Difference between revisions of "Armors"
m (Text replacement - "Increases your mana regeneration by (x) amount per 16 mana regen turns/ticks. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings (Life Ring, RoH, RoP,...), meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, y...) |
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| style="text-align: center" | [[File:Green christmas sweater.png | | style="text-align: center" | [[File:Green christmas sweater.png]] | ||
| [[Green_Christmas_Sweater|Green Christmas Sweater]] | | [[Green_Christmas_Sweater|Green Christmas Sweater]] | ||
| style="text-align: center" | 1 | | style="text-align: center" | 1 | ||
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| style="text-align: center" | - | | style="text-align: center" | - | ||
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| style="text-align: center" | [[File:Purple christmas sweater.png | | style="text-align: center" | [[File:Purple christmas sweater.png]] | ||
| [[Purple_Christmas_Sweater|Purple Christmas Sweater]] | | [[Purple_Christmas_Sweater|Purple Christmas Sweater]] | ||
| style="text-align: center" | 1 | | style="text-align: center" | 1 | ||
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| style="text-align: center" | - | | style="text-align: center" | - | ||
|- | |- | ||
| style="text-align: center" | [[File:Red christmas sweater.png | | style="text-align: center" | [[File:Red christmas sweater.png]] | ||
| [[Red_Christmas_Sweater|Red Christmas Sweater]] | | [[Red_Christmas_Sweater|Red Christmas Sweater]] | ||
| style="text-align: center" | 1 | | style="text-align: center" | 1 | ||
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large_4=100.0| | large_4=100.0| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] <small>(10%)</small>,<br> [[Intelligence|{{#tip-text:Intelligence| Increases intelligence (mages and druids only). }}]] (3) | ||
|- | |- | ||
| style="text-align: center" | [[File:Blue robe.png|Blue Robe]] | | style="text-align: center" | [[File:Blue robe.png|Blue Robe]] | ||
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shard_3=3.03| | shard_3=3.03| | ||
}} | }} | ||
| style="text-align: center" | {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(3)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(3)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] | ||
|- | |- | ||
| style="text-align: center" | [[File:Red robe new.png|Red Robe]] | | style="text-align: center" | [[File:Red robe new.png|Red Robe]] | ||
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shard_4=2.63| | shard_4=2.63| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(4)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(4)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] | ||
|- | |- | ||
| style="text-align: center" | [[File:Yellow robe.png|Yellow Robe]] | | style="text-align: center" | [[File:Yellow robe.png|Yellow Robe]] | ||
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shard_3=2.0| | shard_3=2.0| | ||
}} | }} | ||
| style="text-align: center" | {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(4)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(4)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }} ]] | ||
|- | |- | ||
| style="text-align: center" | [[File:Golden armor.png|Golden Armor]] | | style="text-align: center" | [[File:Golden armor.png|Golden Armor]] | ||
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shard_3=1.66| | shard_3=1.66| | ||
}} | }} | ||
| style="text-align: center" | {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(5)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(5)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] | ||
|- | |- | ||
| style="text-align: center" | [[File:Permafrost Robe.png|Permafrost Robe]] | | style="text-align: center" | [[File:Permafrost Robe.png|Permafrost Robe]] | ||
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shard_3=1.66| | shard_3=1.66| | ||
}} | }} | ||
| style="text-align: center" | {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(5)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(5)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }} ]] | ||
|- | |- | ||
| style="text-align: center" | [[File:Electric Armor.gif]] | | style="text-align: center" | [[File:Electric Armor.gif]] | ||
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shard_3=1.25| | shard_3=1.25| | ||
}} | }} | ||
| style="text-align: center" | {[[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] (7) +<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (7) +<br> [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] (15)},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | {[[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] (7) +<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (7) +<br> [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] (15)},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(7)</small> | ||
|- | |- | ||
| style="text-align: center" | [[File:Isingoma robe.png|Isingoma robe]] | | style="text-align: center" | [[File:Isingoma robe.png|Isingoma robe]] | ||
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shard_4=0.25| | shard_4=0.25| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Energy, 2%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(7)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Energy, 2%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(7)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small> | ||
|- | |- | ||
| style="text-align: center" | [[File:Magic cloak new.png|Magic Cloak]] | | style="text-align: center" | [[File:Magic cloak new.png|Magic Cloak]] | ||
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shard_4=0.2| | shard_4=0.2| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(8)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(8)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small> | ||
|- | |- | ||
| style="text-align: center" | [[File:Necromantic Bloodrobe.gif|Necromantic Bloodrobe]] | | style="text-align: center" | [[File:Necromantic Bloodrobe.gif|Necromantic Bloodrobe]] | ||
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shard_3=0.55| | shard_3=0.55| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> {[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(30)</small> +<br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(9)</small>},<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] | ||
|- | |- | ||
| style="text-align: center" | [[File:Demon armor.png|Demon Armor]] | | style="text-align: center" | [[File:Demon armor.png|Demon Armor]] | ||
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shard_4=0.38| | shard_4=0.38| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(13)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(8%)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] | ||
|- | |- | ||
| style="text-align: center" | [[File:White dress new.png|White Dress]] | | style="text-align: center" | [[File:White dress new.png|White Dress]] | ||
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shard_4=0.45| | shard_4=0.45| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(3%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(13)</small> | ||
|- | |- | ||
| style="text-align: center" | [[File:29964.png|center|Green Robe]] | | style="text-align: center" | [[File:29964.png|center|Green Robe]] | ||
Line 666: | Line 666: | ||
large_4=21.73| | large_4=21.73| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(50)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(50)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>, <br>[[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| X% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] <small>(10%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(14)</small> | ||
|- | |- | ||
| style="text-align: center" | [[File:Pharaoh armor.png | | style="text-align: center" | [[File:Pharaoh armor.png]] | ||
| style="text-align: left" | [[Pharaoh_Armor|Pharaoh Armor]] | | style="text-align: left" | [[Pharaoh_Armor|Pharaoh Armor]] | ||
| style="width: 1px; text-align: center" | {{#tip-text:280| Level 225 required to gain full intelligence/dexterity/strength bonus. }} | | style="width: 1px; text-align: center" | {{#tip-text:280| Level 225 required to gain full intelligence/dexterity/strength bonus. }} | ||
Line 697: | Line 697: | ||
shard_5=0.25| | shard_5=0.25| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>,<br> {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(15)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(25)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>,<br> {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(15)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(25)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Energy, 2%)</small> | ||
|- | |- | ||
| style="text-align: center" | [[File:Sunfire robe.gif|Sunfire Robe]] | | style="text-align: center" | [[File:Sunfire robe.gif|Sunfire Robe]] | ||
Line 724: | Line 724: | ||
shard_4=0.14| | shard_4=0.14| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(16)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(16)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Mana Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] | ||
|- | |- | ||
| style="text-align: center" | [[File:Deepshadow Robe.png]] | | style="text-align: center" | [[File:Deepshadow Robe.png]] | ||
Line 751: | Line 751: | ||
shard_4=0.22| | shard_4=0.22| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 2%)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(17)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 2%)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(17)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] | ||
|- | |- | ||
| style="text-align: center" | [[File:Pharaoh Robe.png | | style="text-align: center" | [[File:Pharaoh Robe.png]] | ||
| [[Pharaoh_Robe|Pharaoh Robe]] | | [[Pharaoh_Robe|Pharaoh Robe]] | ||
| style="width: 1px; text-align: center" | {{#tip-text:330| Level 265 required to gain full intelligence/dexterity/strength bonus. }} | | style="width: 1px; text-align: center" | {{#tip-text:330| Level 265 required to gain full intelligence/dexterity/strength bonus. }} | ||
Line 778: | Line 778: | ||
shard_4=0.14| | shard_4=0.14| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 4%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(17)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 4%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(17)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] | ||
|- | |- | ||
| style="text-align: center" | [[File:Norae's ritual dress.png | | style="text-align: center" | [[File:Celestial Veil.png|32px]] | ||
| [[Celestial Veil]] | |||
| style="width: 1px; text-align: center" | {{#tip-text:330| Level 265 required to gain full intelligence/dexterity/strength bonus. }} | |||
| style="text-align: center" | 12 | |||
| style="text-align: center" | 24.0 oz | |||
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (14), 5% [[Properties#Manadrain Resistance|manadrain resistance]], 1% [[Properties#Elements Resistance|elements resistance]], 1% [[Properties#Holy Resistance|holy resistance]], +500 [[Properties#Mana Increase Properties|mana]] | |||
| style="text-align: center" | {{Attributes| | |||
name_1=Resistance (Holy, 1%)| | |||
large_1=?| | |||
small_1=0.7| | |||
shard_1=?| | |||
name_2=Intelligence (17)| | |||
large_2=?| | |||
small_2=1.3| | |||
shard_2=?| | |||
name_3=Presence of Mind (1)| | |||
large_3=?| | |||
small_3=0.66| | |||
shard_3=?| | |||
name_4=Mana Absorb (10%)| | |||
large_4=?| | |||
small_4=0.71| | |||
shard_4=?| | |||
name_5=Amplify Magic Shield (4%)| | |||
large_5=?| | |||
small_5=0.92| | |||
shard_5=?| | |||
}} | |||
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Holy, 1%), | |||
[[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (17), | |||
[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | |||
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (1), | |||
[[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] (4%), | |||
[[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] | |||
|- | |||
| style="text-align: center" | [[File:Norae's ritual dress.png]] | |||
| [[Norae's Ritual Dress]] | | [[Norae's Ritual Dress]] | ||
| style="width: 1px; text-align: center" | {{#tip-text:340| Level 270 required to gain full intelligence/dexterity/strength bonus. }} | | style="width: 1px; text-align: center" | {{#tip-text:340| Level 270 required to gain full intelligence/dexterity/strength bonus. }} | ||
Line 809: | Line 844: | ||
shard_5=0.25| | shard_5=0.25| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(5%)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Intelligence|{{#tip-text:Intelligence| Increases intelligence (mages and druids only). }}]] <small>(18)</small> | ||
|- | |- | ||
| style="text-align: center" | [[File:Arcane Tunic.png]] | | style="text-align: center" | [[File:Arcane Tunic.png]] | ||
Line 836: | Line 871: | ||
shard_4=0.25| | shard_4=0.25| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(19)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(8%)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] | ||
|- | |- | ||
| style="text-align: center" | [[File:Terra Robe.png]] | | style="text-align: center" | [[File:Terra Robe.png]] | ||
Line 863: | Line 898: | ||
shard_4=0.2| | shard_4=0.2| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 3%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(20)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 3%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(20)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] <small>(10%)</small> | ||
|- | |- | ||
| style="text-align: center" | [[File:Umbral Robe.png]] | | style="text-align: center" | [[File:Umbral Robe.png]] | ||
Line 894: | Line 929: | ||
shard_5=0.16| | shard_5=0.16| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 2%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(21)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 2%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(21)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(5%)</small> | ||
|- | |||
| style="text-align: center" | [[File:Falcon Armor.png|32px]] | |||
| style="text-align: left" | [[Falcon Armor]] | |||
| style="width: 1px; text-align: center" | {{#tip-text:400| Level 320 required to wield to full potential. }} | |||
| style="text-align: center" | 16 | |||
| style="text-align: center" | 58.0 oz | |||
| style="text-align: center" | +5 [[Properties#Speed|speed]], 2% [[Properties#Energy Resistance|energy resistance]], [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (17), [[Strength|{{#tip-text: Strength | Knights only. }}]] (17), [[Intelligence|{{#tip-text: Intelligence | Mages only. }}]] (17) | |||
| style="text-align: center" | {{Attributes| | |||
name_1=Resistance (Energy, 3%)| | |||
large_1=10.01| | |||
small_1=0.66| | |||
shard_1=0.13| | |||
name_2=Resistance (Physical, 1%)| | |||
large_2=8.66| | |||
small_2=0.57| | |||
shard_2=0.11| | |||
name_3=Streamlined (3)| | |||
large_3=12.52| | |||
small_3=0.83| | |||
shard_3=0.16| | |||
name_4=Strength (21)<br>& Dexterity (21)<br>& Intelligence (21)| | |||
large_4=16.23| | |||
small_4=1.08| | |||
shard_4=0.21| | |||
name_5=Superior (1)| | |||
large_5=14.36| | |||
small_5=0.95| | |||
shard_5=0.19| | |||
name_6=Fortitude (27)| | |||
large_6=?| | |||
small_6=?| | |||
shard_6=?| | |||
}} | |||
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Energy, 3%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Physical, 1%), [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] (3), LINKED:{[[Attributes#Strength|{{#tip-text: Strength|Increases strength (knights only).}}]] (21) + [[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] (21) + [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages only).}}]] (21)}, [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] (1), [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] (27) | |||
|- | |- | ||
| style="text-align: center" | [[File:Dreadweave Robe.png]] | | style="text-align: center" | [[File:Dreadweave Robe.png]] | ||
Line 921: | Line 990: | ||
shard_4=0.14| | shard_4=0.14| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(24)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(24)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(6%)</small> | ||
|- | |- | ||
| style="text-align: center" | [[File:Robe of Agony.png]] | | style="text-align: center" | [[File:Robe of Agony.png]] | ||
Line 952: | Line 1,021: | ||
shard_5=0.08| | shard_5=0.08| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(29)</small>, <br>[[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(7%)</small>, <br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>, <br>[[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| (x)% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] | ||
|- | |- | ||
| style="text-align: center" | [[File:Nocturne Robe. | | style="text-align: center" | [[File:Nocturne Robe.png|Noc<br>Robe]] | ||
| [[Nocturne Robe]] | | [[Nocturne Robe]] | ||
| style="width: 1px; text-align: center" | {{#tip-text:600| The 'Blessing of Anchegul' is required to use this item. }} | | style="width: 1px; text-align: center" | {{#tip-text:600| The 'Blessing of Anchegul' is required to use this item. }} | ||
Line 983: | Line 1,052: | ||
shard_5=0.16| | shard_5=0.16| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 4%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(32)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 4%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(32)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(5%)</small> | ||
|} | |} | ||
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| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br>{[[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(12)</small> +<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(12)</small> +<br> [[Attributes#Strength|{{#tip-text: Strength | Increases strength (knights only). }}]] <small>(12)</small>},<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(15)</small> | | style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br>{[[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(12)</small> +<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(12)</small> +<br> [[Attributes#Strength|{{#tip-text: Strength | Increases strength (knights only). }}]] <small>(12)</small>},<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(15)</small> | ||
|- | |- | ||
| style="text-align: center" | [[File:Vanadinite Armor.gif | | style="text-align: center" | [[File:Vanadinite Armor.gif]] | ||
| style="text-align: left" | [[Vanadinite Armor]] | | style="text-align: left" | [[Vanadinite Armor]] | ||
| style="width: 1px; text-align: center" | {{#tip-text:240| Level 190 required to gain full intelligence/dexterity/strength bonus. }} | | style="width: 1px; text-align: center" | {{#tip-text:240| Level 190 required to gain full intelligence/dexterity/strength bonus. }} | ||
Line 1,600: | Line 1,669: | ||
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 3%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(100/75/50)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(17)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(23)</small> | | style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 3%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(100/75/50)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(17)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(23)</small> | ||
|- | |- | ||
| style="text-align: center" | [[File:Angelic platemail.png | | style="text-align: center" | [[File:Angelic platemail.png]] | ||
| [[Angelic Platemail]] | | [[Angelic Platemail]] | ||
| style="width: 1px; text-align: center" | {{#tip-text:360| Level 290 required to gain full intelligence/dexterity/strength bonus. }} | | style="width: 1px; text-align: center" | {{#tip-text:360| Level 290 required to gain full intelligence/dexterity/strength bonus. }} | ||
Line 1,666: | Line 1,735: | ||
shard_5=0.2| | shard_5=0.2| | ||
name_6=Fortitude (25)| | name_6=Fortitude (25)| | ||
large_6= | large_6=13.86| | ||
small_6= | small_6=0.92| | ||
shard_6= | shard_6=0.18| | ||
}} | |||
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(70/53/35)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(20)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(25)</small> | |||
|- | |||
| style="text-align: center" | [[File:Infernoscale Armor.png|32px]] | |||
| [[Infernoscale Armor]] | |||
| style="width: 1px; text-align: center" | {{#tip-text:390| Level 312 required to gain full intelligence/dexterity/strength bonus. }} | |||
| style="text-align: center" | 18 | |||
| style="text-align: center" | 76.0 oz | |||
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (18), 2% [[Properties#Fire Resistance|fire resistance]], 2% [[Properties#Physical Resistance|physical resistance]] | |||
| style="text-align: center" | {{Attributes| | |||
name_1=Superior (1)| | |||
large_1=14.73| | |||
small_1=0.98| | |||
shard_1=0.19| | |||
name_2=Vitality (100/75/50)| | |||
large_2=11.38| | |||
small_2=0.75| | |||
shard_2=0.15| | |||
name_3=Resistance (Fire, 1%)| | |||
large_3=9.39| | |||
small_3=0.62| | |||
shard_3=0.12| | |||
name_4=Resistance (Physical, 1%)| | |||
large_4=8.81| | |||
small_4=0.58| | |||
shard_4=0.11| | |||
name_5=Strength (21)| | |||
large_5=14.94| | |||
small_5=0.99| | |||
shard_5=0.19| | |||
name_6=Fortitude (26)| | |||
large_6=13.25| | |||
small_6=0.88| | |||
shard_6=0.17| | |||
}} | }} | ||
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] | | style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] (1), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Fire, 1%), [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] (100/75/50), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Physical, 1%), [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] (21), [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] (26) | ||
|- | |- | ||
| style="text-align: center" | [[File:Umbral Platemail.png | | style="text-align: center" | [[File:Umbral Platemail.png]] | ||
| [[Umbral Platemail]] | | [[Umbral Platemail]] | ||
| style="width: 1px; text-align: center" | {{#tip-text:400| Level 320 required to gain full intelligence/dexterity/strength bonus. }} | | style="width: 1px; text-align: center" | {{#tip-text:400| Level 320 required to gain full intelligence/dexterity/strength bonus. }} | ||
Line 1,706: | Line 1,809: | ||
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases armor of an item }}]] <small>(1)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(100/75/50)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Curse, 4%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Physical, 3%)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only) }}]] <small>(21)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(27)</small> | | style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases armor of an item }}]] <small>(1)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(100/75/50)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Curse, 4%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Physical, 3%)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only) }}]] <small>(21)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(27)</small> | ||
|- | |- | ||
| style="text-align: center" | [[File:Armor of Suffering.png | | style="text-align: center" | [[File:Falcon Armor.png|32px]] | ||
| style="text-align: left" | [[Falcon Armor]] | |||
| style="width: 1px; text-align: center" | {{#tip-text:400| Level 320 required to wield to full potential. }} | |||
| style="text-align: center" | 16 | |||
| style="text-align: center" | 58.0 oz | |||
| style="text-align: center" | +5 [[Properties#Speed|speed]], 2% [[Properties#Energy Resistance|energy resistance]], [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (17), [[Strength|{{#tip-text: Strength | Knights only. }}]] (17), [[Intelligence|{{#tip-text: Intelligence | Mages only. }}]] (17) | |||
| style="text-align: center" | {{Attributes| | |||
name_1=Resistance (Energy, 3%)| | |||
large_1=10.01| | |||
small_1=0.66| | |||
shard_1=0.13| | |||
name_2=Resistance (Physical, 1%)| | |||
large_2=8.66| | |||
small_2=0.57| | |||
shard_2=0.11| | |||
name_3=Streamlined (3)| | |||
large_3=12.52| | |||
small_3=0.83| | |||
shard_3=0.16| | |||
name_4=Strength (21)<br>& Dexterity (21)<br>& Intelligence (21)| | |||
large_4=16.23| | |||
small_4=1.08| | |||
shard_4=0.21| | |||
name_5=Superior (1)| | |||
large_5=14.36| | |||
small_5=0.95| | |||
shard_5=0.19| | |||
name_6=Fortitude (27)| | |||
large_6=?| | |||
small_6=?| | |||
shard_6=?| | |||
}} | |||
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Energy, 3%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Physical, 1%), [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] (3), LINKED:{[[Attributes#Strength|{{#tip-text: Strength|Increases strength (knights only).}}]] (21) + [[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] (21) + [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages only).}}]] (21)}, [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] (1), [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] (27) | |||
|- | |||
| style="text-align: center" | [[File:Infernal Scaleplate.png]] | |||
| [[Infernal Scaleplate]] | |||
| style="width: 1px; text-align: center" | {{#tip-text:430| Level 400 required to gain full intelligence/dexterity/strength bonus. }} | |||
| style="text-align: center" | 19 | |||
| style="text-align: center" | 76.0 oz | |||
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (20), 3% [[Properties#Physical Resistance|physical resistance]], 3% [[Properties#Fire Resistance|fire resistance]] | |||
| style="text-align: center" | | |||
| style="text-align: center" | ? | |||
|- | |||
| style="text-align: center" | [[File:Armor of Suffering.png]] | |||
| [[Armor of Suffering]] | | [[Armor of Suffering]] | ||
| style="width: 1px; text-align: center" | {{#tip-text:500| Level 400 required to gain full intelligence/dexterity/strength bonus. }} | | style="width: 1px; text-align: center" | {{#tip-text:500| Level 400 required to gain full intelligence/dexterity/strength bonus. }} | ||
Line 1,740: | Line 1,886: | ||
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases armor of an item }}]] <small>(1)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(110/83/55)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Physical, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only) }}]] <small>(29)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(33)</small> | | style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases armor of an item }}]] <small>(1)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(110/83/55)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Physical, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only) }}]] <small>(29)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(33)</small> | ||
|- | |- | ||
| style="text-align: center" | [[File:Nocturne Platemail. | | style="text-align: center" | [[File:Nocturne Platemail.png]] | ||
| [[Nocturne Platemail]] | | [[Nocturne Platemail]] | ||
| style="width: 1px; text-align: center" | {{#tip-text:600| The 'Blessing of Anchegul' is required to use this item. }} | | style="width: 1px; text-align: center" | {{#tip-text:600| The 'Blessing of Anchegul' is required to use this item. }} | ||
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! '''Attributes:''' | ! '''Attributes:''' | ||
|- | |- | ||
| style="text-align: center" | [[File:Pumpkin armor.png | | style="text-align: center" | [[File:Pumpkin armor.png]] | ||
| [[Pumpkin_Armor|Pumpkin Armor]] | | [[Pumpkin_Armor|Pumpkin Armor]] | ||
| style="width: 1px; text-align: center" | {{#tip-text:40| Level 30 required to gain full intelligence/dexterity/strength bonus. }} | | style="width: 1px; text-align: center" | {{#tip-text:40| Level 30 required to gain full intelligence/dexterity/strength bonus. }} | ||
Line 1,973: | Line 2,119: | ||
shard_3=1.25| | shard_3=1.25| | ||
}} | }} | ||
| style="text-align: center" | {[[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(7)</small> +<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(7) </small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(15)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases | | style="text-align: center" | {[[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(7)</small> +<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(7) </small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(15)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small> | ||
|- | |- | ||
| style="text-align: center" | [[File:Fieryarmor.png|Fiery Armor]] | | style="text-align: center" | [[File:Fieryarmor.png|Fiery Armor]] | ||
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| style="text-align: center" | [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(17)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>,<br> [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small> | | style="text-align: center" | [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(17)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>,<br> [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small> | ||
|- | |- | ||
| style="text-align: center" | [[File:Angelic Plate Armor.png | | style="text-align: center" | [[File:Angelic Plate Armor.png]] | ||
| style="text-align: left" | [[Angelic_Plate_Armor|Angelic Plate Armor]] | | style="text-align: left" | [[Angelic_Plate_Armor|Angelic Plate Armor]] | ||
| style="width: 1px; text-align: center" | {{#tip-text:360| Level 290 required to gain full intelligence/dexterity/strength bonus. }} | | style="width: 1px; text-align: center" | {{#tip-text:360| Level 290 required to gain full intelligence/dexterity/strength bonus. }} | ||
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}} | }} | ||
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(21)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 3%)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small> | | style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(21)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 3%)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small> | ||
|- | |||
| style="text-align: center" | [[File:Falcon Armor.png|32px]] | |||
| style="text-align: left" | [[Falcon Armor]] | |||
| style="width: 1px; text-align: center" | {{#tip-text:400| Level 320 required to wield to full potential. }} | |||
| style="text-align: center" | 16 | |||
| style="text-align: center" | 58.0 oz | |||
| style="text-align: center" | +5 [[Properties#Speed|speed]], 2% [[Properties#Energy Resistance|energy resistance]], [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (17), [[Strength|{{#tip-text: Strength | Knights only. }}]] (17), [[Intelligence|{{#tip-text: Intelligence | Mages only. }}]] (17) | |||
| style="text-align: center" | {{Attributes| | |||
name_1=Resistance (Energy, 3%)| | |||
large_1=10.01| | |||
small_1=0.66| | |||
shard_1=0.13| | |||
name_2=Resistance (Physical, 1%)| | |||
large_2=8.66| | |||
small_2=0.57| | |||
shard_2=0.11| | |||
name_3=Streamlined (3)| | |||
large_3=12.52| | |||
small_3=0.83| | |||
shard_3=0.16| | |||
name_4=Strength (21)<br>& Dexterity (21)<br>& Intelligence (21)| | |||
large_4=16.23| | |||
small_4=1.08| | |||
shard_4=0.21| | |||
name_5=Superior (1)| | |||
large_5=14.36| | |||
small_5=0.95| | |||
shard_5=0.19| | |||
name_6=Fortitude (27)| | |||
large_6=?| | |||
small_6=?| | |||
shard_6=?| | |||
}} | |||
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Energy, 3%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Physical, 1%), [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] (3), LINKED:{[[Attributes#Strength|{{#tip-text: Strength|Increases strength (knights only).}}]] (21) + [[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] (21) + [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages only).}}]] (21)}, [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] (1), [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] (27) | |||
|- | |- | ||
| style="text-align: center" | [[File:Armor_of_torment.png]] | | style="text-align: center" | [[File:Armor_of_torment.png]] | ||
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| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(29)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small>,<br> [[Attributes#Sixth Sense|{{#tip-text: Sixth Sense| X% chance to gain a 10% increase to your total distance fighting skill for 6 seconds. }}]] <small>(2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 1%]</small> | | style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(29)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small>,<br> [[Attributes#Sixth Sense|{{#tip-text: Sixth Sense| X% chance to gain a 10% increase to your total distance fighting skill for 6 seconds. }}]] <small>(2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 1%]</small> | ||
|- | |- | ||
| style="text-align: center" | [[File:Nocturne Plate Armor. | | style="text-align: center" | [[File:Nocturne Plate Armor.png|Noc<br>PA]] | ||
| [[Nocturne Plate Armor]] | | [[Nocturne Plate Armor]] | ||
| style="width: 1px; text-align: center" | {{#tip-text:600| The 'Blessing of Anchegul' is required to use this item. }} | | style="width: 1px; text-align: center" | {{#tip-text:600| The 'Blessing of Anchegul' is required to use this item. }} | ||
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| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(32)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 5%)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small> | | style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(32)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 5%)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small> | ||
|} | |} | ||
---- | |||
{{Back |category=Items}} | |||
Back |
Latest revision as of 13:56, 7 August 2024
Armors are an essential part of any player's equipment, much like Helmets, Legs and Boots they usually provide Armor, Properties and can often be enchanted with Attributes.
This page will split armors into different lists depending on which vocation they're intended for, based on whether they give Intelligence, Dexterity or Strength. However, any vocation can technically use any equipment item, they will just not benefit from the vocation-specific properties and attributes. Some items also provide vocation-specific stats for more than one vocation (e.g. Demonbone Armor).
Most items also have an Item Rank which defines the 'power level' of an equipment item or weapon relative to other equipment or weapons. The item rank determines what player level is required to gain the full stat bonuses (Int/Dex/Str) of an item (usually roughly 80% of item rank) unless the item has a quest or faction requirement.
Non-specific Armors
Image: | Name: | Arm: | Weight: | Properties: | Att % | Attributes: |
---|---|---|---|---|---|---|
Ball Gown | 0 | 2.0 oz | - | - | - | |
Housewife's Dress | 0 | 20.0 oz | - | - | - | |
Royal Dress | 0 | 35.0 oz | - | - | - | |
Cape | 1 | 32.0 oz | - | - | - | |
Coat | 1 | 27.0 oz | - | - | - | |
Green Christmas Sweater | 1 | 13.0 oz | - | - | - | |
Green Tunic | 1 | 9.3 oz | - | - | - | |
Jacket | 1 | 24.0 oz | - | - | - | |
Purple Christmas Sweater | 1 | 13.0 oz | - | - | - | |
Red Christmas Sweater | 1 | 13.0 oz | - | - | - | |
Simple Dress | 1 | 24.0 oz | - | - | - | |
Doublet | 2 | 25.0 oz | - | - | - | |
Red Tunic | 2 | 12.0 oz | - | - | - | |
Red Tunic | 2 | N/A oz | - | - | - | |
Leather Armor | 4 | 60.0 oz | - | - | - | |
Studded Armor | 5 | 71.0 oz | - | - | - | |
Chain Armor | 6 | 100.0 oz | - | - | - | |
Deer Hide Armor | 6 | 35.0 oz | - | - | - | |
Brass Armor | 8 | 80.0 oz | - | - | - | |
Scale Armor | 9 | 105.0 oz | - | Superior (1), Lean (-60), Streamlined (3), Fortitude (+? HP per ? ticks) | ||
Dark Armor | 10 | 120.0 oz | - | - | - | |
Plate Armor | 10 | 120.0 oz | - | - | - | |
Noble Armor | 11 | 120.0 oz | - | - | - | |
Bone Armor | 11 | 67.0 oz | - | - | - | |
Spider Silk Armor | 11 | 48.0 oz | - | Superior (3), Fortitude (+? HP per ? ticks), Streamlined (5), Vitality (40/30/20) |
Mage & Druid Armors