Difference between revisions of "Holy Sentinel"
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name=Holy Sentinel| | name=Holy Sentinel| | ||
image=[[File:Holy Sentinel.png]]| | image=[[File:Holy Sentinel.png]]| | ||
hp= | hp=34000| | ||
exp= | exp=41400| | ||
summon=| | summon=--| | ||
convince=| | convince=--| | ||
abilities=Melee (0- | abilities=Melee (0-2350~), Holy Strike (220-490~), Holy Smite (420-800~), Large Holy Explosion (1600-2500~; happens every 7 seconds after the first one), Strong Paralyze| | ||
pushable=n| | pushable=n| | ||
push_objects= | push_objects=y| | ||
walks_around=| | walks_around=| | ||
immune_to=| | immune_to=Fire, Energy, Poison, Holy| | ||
neutral_to=| | neutral_to=Physical, Ice, Death| | ||
task=400 ([[White Light Faction]])| | task=400 ([[White Light Faction]])| | ||
est_max_damage= | est_max_damage=5500+? HP per turn| | ||
sounds=| | sounds=| | ||
note=Warriors whose strength and might stretch to extreme lengths. Not to be taken lightly, they are | note=Warriors whose strength and might stretch to extreme lengths. Not to be taken lightly, they are more powerful than even [[Undead Dragon]]s.| | ||
strategy=| | strategy=A blocker of over level 300 is recommended, and even they may get combod down (healer recommended). Shooters should SD the sentinel down as quickly as possible.| | ||
strategy_knights=| | |||
strategy_mages=| | strategy_mages=| | ||
strategy_archers=| | |||
skinnable=| | skinnable=| | ||
location=[[White Light | location=[[White Light Sanctuary]]| | ||
loot=0- | loot=0-300 [[Gold Coin]], [[Ankh]], [[Plate Armor]], [[Silver Dagger]], 0-3 [[Small Topaz]], 0-5 [[Small Diamond]], [[Gold Ring]], [[Tower Shield]], [[Bright Sword]], [[Boots of Haste]] (rare), [[Elite Knight Helmet]] (rare), [[Elite Knight Legs]] (rare), [[Dawnlight]] (extremely rare), [[Angelic Boots]] (extremely rare), [[Angelic Helmet]] (extremely rare), [[Angelic Platemail]] (extremely rare) | ||
}} | }} |
Revision as of 05:49, 10 December 2022
Hit Points: 34000 Experience: 41400 Summon: -- Convince: -- | |
---|---|
Abilities: | Melee (0-2350~), Holy Strike (220-490~), Holy Smite (420-800~), Large Holy Explosion (1600-2500~; happens every 7 seconds after the first one), Strong Paralyze |
Class: | ? |
Pushable: | ❌ |
Push Objects: | ✔️ |
Est. Max Damage: | 5500+? HP per turn |
Immune To: | Fire, Energy, Poison, Holy |
Task: | 400 (White Light Faction) |
Note: | Warriors whose strength and might stretch to extreme lengths. Not to be taken lightly, they are more powerful than even Undead Dragons. |
Strategy: | A blocker of over level 300 is recommended, and even they may get combod down (healer recommended). Shooters should SD the sentinel down as quickly as possible. |
Loot: | 0-300 Gold Coin, Ankh, Plate Armor, Silver Dagger, 0-3 Small Topaz, 0-5 Small Diamond, Gold Ring, Tower Shield, Bright Sword, Boots of Haste (rare), Elite Knight Helmet (rare), Elite Knight Legs (rare), Dawnlight (extremely rare), Angelic Boots (extremely rare), Angelic Helmet (extremely rare), Angelic Platemail (extremely rare) |
Location: | White Light Sanctuary |
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