Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(10)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(13)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>, <br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Lifedrain, 1%)</small>, <br>[[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(40/30/20)</small>, <br>[[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(10)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(13)</small>
|-
|-
| style="text-align: center" | [[File:Demon armor.png|Demon Armor]]
| style="text-align: center" | [[File:Demon armor.png|Demon Armor]]
Line 1,275: Line 1,327:
| style="text-align: center" | 16
| style="text-align: center" | 16
| style="text-align: center" | 42.0 oz
| style="text-align: center" | 42.0 oz
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (10),<br> [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (10), <br>[[Strength|{{#tip-text: Strength | Knights only. }}]] (10)
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (10),<br> [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (10), <br>[[Strength|{{#tip-text: Strength | Knights only. }}]] (10),<br> 1% [[Properties#Fire Resistance|fire resistance]],<br> 1% [[Properties#Energy Resistance|energy resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Resistance (Fire, 3%)|
name_1=Resistance (Fire, 3%)|
Line 1,285: Line 1,337:
small_2=2.0|
small_2=2.0|
shard_2=0.4|
shard_2=0.4|
name_3=Intelligence (12),<br> Precise (12)<br>& Vast Grip (12)|
name_3=Intelligence (12),<br> Dexterity (12)<br>& Strength (12)|
large_3=36.58|
large_3=36.58|
small_3=2.43|
small_3=2.43|
shard_3=0.48|
shard_3=0.48|
name_4=Fortitude (15)|
large_4=?|
small_4=?|
shard_4=?|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br>{[[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(12)</small> +<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] <small>(12)</small> +<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip | Increases strength (knights only). }}]] <small>(12)</small>}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br>{[[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(12)</small> +<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(12)</small> +<br> [[Attributes#Strength|{{#tip-text: Strength | Increases strength (knights only). }}]] <small>(12)</small>},<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(15)</small>
|-
|-
| style="text-align: center" | [[File:Vanadinite Armor.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Vanadinite Armor.gif|RTENOTITLE]]
Line 1,311: Line 1,367:
small_3=1.66|
small_3=1.66|
shard_3=0.33|
shard_3=0.33|
name_4=Vast Grip (13)|
name_4=Strength (13)|
large_4=34.09|
large_4=34.09|
small_4=2.27|
small_4=2.27|
shard_4=0.45|
shard_4=0.45|
name_5=Fortitude (16)|
large_5=?|
small_5=?|
shard_5=?|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 1%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(60/45/30)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(13)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(60/45/30)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(13)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(16)</small>
|-
|-
| style="text-align: center" | [[File:Icebound Armor.png|Icebound Armor]]
| style="text-align: center" | [[File:Icebound Armor.png|Icebound Armor]]
Line 1,341: Line 1,401:
small_4=1.25|
small_4=1.25|
shard_4=0.25|
shard_4=0.25|
name_5=Vast Grip (13)|
name_5=Strength (13)|
large_5=34.09|
large_5=34.09|
small_5=2.27|
small_5=2.27|
shard_5=0.45|
shard_5=0.45|
name_6=Fortitude (16)|
large_6=?|
small_6=?|
shard_6=?|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Ice, 1%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(60/45/30)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(13)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Ice, 1%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(60/45/30)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(13)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(16)</small>
|-
|-
| style="text-align: center" | [[File:Red scale armor.png|Red Scale Armor]]
| style="text-align: center" | [[File:Red scale armor.png|Red Scale Armor]]
Line 1,363: Line 1,427:
small_2=1.66|
small_2=1.66|
shard_2=0.33|
shard_2=0.33|
name_3=Vast Grip (13)|
name_3=Strength (13)|
large_3=31.77|
large_3=31.77|
small_3=2.11|
small_3=2.11|
shard_3=0.42|
shard_3=0.42|
name_4=Fortitude (17)|
large_4=?|
small_4=?|
shard_4=?|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>, <br>[[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Vast_Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(13)</small>
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>, <br>[[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(13)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(17)</small>
|-
|-
| style="text-align: center" | [[File:Sulphira scale mail.png|Sulphira's Scale Mail]]
| style="text-align: center" | [[File:Sulphira scale mail.png|Sulphira's Scale Mail]]
Line 1,393: Line 1,461:
small_4=0.71|
small_4=0.71|
shard_4=0.14|
shard_4=0.14|
name_5=Vast Grip (14)|
name_5=Strength (14)|
large_5=29.76|
large_5=29.76|
small_5=1.98|
small_5=1.98|
shard_5=0.39|
shard_5=0.39|
name_6=Fortitude (17)|
large_6=?|
small_6=?|
shard_6=?|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(2)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(75/57/38)</small>,<br> [[Attributes#Dragon's_Breath|{{#tip-text: Dragon's Breath| Casts a Fire Wave on use, 5 min cooldown }}]],<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(14)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(2)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(75/57/38)</small>,<br> [[Attributes#Dragon's_Breath|{{#tip-text: Dragon's Breath| Casts a Fire Wave on use, 5 min cooldown }}]],<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(14)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(17)</small>
|-
|-
| style="text-align: center" | [[File:Dwarven armor.png|Dwarven Armor]]
| style="text-align: center" | [[File:Dwarven armor.png|Dwarven Armor]]
Line 1,419: Line 1,491:
small_3=1.25|
small_3=1.25|
shard_3=0.25|
shard_3=0.25|
name_4=Vast Grip (14)|
name_4=Strength (14)|
large_4=27.77|
large_4=27.77|
small_4=1.85|
small_4=1.85|
shard_4=0.37|
shard_4=0.37|
name_5=Fortitude (18)|
large_5=?|
small_5=?|
shard_5=?|
}}  
}}  
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>, <br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>, <br>[[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(75/57/38)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(14)</small>  
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>, <br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>, <br>[[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(75/57/38)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(14)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(18)</small>
|-
|-
| style="text-align: center" | [[File:Agavan Armor.png]]
| style="text-align: center" | [[File:Agavan Armor.png]]
Line 1,431: Line 1,507:
| style="text-align: center" | 17
| style="text-align: center" | 17
| style="text-align: center" | 175.0 oz
| style="text-align: center" | 175.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (14), <br>2% [[Properties#Physical Resistance|physical resistance]]
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (14), <br>2% [[Properties#Physical Resistance|physical resistance]],<br> 2% [[Properties#Lifedrain Resistance|lifedrain resistance]],<br> 2% [[Properties#Poison Resistance|poison resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
name_1=Superior (1)|
Line 1,445: Line 1,521:
small_3=0.62|
small_3=0.62|
shard_3=0.12|
shard_3=0.12|
name_4=Vast Grip (17)|
name_4=Strength (17)|
large_4=12.5|
large_4=12.5|
small_4=0.83|
small_4=0.83|
shard_4=0.16|
shard_4=0.16|
name_5=Fortitude (22)|
large_5=?|
small_5=?|
shard_5=?|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Lifedrain, 1%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(17)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Lifedrain, 1%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(17)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(22)</small>
|-
|-
| style="text-align: center" | [[File:Virulent Armor.png]]
| style="text-align: center" | [[File:Virulent Armor.png]]
Line 1,475: Line 1,555:
small_4=0.64|
small_4=0.64|
shard_4=0.12|
shard_4=0.12|
name_5=Vast Grip (17)|
name_5=Strength (17)|
large_5=15.0|
large_5=15.0|
small_5=1.0|
small_5=1.0|
shard_5=0.2|
shard_5=0.2|
name_6=Fortitude (22)|
large_6=?|
small_6=?|
shard_6=?|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>, <br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(70/53/35)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(17)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>, <br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(70/53/35)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(17)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(22)</small>
|-
|-
| style="text-align: center" | [[File:Hellforged Armor.png|Hellforged Armor]]
| style="text-align: center" | [[File:Hellforged Armor.png|Hellforged Armor]]
Line 1,487: Line 1,571:
| style="text-align: center" | 18
| style="text-align: center" | 18
| style="text-align: center" | 270.0 oz
| style="text-align: center" | 270.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (15),<br> 3% [[Properties#Physical Resistance|physical resistance]]
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (14),<br> 3% [[Properties#Physical Resistance|physical resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
name_1=Superior (1)|
Line 1,493: Line 1,577:
small_1=0.62|
small_1=0.62|
shard_1=0.12|
shard_1=0.12|
name_2=Resistance (Fire, 5%)<br>& Resistance (Death, 3%)|
name_2=Resistance Resistance (Death, 3%)|
large_2=4.41|
large_2=4.41|
small_2=0.29|
small_2=0.29|
Line 1,505: Line 1,589:
small_4=0.33|
small_4=0.33|
shard_4=0.06|
shard_4=0.06|
name_5=Vast Grip (19)|
name_5=Strength (17)|
large_5=18.29|
large_5=18.29|
small_5=1.21|
small_5=1.21|
shard_5=0.24|
shard_5=0.24|
name_6=Fortitude (23)|
large_6=15.95|
small_6=1.06|
shard_6=0.32|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> {[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 5%)</small> +<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 3%)</small>},<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(100/75/50)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(19)</small>  
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 3%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(100/75/50)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(17)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(23)</small>
|-
|-
| style="text-align: center" | [[File:Angelic platemail.png|RTENOTITLE]]
| style="text-align: center" | [[File:Angelic platemail.png|RTENOTITLE]]
Line 1,539: Line 1,627:
small_5=0.38|
small_5=0.38|
shard_5=0.07|
shard_5=0.07|
name_6=Vast Grip (19)|
name_6=Strength (19)|
large_6=8.33|
large_6=8.33|
small_6=0.55|
small_6=0.55|
Line 1,548: Line 1,636:
shard_7=?|
shard_7=?|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(100/75/50)</small>,<br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(24)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Holy, 4%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 3%)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(19)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(100/75/50)</small>,<br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(24)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Holy, 4%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 3%)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(19)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>
|-
|-
| style="text-align: center" | [[File:Mephitic Armor.png]]
| style="text-align: center" | [[File:Mephitic Armor.png]]
Line 1,573: Line 1,661:
small_4=0.64|
small_4=0.64|
shard_4=0.12|
shard_4=0.12|
name_5=Vast Grip (20)|
name_5=Strength (20)|
large_5=15.0|
large_5=15.0|
small_5=1.0|
small_5=1.0|
Line 1,582: Line 1,670:
shard_6=?|
shard_6=?|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(70/53/35)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(20)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(25)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(70/53/35)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(20)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(25)</small>
|-
|-
| style="text-align: center" | [[File:Umbral Platemail.png|RTENOTITLE]]
| style="text-align: center" | [[File:Umbral Platemail.png|RTENOTITLE]]
Line 1,607: Line 1,695:
small_4=0.38|
small_4=0.38|
shard_4=0.07|
shard_4=0.07|
name_5=Vast Grip (21)|
name_5=Strength (21)|
large_5=8.33|
large_5=8.33|
small_5=0.55|
small_5=0.55|
shard_5=0.11|
shard_5=0.11|
name_6=Fortitude (27)|
large_6=?|
small_6=?|
shard_6=?|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases armor of an item }}]] <small>(1)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(100/75/50)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Curse, 4%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Physical, 3%)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only) }}]] <small>(21)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases armor of an item }}]] <small>(1)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(100/75/50)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Curse, 4%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Physical, 3%)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only) }}]] <small>(21)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(27)</small>
|-
|-
| style="text-align: center" | [[File:Armor of Suffering.png|RTENOTITLE]]
| style="text-align: center" | [[File:Armor of Suffering.png|RTENOTITLE]]
Line 1,637: Line 1,729:
small_4=0.45|
small_4=0.45|
shard_4=0.09|
shard_4=0.09|
name_5=Vast Grip (29)|
name_5=Strength (29)|
large_5=8.33|
large_5=8.33|
small_5=0.55|
small_5=0.55|
Line 1,646: Line 1,738:
shard_6=?|
shard_6=?|
}}  
}}  
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases armor of an item }}]] <small>(1)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(110/83/55)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Physical, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only) }}]] <small>(29)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(33)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases armor of an item }}]] <small>(1)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(110/83/55)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Physical, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only) }}]] <small>(29)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(33)</small>
|-
|-
| style="text-align: center" | [[File:Nocturne Platemail.gif]]
| style="text-align: center" | [[File:Nocturne Platemail.gif]]
Line 1,671: Line 1,763:
small_4=0.38|
small_4=0.38|
shard_4=0.07|
shard_4=0.07|
name_5=Vast Grip (32)|
name_5=Strength (32)|
large_5=8.33|
large_5=8.33|
small_5=0.55|
small_5=0.55|
Line 1,680: Line 1,772:
shard_6=?|
shard_6=?|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases armor of an item }}]] <small>(1)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(100/75/50)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Curse, 6%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Physical, 3%)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only) }}]] <small>(32)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(40)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases armor of an item }}]] <small>(1)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(100/75/50)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Curse, 6%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Physical, 3%)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only) }}]] <small>(32)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(40)</small>
|}
|}


Line 1,710: Line 1,802:
small_2=10.0|
small_2=10.0|
shard_2=2.0|
shard_2=2.0|
name_3=Precise (1)|
name_3=Dexterity (1)|
large_3=100.0|
large_3=100.0|
small_3=10.0|
small_3=10.0|
Line 1,719: Line 1,811:
shard_4=2.0|
shard_4=2.0|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(5)</small>,<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] <small>(1)</small>,<br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(+? HP per ? ticks)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(5)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(1)</small>,<br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(+? HP per ? ticks)</small>
|-
|-
| style="text-align: center" | [[File:Crown armor.png|Crown Armor]]
| style="text-align: center" | [[File:Crown armor.png|Crown Armor]]
Line 1,740: Line 1,832:
small_3=25.0|
small_3=25.0|
shard_3=5.0|
shard_3=5.0|
name_4=Precise (3)|
name_4=Dexterity (3)|
large_4=100.0|
large_4=100.0|
small_4=35.71|
small_4=35.71|
shard_4=7.14|
shard_4=7.14|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(2)</small>,<br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(+1 HP per 2 ticks)</small>,<br> [[Attributes#Lean|{{#tip-text: Lean| Decreases item weight. }}]] <small>(-20)</small>, <br>[[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] <small>(3)</small
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(2)</small>,<br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(+1 HP per 2 ticks)</small>,<br> [[Attributes#Lean|{{#tip-text: Lean| Decreases item weight. }}]] <small>(-20)</small>, <br>[[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(3)</small
|-
|-
| style="text-align: center" | [[File:Light Armor.png|Light Armor]]
| style="text-align: center" | [[File:Light Armor.png|Light Armor]]
Line 1,758: Line 1,850:
small_1=10.41|
small_1=10.41|
shard_1=2.08|
shard_1=2.08|
name_2=Precise (3)|
name_2=Dexterity (3)|
large_2=100.0|
large_2=100.0|
small_2=23.8|
small_2=23.8|
shard_2=4.76|
shard_2=4.76|
}}
}}
| style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(5)</small>,<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] <small>(3)</small>
| style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(5)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(3)</small>
|-
|-
| style="text-align: center" | [[File:Imperial Soldier Armor.png|Imperial Solder Armor]]
| style="text-align: center" | [[File:Imperial Soldier Armor.png|Imperial Solder Armor]]
Line 1,776: Line 1,868:
small_1=62.5|
small_1=62.5|
shard_1=12.5|
shard_1=12.5|
name_2=Fortitude|
name_2=Fortitude (6)|
large_2=100.0|
large_2=100.0|
small_2=25.0|
small_2=25.0|
Line 1,784: Line 1,876:
small_3=25.0|
small_3=25.0|
shard_3=5.0|
shard_3=5.0|
name_4=Vast Grip (4)<br>& Precise (4)|
name_4=Strength (4)<br>& Dexterity (4)|
large_4=100.0|
large_4=100.0|
small_4=17.85|
small_4=17.85|
shard_4=3.57|
shard_4=3.57|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(+1 HP per 12 ticks)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(25/19/13)</small>,<br>{[[Attributes#Precise|{{#tip-text: Precise| Increases dexterity (archers only).}}]] <small>(4)</small> +<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip|Increases strength (knights only).}}]] <small>(4)</small>}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(6)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(25/19/13)</small>,<br>{[[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] <small>(4)</small> +<br> [[Attributes#Strength|{{#tip-text: Strength|Increases strength (knights only).}}]] <small>(4)</small>}
|-
|-
| style="text-align: center" | [[File:Crocodile Armor.png]]
| style="text-align: center" | [[File:Crocodile Armor.png]]
Line 1,802: Line 1,894:
small_1=5.0|
small_1=5.0|
shard_1=1.0|
shard_1=1.0|
name_2=Precise (5)|
name_2=Dexterity (5)|
large_2=100.0|
large_2=100.0|
small_2=11.11|
small_2=11.11|
Line 1,811: Line 1,903:
shard_3=0.8|
shard_3=0.8|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(?)</small>, <br>[[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] <small>(5)</small>, <br>[[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(+? HP per ? ticks)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(?)</small>, <br>[[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(5)</small>, <br>[[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(+? HP per ? ticks)</small>
|-
|-
| style="text-align: center" | [[File:Assassin Tunic.png|Assassin Tunic]]
| style="text-align: center" | [[File:Assassin Tunic.png|Assassin Tunic]]
Line 1,820: Line 1,912:
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (4)
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (4)
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Precise (5)|
name_1=Dexterity (5)|
large_1=100.0|
large_1=100.0|
small_1=11.11|
small_1=11.11|
Line 1,829: Line 1,921:
shard_2=2.22|
shard_2=2.22|
}}
}}
| style="text-align: center" | [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] <small>(5)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(5)</small>
| style="text-align: center" | [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(5)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(5)</small>
|-
|-
| style="text-align: center" | [[File:Golden armor.png|Golden Armor]]
| style="text-align: center" | [[File:Golden armor.png|Golden Armor]]
Line 1,842: Line 1,934:
small_1=20.83|
small_1=20.83|
shard_1=4.16|
shard_1=4.16|
name_2=Fortitude|
name_2=Fortitude (7)|
large_2=100.0|
large_2=100.0|
small_2=25.0|
small_2=25.0|
Line 1,854: Line 1,946:
small_4=6.25|
small_4=6.25|
shard_4=1.25|
shard_4=1.25|
name_5=Vast Grip (5)<br>& Precise (4)<br>& Intelligence (4)|
name_5=Strength (5)<br>& Dexterity (4)<br>& Intelligence (4)|
large_5=100.0|
large_5=100.0|
small_5=11.11|
small_5=11.11|
shard_5=2.22|
shard_5=2.22|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(+1 HP per 2 ticks)</small>,<br> [[Attributes#Lean|{{#tip-text: Lean| Decreases item weight. }}]] <small>(-30)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Energy, 2%)</small>, <br>{[[Attributes#Vast Grip|{{#tip-text: Vast Grip|Increases strength (knights only).}}]] <small>(5)</small> +<br> [[Attributes#Precise|{{#tip-text: Precise| Increases dexterity (archers only).}}]] <small>(4)</small> +<br> [[Attributes#Intelligence|{{#tip-text: Precise| Increases intelligence (mages and druids only).}}]] <small>(4)</small>}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(7)</small>,<br> [[Attributes#Lean|{{#tip-text: Lean| Decreases item weight. }}]] <small>(-30)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Energy, 2%)</small>, <br>{[[Attributes#Strength|{{#tip-text: Strength|Increases strength (knights only).}}]] <small>(5)</small> +<br> [[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] <small>(4)</small> +<br> [[Attributes#Intelligence|{{#tip-text: Dexterity| Increases intelligence (mages and druids only).}}]] <small>(4)</small>}
|-
|-
| style="text-align: center" | [[File:Demonbone armor.png|Demonbone Armor]]
| style="text-align: center" | [[File:Demonbone armor.png|Demonbone Armor]]
Line 1,868: Line 1,960:
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (5),<br> [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (5),<br> 2% [[Properties#Poison Resistance|poison resistance]]
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (5),<br> [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (5),<br> 2% [[Properties#Poison Resistance|poison resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Precise (7), <br>Intelligence (7)<br>& Intellect (15)|
name_1=Dexterity (7), <br>Intelligence (7)<br>& Intellect (15)|
large_1=100.0|
large_1=100.0|
small_1=7.81|
small_1=7.81|
Line 1,881: Line 1,973:
shard_3=1.25|
shard_3=1.25|
}}
}}
| style="text-align: center" | {[[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] <small>(7)</small> +<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(7) </small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(15)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>  
| style="text-align: center" | {[[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(7)</small> +<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(7) </small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(15)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>  
|-
|-
| style="text-align: center" | [[File:Fieryarmor.png|Fiery Armor]]
| style="text-align: center" | [[File:Fieryarmor.png|Fiery Armor]]
Line 1,902: Line 1,995:
small_3=10.0|
small_3=10.0|
shard_3=2.0|
shard_3=2.0|
name_4=Precise (7)|
name_4=Dexterity (7)|
large_4=100.0|
large_4=100.0|
small_4=6.66|
small_4=6.66|
shard_4=1.33|
shard_4=1.33|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 2%)</small>,<br> [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(2)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(25/19/13)</small>,<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] <small>(7)</small>
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 2%)</small>,<br> [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(2)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(25/19/13)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(7)</small>
|-
|-
| style="text-align: center" | [[File:Huntsman Armor.png]]
| style="text-align: center" | [[File:Huntsman Armor.png]]
Line 1,924: Line 2,017:
small_2=1.92|
small_2=1.92|
shard_2=0.38|
shard_2=0.38|
name_3=Precise (8)|
name_3=Dexterity (8)|
large_3=77.31|
large_3=77.31|
small_3=5.15|
small_3=5.15|
Line 1,933: Line 2,026:
shard_4=0.71|
shard_4=0.71|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(8)</small>,<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only).}}]] <small>(8)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(8)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(8)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>
|-
|-
| style="text-align: center" | [[File:Ent Armor.png|Ent Armor]]
| style="text-align: center" | [[File:Ent Armor.png|Ent Armor]]
Line 1,940: Line 2,033:
| style="text-align: center" | 14
| style="text-align: center" | 14
| style="text-align: center" | 59.0 oz
| style="text-align: center" | 59.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (8),<br> 1% [[Properties#Poison Resistance|poison resistance]]
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (8),<br> 2% [[Properties#Poison Resistance|poison resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
name_1=Superior (1)|
Line 1,950: Line 2,043:
small_2=2.5|
small_2=2.5|
shard_2=0.5|
shard_2=0.5|
name_3=Precise (9)|
name_3=Dexterity (9)|
large_3=55.55|
large_3=55.55|
small_3=3.7|
small_3=3.7|
shard_3=0.74|
shard_3=0.74|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]]</b> <small>(1)</small>, <br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]]</b> <small>(Poison, 1%)</small>, <br>[[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only).}}]]</b> <small>(9)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]]</b> <small>(1)</small>, <br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]]</b> <small>(Poison, 1%)</small>, <br>[[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]]</b> <small>(9)</small>
|-
|-
| style="text-align: center" | [[File:Magic plate armor new.png|Magic Plate Armor]]
| style="text-align: center" | [[File:Magic plate armor new.png|Magic Plate Armor]]
Line 1,976: Line 2,069:
small_3=1.0|
small_3=1.0|
shard_3=0.2|
shard_3=0.2|
name_4=Precise (10)<br>& Vast Grip (10)|
name_4=Dexterity (10)<br>& Strength (10)|
large_4=46.29|
large_4=46.29|
small_4=3.08|
small_4=3.08|
shard_4=0.61|
shard_4=0.61|
name_5=Fortitude (13)|
large_5=?|
small_5=?|
shard_5=?|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(75/57/38)</small>,<br> {[[Attributes#Precise|{{#tip-text: Precise| Increases dexterity (archers only).}}]] <small>(10)</small> +<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip|Increases strength (knights only).}}]] <small>(10)</small>}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(75/57/38)</small>,<br> {[[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] <small>(10)</small> +<br> [[Attributes#Strength|{{#tip-text: Strength|Increases strength (knights only).}}]] <small>(10)</small>},<br>[[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(13)</small>
|-
|-
| style="text-align: center" | [[File:Demon armor.png|Demon Armor]]
| style="text-align: center" | [[File:Demon armor.png|Demon Armor]]
Line 1,988: Line 2,085:
| style="text-align: center" | 16
| style="text-align: center" | 16
| style="text-align: center" | 42.0 oz
| style="text-align: center" | 42.0 oz
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (10),<br> [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (10), <br>[[Strength|{{#tip-text: Strength | Knights only. }}]] (10)
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (10),<br> [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (10), <br>[[Strength|{{#tip-text: Strength | Knights only. }}]] (10),<br> 1% [[Properties#Fire Resistance|fire resistance]],<br> 1% [[Properties#Energy Resistance|energy resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Resistance (Fire, 3%)|
name_1=Resistance (Fire, 3%)|
Line 1,998: Line 2,095:
small_2=2.0|
small_2=2.0|
shard_2=0.4|
shard_2=0.4|
name_3=Intelligence (12),<br> Precise (12)<br>& Vast Grip (12)|
name_3=Intelligence (12),<br> Dexterity (12)<br>& Strength (12)|
large_3=36.58|
large_3=36.58|
small_3=2.43|
small_3=2.43|
shard_3=0.48|
shard_3=0.48|
name_4=Fortitude (15)|
large_4=?|
small_4=?|
shard_4=?|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br>{[[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(12)</small> +<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] <small>(12)</small> +<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip | Increases strength (knights only). }}]] <small>(12)</small>}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br>{[[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(12)</small> +<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(12)</small> +<br> [[Attributes#Strength|{{#tip-text: Strength | Increases strength (knights only). }}]] <small>(12)</small>},<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(15)</small>
|-
|-
| style="text-align: center" | [[File:Spider Chain Mail.png|Spider Chain Mail]]
| style="text-align: center" | [[File:Spider Chain Mail.png|Spider Chain Mail]]
Line 2,020: Line 2,121:
small_2=1.25|
small_2=1.25|
large_2=18.75|
large_2=18.75|
name_3=Precise (13)|
name_3=Dexterity (13)|
shard_3=0.42|
shard_3=0.42|
small_3=2.11|
small_3=2.11|
Line 2,029: Line 2,130:
large_4=12.5|
large_4=12.5|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>,<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only).}}]] <small>(13)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 4%)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(13)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 4%)</small>
|-
|-
| style="text-align: center" | [[File:Emberwake Tunic.png]]
| style="text-align: center" | [[File:Emberwake Tunic.png]]
Line 2,038: Line 2,139:
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (12),<br> +3 [[Properties#Speed|speed]],<br> 2% [[Properties#Fire Resistance|fire resistance]]
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (12),<br> +3 [[Properties#Speed|speed]],<br> 2% [[Properties#Fire Resistance|fire resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Precise (15)|
name_1=Dexterity (15)|
large_1=26.31|
large_1=26.31|
small_1=1.75|
small_1=1.75|
Line 2,055: Line 2,156:
shard_4=0.33|
shard_4=0.33|
}}
}}
| style="text-align: center" | [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only).}}]] <small>(15)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(7)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 2%)</small>, <br>[[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(?)</small>
| style="text-align: center" | [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(15)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(7)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 2%)</small>, <br>[[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(?)</small>
|-
|-
| style="text-align: center" | [[File:Albino scale mail.png|Albino Scale Mail]]
| style="text-align: center" | [[File:Albino scale mail.png|Albino Scale Mail]]
Line 2,062: Line 2,163:
| style="text-align: center" | 15
| style="text-align: center" | 15
| style="text-align: center" | 55.0 oz
| style="text-align: center" | 55.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (13)
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (13),<br> 1% [[Properties#Fire Resistance|fire resistance]],<br> +5 [[Properties#Speed|speed]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (3)|
name_1=Superior (3)|
Line 2,076: Line 2,177:
small_3=1.25|
small_3=1.25|
shard_3=0.25|
shard_3=0.25|
name_4=Precise (15)|
name_4=Dexterity (15)|
large_4=18.75|
large_4=18.75|
small_4=1.25|
small_4=1.25|
Line 2,085: Line 2,186:
shard_5=0.25|
shard_5=0.25|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(3)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(60/45/30)</small>,<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only).}}]] <small>(15)</small>,<br> [[Attributes#Dragon's_Breath|{{#tip-text: Dragon's Breath| Casts a Fire Wave on use, 5 min cooldown }}]]
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(3)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(60/45/30)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(15)</small>,<br> [[Attributes#Dragon's_Breath|{{#tip-text: Dragon's Breath| Casts a Fire Wave on use, 5 min cooldown }}]]
|-
|-
| style="text-align: center" | [[File:Rogue armor.png|Rogue Armor]]
| style="text-align: center" | [[File:Rogue armor.png|Rogue Armor]]
Line 2,094: Line 2,195:
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (13),<br>+10 [[Properties#Speed|speed]]
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (13),<br>+10 [[Properties#Speed|speed]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Precise (16)|
name_1=Dexterity (16)|
large_1=8.33|
large_1=8.33|
small_1=0.55|
small_1=0.55|
Line 2,107: Line 2,208:
shard_3=0.16|
shard_3=0.16|
}}
}}
| style="text-align: center" | [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] <small>(16)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(20)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality| Increases total health point pool (knights/archers/mages). }}]] <small>(50/38/25)</small>
| style="text-align: center" | [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(16)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(20)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality| Increases total health point pool (knights/archers/mages). }}]] <small>(50/38/25)</small>
|-
|-
| style="text-align: center" | [[File:Watcher Armor.gif]]
| style="text-align: center" | [[File:Watcher Armor.gif]]
Line 2,132: Line 2,233:
small_4=1.25|
small_4=1.25|
shard_4=0.25|
shard_4=0.25|
name_5=Precise (16)|
name_5=Dexterity (16)|
large_5=26.31|
large_5=26.31|
small_5=1.75|
small_5=1.75|
shard_5=0.35|
shard_5=0.35|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 4%)</small>,<br> {[[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(80/60/40)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(30)</small>},<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(5)</small>,<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] <small>(16)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 4%)</small>,<br> {[[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(80/60/40)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(30)</small>},<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(5)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(16)</small>
|-
|-
| style="text-align: center" | [[File:Soulstealer Armor.png]]
| style="text-align: center" | [[File:Soulstealer Armor.png]]
Line 2,144: Line 2,245:
| style="width: 1px; text-align: center" | 16
| style="width: 1px; text-align: center" | 16
| style="text-align: center" | 85.0 oz
| style="text-align: center" | 85.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (14), <br>2% [[Properties#Poison Resistance|poison resistance]], <br>2% [[Properties#Death Resistance|death resistance]]
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (14), <br>2% [[Properties#Poison Resistance|poison resistance]], <br>2% [[Properties#Death Resistance|death resistance]],<br> 1% [[Properties#Lifedrain Resistance|lifedrain resistance]]  
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Precise (17)|
name_1=Dexterity (17)|
large_1=16.66|
large_1=16.66|
small_1=1.11|
small_1=1.11|
Line 2,167: Line 2,268:
shard_5=0.2|
shard_5=0.2|
}}
}}
| style="text-align: center" | [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only).}}]] <small>(17)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>,<br> [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>
| style="text-align: center" | [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(17)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>,<br> [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>
|-
|-
| style="text-align: center" | [[File:Angelic Plate Armor.png|RTENOTITLE]]
| style="text-align: center" | [[File:Angelic Plate Armor.png|RTENOTITLE]]
Line 2,180: Line 2,281:
small_1=0.38|
small_1=0.38|
shard_1=0.07|
shard_1=0.07|
name_2=Precise (19)|
name_2=Dexterity (19)|
large_2=7.5|
large_2=7.5|
small_2=0.5|
small_2=0.5|
Line 2,193: Line 2,294:
shard_4=0.12|
shard_4=0.12|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 3%)</small>,<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only).}}]] <small>(19)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Holy, 2%)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 3%)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(19)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Holy, 2%)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>
|-
|-
| style="text-align: center" | [[File:Umbral Plate Armor.png]]
| style="text-align: center" | [[File:Umbral Plate Armor.png]]
Line 2,206: Line 2,307:
small_1=0.83|
small_1=0.83|
shard_1=0.16|
shard_1=0.16|
name_2=Precise (21)|
name_2=Dexterity (21)|
large_2=7.5|
large_2=7.5|
small_2=0.5|
small_2=0.5|
Line 2,219: Line 2,320:
shard_4=0.12|
shard_4=0.12|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only).}}]] <small>(21)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 3%)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(21)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 3%)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small>
|-
|-
| style="text-align: center" | [[File:Armor_of_torment.png]]
| style="text-align: center" | [[File:Armor_of_torment.png]]
Line 2,232: Line 2,333:
small_1=0.53|
small_1=0.53|
shard_1=0.1|
shard_1=0.1|
name_2=Precise (29)|
name_2=Dexterity (29)|
large_2=8.82|
large_2=8.82|
small_2=0.59|
small_2=0.59|
Line 2,253: Line 2,354:
shard_6=0.12|
shard_6=0.12|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only).}}]] <small>(29)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small>,<br> [[Attributes#Sixth Sense|{{#tip-text: Sixth Sense| X% chance to gain a 10% increase to your total distance fighting skill for 6 seconds. }}]] <small>(2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 1%]</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(29)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small>,<br> [[Attributes#Sixth Sense|{{#tip-text: Sixth Sense| X% chance to gain a 10% increase to your total distance fighting skill for 6 seconds. }}]] <small>(2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 1%]</small>
|-
|-
| style="text-align: center" | [[File:Nocturne Plate Armor.gif|Noc<br>PA]]
| style="text-align: center" | [[File:Nocturne Plate Armor.gif|Noc<br>PA]]
Line 2,266: Line 2,367:
small_1=0.83|
small_1=0.83|
shard_1=0.16|
shard_1=0.16|
name_2=Precise (32)|
name_2=Dexterity (32)|
large_2=7.5|
large_2=7.5|
small_2=0.5|
small_2=0.5|
Line 2,279: Line 2,380:
shard_4=0.12|
shard_4=0.12|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only).}}]] <small>(32)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 5%)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(32)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 5%)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small>
|}
|}




Back to [[Items|Items]].
Back to [[Items|Items]].

Revision as of 18:08, 31 March 2024


Armors are an essential part of any player's equipment, much like Helmets, Legs and Boots they usually provide Armor, Properties and can often be enchanted with Attributes.
This page will split armors into different lists depending on which vocation they're intended for, based on whether they give Intelligence, Dexterity or Strength. However, any vocation can technically use any equipment item, they will just not benefit from the vocation-specific properties and attributes. Some items also provide vocation-specific stats for more than one vocation (e.g. Demonbone Armor).
Most items also have an Item Rank which defines the 'power level' of an equipment item or weapon relative to other equipment or weapons. The item rank determines what player level is required to gain the full stat bonuses (Int/Dex/Str) of an item (usually roughly 80% of item rank) unless the item has a quest or faction requirement.

Non-specific Armors

Image: Name: Arm: Weight: Properties: Att % Attributes:
Ball gown Ball Gown 0 2.0 oz - - -
Housewife's Dress Housewife's Dress 0 20.0 oz - - -
Royal Dress Royal Dress 0 35.0 oz - - -
Cape Cape 1 32.0 oz - - -
Coat Coat 1 27.0 oz - - -
RTENOTITLE Green Christmas Sweater 1 13.0 oz - - -
Green Tunic Green Tunic 1 9.3 oz - - -
Jacket Jacket 1 24.0 oz - - -
RTENOTITLE Purple Christmas Sweater 1 13.0 oz - - -
RTENOTITLE Red Christmas Sweater 1 13.0 oz - - -
Simple Dress Simple Dress 1 24.0 oz - - -
Doublet Doublet 2 25.0 oz - - -
Red Tunic Red Tunic 2 12.0 oz - - -
Red Tunic Red Tunic 2 N/A oz - - -
Leather Armor Leather Armor 4 60.0 oz - - -
Studded Armor Studded Armor 5 71.0 oz - - -
Chain Armor Chain Armor 6 100.0 oz - - -
Deer Hide Armor Deer Hide Armor 6 35.0 oz - - -
Brass Armor Brass Armor 8 80.0 oz - - -
Scale Armor Scale Armor 9 105.0 oz -

Superior (1),
Lean (-60),
Streamlined (3),
Fortitude (+? HP per ? ticks)
Dark Armor Dark Armor 10 120.0 oz - - -
Plate Armor Plate Armor 10 120.0 oz - - -
Noble Armor Noble Armor 11 120.0 oz - - -
Bone Armor.png Bone Armor 11 67.0 oz - - -
Spider Silk Armor Spider Silk Armor 11 48.0 oz -

Superior (3),
Fortitude (+? HP per ? ticks),
Streamlined (5),
Vitality (40/30/20)


Mage & Druid Armors

Image: Name: Item
rank:
Arm: Weight: Properties: Att % Attributes:
Magician Robe.png Magician Robe 60

9 26.0 Intelligence (2),
?

Intellect (10),
Presence of Mind (1),
Mana Absorb (10%),
Intelligence (3)
Blue Robe Blue Robe 70

11 22.0 oz Intelligence (3)

{Intelligence (3) +
Intellect (10)},
Presence of Mind (1),
Mana Absorb
Red Robe Red Robe 80

12 26.0 oz Intelligence (3),
2% lifedrain resistance

Intellect (10),
Intelligence (4),
Presence of Mind (1),
Mana Absorb
Yellow Robe Yellow Robe 90

11 5.0 oz Intelligence (4),
4% manadrain resistance

{Intelligence (4) +
Intellect (10)},
Presence of Mind (1),
Mana Absorb
Golden Armor Golden Armor 100

14 80.0 oz Dexterity (4),
Strength (4),
Intelligence (3)

Superior (1),
Fortitude (7),
Lean (-30),
Resistance (Energy, 2%),
{Strength (5) +
Dexterity (4) +
Dexterity (4)}
Plaguespreader Robe Plaguespreader Robe 100

11 21.5 oz Intelligence (4),
1% poison resistance

{Intelligence (5) +
Intellect (10)},
Presence of Mind (1),
Mana Absorb
Permafrost Robe Permafrost Robe 100

11 28.5 oz Intelligence (4),
1% ice resistance

{Intelligence (5) +
Intellect (10)},
Presence of Mind (1),
Mana Absorb
Electric Armor.gif Electric Armor 110

10 25.0 oz Intelligence (5)

Intelligence (6)
Demonbone Armor Demonbone Armor 120

15 35.0 oz Intelligence (5),
Dexterity (5),
2% poison resistance

{Dexterity (7) +
Intelligence (7) +
Intellect (15)},
Presence of Mind (1),
Resistance (Poison, 2%),
Dexterity (7)
Isingoma robe Isingoma Robe 140

12 21.0 oz Intelligence (6),
2% energy resistance

Resistance (Fire, 2%),
Resistance (Energy, 2%),
Intelligence (7),
Presence of Mind (1)
Magic Cloak Magic Cloak 160

12 21.0 oz Intelligence (7),
5% manadrain resistance

Resistance [Elements, 2%],
Mana Absorb,
Intelligence (8),
Presence of Mind (1)

Necromantic Bloodrobe Necromantic Bloodrobe 180

14 13.0 oz Intelligence (8),
10% lifedrain resistance,
+10 health

Presence of Mind (1),
{Intellect (30) +
Intelligence (9)},
Mana Absorb
Demon Armor Demon Armor 230

16 42.0 oz Intelligence (10),
Dexterity (10),
Strength (10),
1% fire resistance,
1% energy resistance

Resistance (Fire, 3%),
Superior (1),
{Intelligence (12) +
Dexterity (12) +
Strength (12)},
Fortitude (15)
Arcane Robe.png Arcane Robe 240

14 19.0 oz Intelligence (10),
5% manadrain resistance

Presence of Mind (1),
Intelligence (13),
Amplify Magic Shield (8%),
Mana Absorb
White Dress White Dress 240

1 24.0 oz Intelligence (10),
+30 speed

Streamlined (10),
Presence of Mind (2),
Amplify Magic Shield (3%),
Intelligence (13)
Green Robe
Green Robe 280

11 21.0 oz Intelligence (12),
5% poison resistance

Intellect (50),
Presence of Mind (2),
Mana Absorb (10%),
Intelligence (14)
RTENOTITLE Pharaoh Armor 280

16 92.0 oz Intelligence (12),
8% lifedrain resistance

Streamlined (10),
{Intelligence (15) +
Intellect (25)},
Presence of Mind (1),
Resistance (Death, 2%),
Resistance (Energy, 2%)
Sunfire Robe Sunfire Robe 300

13 15.0 oz Intelligence (13),
3% fire resistance

Resistance (Fire, 3%),
Intelligence (16),
Presence of Mind (1),
Mana Absorb
Deepshadow Robe.png Deepshadow Robe 330

15 23.0 oz Intelligence (14),
4% death resistance

Resistance (Death, 2%),
Intelligence (17),
Presence of Mind (2),
Mana Absorb
RTENOTITLE Pharaoh Robe 330

13 17.5 oz Intelligence (14),
6% manadrain resistance,
+10 health,
+30 mana

Resistance (Death, 4%),
Intelligence (17),
Presence of Mind (2),
Mana Absorb
RTENOTITLE Norae's Ritual Dress 340

7 12.0 oz Intelligence (15),
+35 speed,
3% poison resistance,
5% lifedrain resistance

Streamlined (15),
Presence of Mind (2),
Amplify Magic Shield (5%),
Mana Absorb,
Intelligence (18)
Arcane Tunic.png Arcane Tunic 360

15 33.0 oz Intelligence (16),
7% manadrain resistance

Presence of Mind (2),
Intelligence (19),
Amplify Magic Shield (8%),
Mana Absorb
Terra Robe.png Terra Robe 380

13 22.0 oz Intelligence (17),
5% poison resistance

Resistance (Poison, 3%),
Intelligence (20),
Presence of Mind (2),
Mana Absorb (10%)
Umbral Robe.png Umbral Robe 400

15 17.0 oz Intelligence (17),
1% death resistance,
1% curse resistance

Resistance (Curse, 2%),
Intelligence (21),
Presence of Mind (2),
Mana Absorb,
Amplify Magic Shield (5%)
Dreadweave Robe.png Dreadweave Robe 450

15 17.0 oz Intelligence (20),
4% fire resistance

Resistance (Fire, 3%),
Intelligence (24),
Presence of Mind (2),
Mana Absorb,
Amplify Magic Shield (6%)
Robe of Agony.png Robe of Agony 500

15 28.0 oz Intelligence (24),
+100 mana

Presence of Mind (2),
Intelligence (29),
Amplify Magic Shield (7%),
Resistance [Elements, 2%],
Mana Absorb

Noc Robe Nocturne Robe 600

15 17.0 oz Intelligence (27),
2% curse resistance,
2% death resistance

Resistance (Curse, 4%),
Intelligence (32),
Presence of Mind (2),
Mana Absorb,
Amplify Magic Shield (5%)


Knight Armors

Image: Name: Item
rank:
Arm: Weight: Properties: Att % Attributes:
Knight Armor Knight Armor 50

12 120.0 oz Strength (2)

Superior (2),
Fortitude (4),
Vitality (28/21/14),
Strength (3)
Imperial Solder Armor Imperial Soldier Armor 80

12 110.0 oz Dexterity (3),
Strength (3)

Superior (1),
Fortitude (6),
Vitality (25/19/13),
{Dexterity (4) +
Strength (4)}
Unholy Plate Armor Unholy Plate Armor 90

14 135.0 oz Strength (4)

Superior (2),
Resistance (Death, 3%),
Lean (?),
Strength (4),
Fortitude (6)
Golden Armor Golden Armor 100

14 80.0 oz Dexterity (4),
Strength (4),
Intelligence (3)

Superior (1),
Fortitude (7),
Lean (-30),
Resistance (Energy, 2%),
{Strength (5) +
Dexterity (4) +
Dexterity (4)}
Dragon Scale Mail Dragon Scale Mail 110

15 114.0 oz Strength (5),
1% fire resistance

Superior (2),
Resistance (Fire, 2%),
Vitality (45/34/23),
Strength (6),
Fortitude (8)
Royal Plate Armor NEW.png Royal Plate Armor 120

15 90.0 oz Strength (5)

Superior (1),
Resistance (Physical, 1%),
Vitality (45/34/23),
Strength (7),
Fortitude (8)
Ancient Armor.png Ancient Armor 130

16 185.0 oz Strength (6)

Superior (1),
Resistance (Physical, 1%),
Vitality (50/38/25),
Strength (7)
Skeleton Armor.png Skeleton Armor 150

15 98.0 oz Strength (6),
3% lifedrain resistance

Superior (1),
Resistance (Lifedrain, 1%),
Vitality (40/30/20),
Strength (8),
Fortitude (10)
Elite Knight Armor.png Elite Knight Armor 180

16 112.0 oz Strength (8)

Resistance (Physical, 1%),
Superior (1),
Strength (9),
Vitality (60/45/30),
Resistance (Holy, 1%),
Fortitude (12)
Magic Plate Armor Magic Plate Armor 200

17 85.0 oz Dexterity (9),
Strength (9)

Superior (1),
Resistance [Elements, 2%],
Vitality (75/57/38),
{Dexterity (10) +
Strength (10)},
Fortitude (13)

Revenant Armor.png Revenant Armor 200

15 123.0 oz Strength (9),
3% lifedrain resistance,
+15 health

Superior (1),
Resistance (Lifedrain, 1%),
Vitality (40/30/20),
Strength (10),
Fortitude (13)
Demon Armor Demon Armor 230

16 42.0 oz Intelligence (10),
Dexterity (10),
Strength (10),
1% fire resistance,
1% energy resistance

Resistance (Fire, 3%),
Superior (1),
{Intelligence (12) +
Dexterity (12) +
Strength (12)},
Fortitude (15)
RTENOTITLE Vanadinite Armor 240

16 162.0 oz Strength (10),
3% fire resistance

Superior (1),
Resistance (Fire, 3%),
Vitality (60/45/30),
Strength (13),
Fortitude (16)
Icebound Armor Icebound Armor 240

17 187.0 oz Strength (10),
3% ice resistance

Superior (1),
Resistance (Ice, 1%),
Resistance (Physical, 1%),
Vitality (60/45/30),
Strength (13),
Fortitude (16)
Red Scale Armor Red Scale Armor 250

17 105.0 oz Strength (11)

Resistance (Fire, 3%),
Superior (1),
Strength (13),
Fortitude (17)
Sulphira's Scale Mail Sulphira's Scale Mail 260

16 75.0 oz Strength (11)

Superior (2),
Resistance (Fire, 3%),
Vitality (75/57/38),
Dragon's Breath,
Strength (14),
Fortitude (17)
Dwarven Armor Dwarven Armor 270

15 130.0 oz Strength (12),
2% physical resistance

Superior (1),
Resistance (Physical, 1%),
Vitality (75/57/38),
Strength (14),
Fortitude (18)
Agavan Armor.png Agavan Armor 330

17 175.0 oz Strength (14),
2% physical resistance,
2% lifedrain resistance,
2% poison resistance

Superior (1),
Resistance (Lifedrain, 1%),
Resistance (Physical, 1%),
Strength (17),
Fortitude (22)
Virulent Armor.png Virulent Armor 330

17 85.0 oz Strength (14),
4% poison resistance

Superior (1),
Resistance (Poison, 2%),
Resistance (Physical, 1%),
Vitality (70/53/35),
Strength (17),
Fortitude (22)
Hellforged Armor Hellforged Armor 350

18 270.0 oz Strength (14),
3% physical resistance

Superior (1),
Resistance (Death, 3%),
Vitality (100/75/50),
Resistance (Physical, 1%),
Strength (17),
Fortitude (23)
RTENOTITLE Angelic Platemail 360

18 290.0 oz Strength (16),
4% holy resistance,
6% lifedrain resistance

Superior (1),
Vitality (100/75/50),
Fortitude (24),
Resistance (Holy, 4%),
Resistance (Death, 3%),
Strength (19),
Resistance (Physical, 1%)
Mephitic Armor.png Mephitic Armor 380

17 92.0 oz Strength (16),
4% poison resistance,
1% physical resistance

Superior (1),
Resistance (Poison, 2%),
Resistance (Physical, 1%),
Vitality (70/53/35),
Strength (20),
Fortitude (25)
RTENOTITLE Umbral Platemail 400

18 165.0 oz Strength (17),
4% death resistance,
4% curse resistance

Superior (1),
Vitality (100/75/50),
Resistance (Curse, 4%),
Resistance (Physical, 3%),
Strength (21),
Fortitude (27)
RTENOTITLE Armor of Suffering 500

19 280.0 oz Strength (24),
3% physical resistance

Superior (1),
Vitality (110/83/55),
Resistance (Physical, 2%),
Resistance [Elements, 2%],
Strength (29),
Fortitude (33)

Nocturne Platemail.gif Nocturne Platemail 600

18 165.0 oz Strength (27),
6% curse resistance,
6% death resistance

Superior (1),
Vitality (100/75/50),
Resistance (Curse, 6%),
Resistance (Physical, 3%),
Strength (32),
Fortitude (40)

Archer Armors

Image: Name: Item
rank:
Arm: Weight: Properties: Att % Attributes:
RTENOTITLE Pumpkin Armor 40

8 74.0 oz Dexterity (1),
5% lifedrain resistance

Superior (1),
Streamlined (5),
Dexterity (1),
Fortitude (+? HP per ? ticks)
Crown Armor Crown Armor 60

13 99.0 oz Dexterity (2)

Superior (2),
Fortitude (+1 HP per 2 ticks),
Lean (-20),
Dexterity (3)</small
Light Armor Light Armor 70

12 24.0 oz Dexterity (3)

Streamlined (5),
Dexterity (3)
Imperial Solder Armor Imperial Soldier Armor 80

12 110.0 oz Dexterity (3),
Strength (3)

Superior (1),
Fortitude (6),
Vitality (25/19/13),
{Dexterity (4) +
Strength (4)}
Crocodile Armor.png Crocodile Armor 100

12 65.0 oz Dexterity (4)

Superior (?),
Dexterity (5),
Fortitude (+? HP per ? ticks)
Assassin Tunic Assassin Tunic 100

8 30.0 oz Dexterity (4)

Dexterity (5),
Streamlined (5)
Golden Armor Golden Armor 100

14 80.0 oz Dexterity (4),
Strength (4),
Intelligence (3)

Superior (1),
Fortitude (7),
Lean (-30),
Resistance (Energy, 2%),
{Strength (5) +
Dexterity (4) +
Dexterity (4)}
Demonbone Armor Demonbone Armor 120

15 35.0 oz Intelligence (5),
Dexterity (5),
2% poison resistance

{Dexterity (7) +
Intelligence (7) +
Intellect (15)},
Presence of Mind (1),
Resistance (Poison, 2%)
Fiery Armor Fiery Armor 130

11 110.0 oz Dexterity (6)

Resistance (Fire, 2%),
Superior (2),
Vitality (25/19/13),
Dexterity (7)
Huntsman Armor.png Huntsman Armor 150

13 32.0 oz Dexterity (6)

Superior (1),
Streamlined (8),
Dexterity (8),
Resistance (Poison, 2%)
Ent Armor Ent Armor 180

14 59.0 oz Dexterity (8),
2% poison resistance

Superior (1),
Resistance (Poison, 1%),
Dexterity (9)
Magic Plate Armor Magic Plate Armor 200

17 85.0 oz Dexterity (9),
Strength (9)

Superior (1),
Resistance [Elements, 2%],
Vitality (75/57/38),
{Dexterity (10) +
Strength (10)},
Fortitude (13)

Demon Armor Demon Armor 230

16 42.0 oz Intelligence (10),
Dexterity (10),
Strength (10),
1% fire resistance,
1% energy resistance

Resistance (Fire, 3%),
Superior (1),
{Intelligence (12) +
Dexterity (12) +
Strength (12)},
Fortitude (15)
Spider Chain Mail Spider Chain Mail 250

16 72.0 oz Dexterity (11),
+5 speed,
1% poison resistance

Superior (1),
Streamlined (10),
Dexterity (13),
Resistance (Poison, 4%)
Emberwake Tunic.png Emberwake Tunic 280

15 33.0 oz Dexterity (12),
+3 speed,
2% fire resistance

Dexterity (15),
Streamlined (7),
Resistance (Fire, 2%),
Superior (?)
Albino Scale Mail Albino Scale Mail 300

15 55.0 oz Dexterity (13),
1% fire resistance,
+5 speed

Superior (3),
Resistance (Fire, 3%),
Vitality (60/45/30),
Dexterity (15),
Dragon's Breath
Rogue Armor Rogue Armor 300

13 99.0 oz Dexterity (13),
+10 speed

Dexterity (16),
Streamlined (20),
Vitality (50/38/25)
Watcher Armor.gif Watcher Armor 315

17 89.0 oz Dexterity (14)

Superior (1),
Resistance (Death, 4%),
{Vitality (80/60/40) +
Intellect (30)},
Streamlined (5),
Dexterity (16)
Soulstealer Armor.png Soulstealer Armor 330

16 85.0 oz Dexterity (14),
2% poison resistance,
2% death resistance,
1% lifedrain resistance

Dexterity (17),
Streamlined (10),
Resistance (Death, 2%),
Resistance (Poison, 2%),
Superior (1)
RTENOTITLE Angelic Plate Armor 360

16 145.0 oz Dexterity (16),
+10 speed,
2% holy resistance

Resistance (Death, 3%),
Dexterity (19),
Resistance (Holy, 2%),
Streamlined (10)
Umbral Plate Armor.png Umbral Plate Armor 400

17 105.0 oz Dexterity (17),
+10 speed,
2% death resistance ,
2% curse resistance

Superior (1),
Dexterity (21),
Resistance (Curse, 3%),
Streamlined (15)
Armor of torment.png Armor of Torment 500

17 90.0 oz Dexterity (24),
+15 speed

Superior (1),
Dexterity (29),
Streamlined (15),
Sixth Sense (2%),
Resistance (Physical, 1%),
Resistance [Elements, 1%]

Noc PA Nocturne Plate Armor 600

17 105.0 oz Dexterity (27),
3% curse resistance,
3% death resistance,
+10 speed

Superior (1),
Dexterity (32),
Resistance (Curse, 5%),
Streamlined (15)


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